Editing Template:Mechanoid Table Row

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<includeonly>
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<noinclude>
|-
 
! style='text-align: left !important;'| {{Icon Small|{{{?Pagename}}}|32}}
 
! style='text-align: left !important;'| [[{{{?Pagename}}}|{{{?Name}}}]]{{#ifeq: {{Q|{{{?Pagename}}}|From DLC}}|Ideology (DLC)|{{IdeologyIcon}}}} {{#ifeq: {{Q|{{{?Pagename}}}|From DLC}}|Royalty (DLC)|{{RoyaltyIcon}}}} <!-- For biotech pages so doesn't need biotech icon -->
 
| {{#switch: {{{?Name}}}
 
|Militor|Lifter|Constructoid|Fabricor|Agrihand|Cleansweeper|Paramedic|War urchin = data-sort-value="0"{{!}}Light
 
|Scyther|Pikeman|Scorcher|Lancer|Legionary|Tesseron = data-sort-value="1"{{!}}Medium
 
|Tunneler|Centipede gunner|Centipede blaster|Centipede burner = data-sort-value="2"{{!}}Heavy
 
|Centurion | Diabolus| War queen = data-sort-value="3"{{!}}Superheavy
 
|#default = ?}}
 
| {{{?Armor - Sharp|}}}% / {{{?Armor - Blunt|}}}% / {{{?Armor - Heat|}}}%
 
| {{{?Body Size}}}
 
| {{{?Health Scale}}}
 
| {{{?Move Speed Base}}} c/s
 
| {{#vardefineecho:tempTrueDPSVariable|{{True Melee DPS Calculator|{{{?Pagename}}}}}}}<br>({{#expr:{{#var:tempTrueDPSVariable}}*0.62 round 2}})
 
| {{#switch: {{{?Name}}} | Centurion | Diabolus| War queen = [[Charge blaster turret]]{{#if:{{{?weaponTags|}}}|<br>{{#ask: [[WeaponTags::{{{?weaponTags|}}}]] [[Type2::Weapons]] [[:+]]}}}}| #default = {{#if:{{{?weaponTags|}}}| {{#ask: [[WeaponTags::{{{?weaponTags|}}}]] [[Type2::Weapons]] [[:+]]}}| - }} }}
 
| {{{?Bandwidth| - }}}
 
| {{#if:{{{?Required Research|}}}|{{#switch:{{{?Required Research}}}
 
  | Basic mechtech    = data-sort-value="1"{{!}}[[Research#Basic mechtech|Basic mechtech]]
 
  | Standard mechtech = data-sort-value="2"{{!}}[[Research#Standard mechtech|Standard mechtech]]
 
  | High mechtech    = data-sort-value="3"{{!}}[[Research#High mechtech|High mechtech]]
 
  | Ultra mechtech    = data-sort-value="4"{{!}}[[Research#Ultra mechtech|Ultra mechtech]]
 
  | #default = data-sort-value="0"{{!}}[[Research#{{{?Required Research}}}|{{{?Required Research}}}]]}}| - }}
 
| {{Required Resources|{{{?Pagename}}}|sep=&nbsp;+|simple=1}}
 
| {{{?Gestation Cycles| - }}}
 
| {{#expr: {{{?Market Value Base}}} {{#if:{{{?weaponTags|}}}|+ {{#ask: [[WeaponTags::{{{?weaponTags|}}}]] [[Type2::Weapons]] [[:+]]|mainlabel=-|?Market Value Base #|headers=hide}}}} }}
 
</includeonly><noinclude>
 
{{Recode|reason = 1) Hardcoded charge blaster turret 2) Hard coded class 3) When [[Template: True Melee DPS Calculator]] is updated to allow for adding weapon verb sets to pawn verb sets, update this template}}
 
<!--
 
 
<div><li style="display: inline-table;">
 
<div><li style="display: inline-table;">
 
Click to <div class="mw-collapsible">
 
Click to <div class="mw-collapsible">
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{| {{STDT|sortable c_06 text-center}}
 
{| {{STDT|sortable c_06 text-center}}
 
|-
 
|-
! style="vertical-align: top;" colspan="2" | Mechanoid  
+
! colspan="2" | Mechanoid !! Class !! Armor (S/B/H) !! Body Size !! Health Scale !! Move Speed !! Ranged weapon !! Turret weapon !! Bandwidth !! Energy !! Research !! Cost !! Market Value  
! style="vertical-align: top;"| Class  
 
! style="vertical-align: top;"| Armor<br>(S/B/H)  
 
! style="vertical-align: top;"| Body<br>Size  
 
! style="vertical-align: top;"| Health<br>Scale  
 
! style="vertical-align: top;"| Move<br>Speed  
 
! style="vertical-align: top;"| Melee DPS<ref name="Actual">Note: This is the actual base average derived from the [[Weapons#Listed_DPS_on_pawns|melee verb system]] updated in [[Version/1.1.2610|1.1.2610]], it may sometimes disagree with the listed value in the in-game infobox. It may also change depending on the stats and the melee verbs available to the wielder</ref><br>([[Melee Hit Chance|Post Hit Chance]])
 
! style="vertical-align: top;"| Ranged weapon  
 
! style="vertical-align: top;"| Bandwidth  
 
! style="vertical-align: top;"| Research  
 
! style="vertical-align: top;"| Cost  
 
! style="vertical-align: top;"| Market Value  
 
 
{{#ask: [[Type::Mechanoid]] [[Resource 1::+]]
 
{{#ask: [[Type::Mechanoid]] [[Resource 1::+]]
 
  | named args=yes
 
  | named args=yes
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  | ?Armor - Heat = ?Armor - Heat
 
  | ?Armor - Heat = ?Armor - Heat
 
  | ?Body Size = ?Body Size
 
  | ?Body Size = ?Body Size
| ?Bandwidth = ?Bandwidth
 
 
  | ?Health Scale = ?Health Scale
 
  | ?Health Scale = ?Health Scale
 
  | ?Move Speed Base = ?Move Speed Base
 
  | ?Move Speed Base = ?Move Speed Base
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}}
 
}}
 
|}
 
|}
{{Reflist}}
 
 
</div>
 
</div>
 
</div>
 
</div>
 
</li></div>
 
</li></div>
-->
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</noinclude><includeonly>
{{Documentation}}
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|-
 +
! style='text-align: left !important;'| {{Icon Small|{{{?Pagename}}}|32}}
 +
! style='text-align: left !important;'| [[{{{?Pagename}}}|{{{?Name}}}]]{{#ifeq: {{Q|{{{?Pagename}}}|From DLC}}|Ideology (DLC)|{{IdeologyIcon}}}} {{#ifeq: {{Q|{{{?Pagename}}}|From DLC}}|Royalty (DLC)|{{RoyaltyIcon}}}} <!-- For biotech pages so doesn't need biotech icon -->
 +
| <Class Here>
 +
| {{{?Armor - Sharp|}}}% / {{{?Armor - Blunt|}}}% / {{{?Armor - Heat|}}}%
 +
| {{{?Body Size}}}
 +
| {{{?Health Scale}}}
 +
| {{{?Move Speed Base}}} c/s
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| {{#if:{{{?weaponTags|}}}| {{#ask: [[WeaponTags::{{{?weaponTags|}}}]] [[Type2::Weapons]] [[:+]]}}| - }}
 +
| <Turret Weapon
 +
| <Bandwidth here>
 +
| <Energy Here>
 +
| {{#if:{{{?Required Research|}}}|{{#switch:{{{?Required Research}}}
 +
  | Basic mechtech    = data-sort-value="1"{{!}}[[Research#Basic mechtech|Basic mechtech]]
 +
  | Standard mechtech = data-sort-value="2"{{!}}[[Research#Standard mechtech|Standard mechtech]]
 +
  | High mechtech    = data-sort-value="3"{{!}}[[Research#High mechtech|High mechtech]]
 +
  | Ultra mechtech    = data-sort-value="4"{{!}}[[Research#Ultra mechtech|Ultra mechtech]]
 +
  | #default = data-sort-value="0"{{!}}[[Research#{{{?Required Research}}}|{{{?Required Research}}}]]}}| - }}
 +
| {{Required Resources|{{{?Pagename}}}|sep=&nbsp;+|simple=1}}
 +
| {{#expr: {{{?Market Value Base}}} {{#if:{{{?weaponTags|}}}|+ {{#ask: [[WeaponTags::{{{?weaponTags|}}}]] [[Type2::Weapons]] [[:+]]|mainlabel=-|?Market Value Base #|headers=hide}}}} }}
 +
</includeonly><noinclude>
 +
<!--{{documentation}}-->
 
</noinclude>
 
</noinclude>

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