Editing Rock chunk
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* slate: 18 kg | * slate: 18 kg | ||
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− | Thus, if stone chunks must be transported, such as when transporting stone to a colony in a [[biome]] with low stone supplies like Ice Sheets, it can be advantageous to chose Slate over other stone types, despite the inferior stats of the [[slate blocks|end product]]. Note that stone chunks weigh the same as the blocks they are cut into, so, barring fractional calculations to maximize [[pack animal]]s' load, they are just as efficient to transport in either form. However, practically speaking, it may be advantageous to do the stonecutting at the colony where preexisting shelter, [[stonecutter's table]]s, [[tool cabinet]]s, [[armchair]]s, [[light]], [[food]], [[bed]]s, [[recreation]] and other production benefits can more easily be provided | + | Thus, if stone chunks must be transported, such as when transporting stone to a colony in a [[biome]] with low stone supplies like Ice Sheets, it can be advantageous to chose Slate over other stone types, despite the inferior stats of the [[slate blocks|end product]]. Note that stone chunks weigh the same as the blocks they are cut into, so, barring fractional calculations to maximize [[pack animal]]s' load, they are just as efficient to transport in either form. However, practically speaking, it may be advantageous to do the stonecutting at the colony where preexisting shelter, [[stonecutter's table]]s, [[tool cabinet]]s, [[armchair]]s, [[light]], [[food]], [[bed]]s, [[recreation]] and other production benefits can more easily be provided. |
Chunks provide decent [[cover]] (50% as opposed to a tree's 25% or sandbags' {{#expr: {{Q|Sandbags|Cover Effectiveness}}*100}}%). Together with the fact they are omnipresent on natural maps, they are useful in firefights and will be used by the AI. Considering they can be easily hauled, it is a good idea to remove them from places the enemy could use and form your own makeshift barricades with them - whether when attacking enemy settlements or defending against raiders. | Chunks provide decent [[cover]] (50% as opposed to a tree's 25% or sandbags' {{#expr: {{Q|Sandbags|Cover Effectiveness}}*100}}%). Together with the fact they are omnipresent on natural maps, they are useful in firefights and will be used by the AI. Considering they can be easily hauled, it is a good idea to remove them from places the enemy could use and form your own makeshift barricades with them - whether when attacking enemy settlements or defending against raiders. |