Editing Psychic Sensitivity

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{{Stub|reason=Ghoul, bioferrite items, psy steal ritual, voidsight serum etc}}
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{{Stub}}
 
{{Stat
 
{{Stat
 
| default base value = 1
 
| default base value = 1
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}}
  
Psychic sensitivity acts as a scalar value for things such as [[Events#Psychic drone|Psychic Drones]], some [[Psycasts]] {{RoyaltyIcon}}, and a pawn's [[Psycasts#Neural_Heat_Limit|Neural Heat Limit]]. Some effects such as [[Psychic shock lance]]s are toggled by psychic sensitivity only - if a pawn has a non-zero sensitivity the effect is applied and if they don't it is not, but no other modification to the effect from different levels exists.  
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Acts as a scalar value for things such as [[Events#Psychic drone|Psychic Drones]], some [[Psycasts]] {{RoyaltyIcon}}, and a pawn's [[Psycasts#Neural_Heat_Limit|Neural Heat Limit]]. Some effects such as [[Psychic shock lance]]s are toggled by psychic sensitivity only - if a pawn has a non-zero sensitivity the effect is applied and if they don't it is not, but no other modification to the effect from different levels exists.  
  
 
Humans and Animals by default have a psychic sensitivity of 100%, centipedes 75%, and other mechanoids 50%.
 
Humans and Animals by default have a psychic sensitivity of 100%, centipedes 75%, and other mechanoids 50%.
 
 
== Effects ==
 
== Effects ==
{{Rewrite|section=1|reason=Verify, expand, and cleanup}}
 
 
{| {{STDT| sortable c_07 }}
 
{| {{STDT| sortable c_07 }}
 
! Name
 
! Name
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! [[Psycasts]]  {{ref label|Psycasts|A}}
 
! [[Psycasts]]  {{ref label|Psycasts|A}}
 
| Multiplier on duration (the target's sensitivity is used)
 
| Multiplier on duration (the target's sensitivity is used)
|-
 
! {{AnomalyIcon}} [[Psychic rituals]] 
 
| Different effect based on Invoker's sensitivity
 
 
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|-
 
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