Editing Move Speed
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{{Stat | {{Stat | ||
| default base value = 3.0 | | default base value = 3.0 | ||
| to string style = FloatTwo | | to string style = FloatTwo | ||
| description = Speed of movement in cells per second (c/s). | | description = Speed of movement in cells per second (c/s). | ||
− | }} | + | }} |
== Factors == | == Factors == | ||
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=== Offsets === | === Offsets === | ||
First of all the following offsets are applied to the [[Property:Move Speed Base|Move Speed Base]] value. | First of all the following offsets are applied to the [[Property:Move Speed Base|Move Speed Base]] value. | ||
* '''Traits''' | * '''Traits''' | ||
− | ** [[Jogger]]: {{+|0.4 | + | ** [[Traits#Jogger|Jogger]]: {{+|0.4 c/s}} |
− | ** [[Fast walker]]: {{+|0.2 | + | ** [[Traits#Fast walker|Fast walker]]: {{+|0.2 c/s}} |
− | ** [[Slowpoke]]: {{--|0.2 | + | ** [[Traits#Slowpoke|Slowpoke]]: {{--|0.2 c/s}} |
* '''Gear''' | * '''Gear''' | ||
− | ** [[Minigun]]: {{--|0.25 | + | ** [[Minigun]]: {{--|0.25 c/s}} |
− | ** [[Plate armor]]: {{--|0. | + | ** [[Plate armor]]: {{--|0.80 c/s}} |
− | ** [[Flak vest]]: {{--|0.12 | + | ** [[Flak vest]]: {{--|0.12 c/s}} |
− | ** [[Flak pants]]: {{--|0.12 | + | ** [[Flak pants]]: {{--|0.12 c/s}} |
− | ** [[Flak jacket]]: {{--|0.12 | + | ** [[Flak jacket]]: {{--|0.12 c/s}} |
− | ** [[Marine armor]]: {{--|0. | + | ** [[Marine armor]]: {{--|0.40 c/s}} |
− | + | ** [[Cataphract armor]] {{RoyaltyIcon}}: {{--|0.80 c/s}} | |
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− | ** [[Cataphract armor]] | ||
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=== Factors === | === Factors === | ||
The following factors are applied after the ''Offsets''. | The following factors are applied after the ''Offsets''. | ||
* '''[[Moving|Moving capacity]]''': [[Moving Importance::1|100%]] importance, no allowed defect. [[Moving Limit::-|No]] Max (effectively 311%). | * '''[[Moving|Moving capacity]]''': [[Moving Importance::1|100%]] importance, no allowed defect. [[Moving Limit::-|No]] Max (effectively 311%). | ||
− | * '''[[Inspiration#Go frenzy|Go frenzy]]''' (inspiration): ''' | + | * '''[[Inspiration#Go frenzy|Go frenzy]]''' (inspiration): '''x140%''' |
− | * '''[[Light]]''': | + | * '''[[Light]]''': '''Up to x80%''' for light values of less than 30%. Blind and darkness-preferring{{IdeologyIcon}} humans are unaffected. |
=== External factors === | === External factors === | ||
− | + | The following factors do not show up in the pawn stat GUI and are applied after the ''Post factors''. | |
− | + | * '''[[Floors]]''' and '''[[Terrain]]''' | |
− | + | ** Chest-deep moving water: '''x22%''' | |
− | + | ** Marsh, Shallow ocean water, Shallow water and Shallow moving water: '''x30%''' | |
− | + | ** Marshy soil: '''x46%''' | |
− | + | ** Mud, Soft sand and Ice: '''x52%''' | |
− | + | ** Sand: '''x76%''' | |
− | + | ** Lichen-covered soil: '''x81%''' | |
− | + | ** Soil, Stony soil, Rich soil, [[Rough stone]] and [[Rough-hewn stone]]: '''x87%''' | |
− | + | ** [[Straw matting]]: '''x93%''' | |
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− | * '''[[ | ||
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− | ** Chest-deep moving water: ''' | ||
− | ** Marsh, Shallow ocean water, Shallow water and Shallow moving water: ''' | ||
− | ** Marshy soil | ||
− | ** Sand: ''' | ||
− | ** Lichen-covered soil: ''' | ||
− | ** Soil, Stony soil, Rich soil: ''' | ||
* '''[[Snow]]''' | * '''[[Snow]]''' | ||
− | ** Thin: ''' | + | ** Thin: '''x76%''' |
− | ** Medium: ''' | + | ** Medium: '''x62%''' |
− | ** Thick: ''' | + | ** Thick: '''x52%''' |
+ | * '''[[Weather]]''' | ||
+ | ** Rain and Foggy rain: '''x90%''' | ||
+ | ** Rainy thunderstorm and Hard snow: '''x80%''' | ||
== Example == | == Example == | ||
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Moving speed of a particular pawn can be calculated using the following formula: | Moving speed of a particular pawn can be calculated using the following formula: | ||
− | ''' | + | '''Moving speed''' = (Base value + Offsets) × Factors × External factors |
Let us calculate how fast a human could possibly go. It would have the following values: | Let us calculate how fast a human could possibly go. It would have the following values: | ||
* Base value: '''{{Q|human|Move Speed Base}} c/s''' | * Base value: '''{{Q|human|Move Speed Base}} c/s''' | ||
− | * | + | * Offset: {{+|0.4 c/s}} ([[Traits#Jogger|Jogger]] trait) |
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* Factors: | * Factors: | ||
− | ** Moving capacity: ''' | + | ** Moving capacity: '''×311%''' ([[bionic heart]], two [[archotech leg]]s, high on [[luciferium]], [[go-juice]], [[wake-up]] and [[yayo]]). |
** [[Inspiration#Go frenzy|Go frenzy]] inspiration: '''×140%''' | ** [[Inspiration#Go frenzy|Go frenzy]] inspiration: '''×140%''' | ||
* External factor: '''×100%''' | * External factor: '''×100%''' | ||
− | ''' | + | '''Moving speed''' = ({{Q|human|Move Speed Base}} c/s + 0.4 c/s) × (3.11 × 1.4) × 1 = '''21.77 c/s''' |
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− | {{ | + | {{nav|stats|wide}} |