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− | {{ | + | {{infobox main|weapon| |
| name = Mace | | name = Mace | ||
− | | image = Mace.png | + | | image = Mace.png|Mace |
| type = Equipment | | type = Equipment | ||
| type2 = Weapons | | type2 = Weapons | ||
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| work to make = 6000 | | work to make = 6000 | ||
| mass base = 1.25 | | mass base = 1.25 | ||
− | |||
| weaponTags = MedievalMeleeDecent | | weaponTags = MedievalMeleeDecent | ||
}} | }} | ||
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== Acquisition == | == Acquisition == | ||
− | Maces can be crafted at | + | Maces can be crafted at the [[fueled smithy]] or [[electric smithy]] once the [[Research#Smithing|Smithing]] research has been completed; with {{Required Resources}} and {{Ticks|{{P|Work To Make}}}} of work. |
Maces can also be [[Trade|purchased]] from outlander and orbital combat suppliers, or from outlander and pirate [[raider]]s drops. | Maces can also be [[Trade|purchased]] from outlander and orbital combat suppliers, or from outlander and pirate [[raider]]s drops. | ||
== Analysis == | == Analysis == | ||
− | Maces | + | Maces cost half as much as a [[longsword]]. While the longsword is stronger, the mace does blunt damage instead of sharp; armor pieces like [[flak vest]]s and [[marine armor]] reduce the longsword to the point of being worse than the macee. A [[plasteel]] longsword will beat out a [[uranium]] mace against armor on the level of [[flak jacket]]s and [[flak pants]], as well as unarmored pawns. |
− | The mace is best when made with [[uranium]], due to the metal's blunt damage multiplier. | + | Compared to its neolithic 'ancestor', the [[club]], the mace is 10 units more expensive, has the same damage, but with a slightly shorter cooldown period. The mace is best when made with [[uranium]], due to the metal's blunt damage multiplier. |
− | + | {{Weapon Material Table}} | |
− | + | [[Kind::Weapons| ]] | |
− | + | {{nav|weapon|wide}} | |
− | + | [[Category:Weapons]] | |
− | + | [[Category:Equipment]] | |
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− | [[Category: |