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− | {{ | + | <onlyinclude> |
− | | name = Longsword | + | {{infobox main|weapon| |
− | | image = | + | |name = Longsword |
− | | type = Equipment | + | |image = LongSword.png|Longsword |
− | | type2 = Weapons | + | |type = Equipment |
− | + | |type2 = Weapons | |
− | | description = The ancient weapon of kings, the longsword can be used for slashing or stabbing. | + | |description = "The ancient weapon of kings, the longsword can be used for slashing or stabbing and is deadly in the right hands." |
− | | class = Medieval | + | |class = Medieval |
− | | meleeattack1dmg = 9 | + | |meleeattack1dmg = 9 |
− | | meleeattack1type = poke | + | |meleeattack1type = poke |
− | | meleeattack1part = handle | + | |meleeattack1part = handle |
− | | meleeattack1cool = 2 | + | |meleeattack1cool = 2 |
− | | meleeattack1ap = 13 | + | |meleeattack1ap = 13 |
− | | meleeattack2dmg = 23 | + | |meleeattack2dmg = 23 |
− | | meleeattack2type = stab | + | |meleeattack2type = stab |
− | | meleeattack2part = point | + | |meleeattack2part = point |
− | | meleeattack2cool = 2.6 | + | |meleeattack2cool = 2.6 |
− | | meleeattack2ap = 34 | + | |meleeattack2ap = 34 |
− | | meleeattack3dmg = 23 | + | |meleeattack3dmg = 23 |
− | | meleeattack3type = cut | + | |meleeattack3type = cut |
− | | meleeattack3part = blade | + | |meleeattack3part = blade |
− | | meleeattack3cool = 2.6 | + | |meleeattack3cool = 2.6 |
− | | meleeattack3ap = 34 | + | |meleeattack3ap = 34 |
− | | MeleeWeaponAverageDPS = 8.60 | + | |MeleeWeaponAverageDPS = 8.60 |
− | | MeleeWeaponAverageAP = 33 | + | |MeleeWeaponAverageAP = 33 |
− | | mode = Melee | + | |mode = Melee |
− | | | + | |buy = {{icon|buildingmat|100}} |
− | + | |damge type = Sharp | |
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− | + | }} | |
− | + | </onlyinclude> | |
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− | + | The longsword is a melee weapon in RimWorld that does a large amount of damage, has a long cooldown, and deals sharp damage. | |
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− | + | ===Obtaining=== | |
+ | Longswords can be purchased from any outlander and orbital combat suppliers, or obtained from outlander and pirate [[raider]]s. Longswords can also be crafted at [[fueled smithy|any]] [[electric smithy|smithy]] (once the [[research#longblades|long blades]] research has been completed), from 100 of any metallic or wooden [[materials|material]], and {{ticks|22000}} of work. | ||
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− | + | ===Analysis=== | |
+ | The longsword has the highest base DPS out of any weapon in the game; having a 22.5% higher nominal DPS than the [[mace]], which is the most powerful blunt weapon in the game. [[Plasteel]] longswords are extremely dangerous weapons, and can handily cut down opponents, thanks to their [[gladius]]-like cooldown and enhanced damage per hit. | ||
− | + | The longsword's primary disadvantage is that it suffers against the extremely high sharp-armor values of [[Flak vest]]s and [[Marine armor]]. Against enemies with these armor variants, a mace of equal quality is usually superior, particularly if made of [[Uranium]]; even a humble club can often do the job better than a longsword against these armors. However, a plasteel longsword will still outperform a uranium mace against opponents with [[Flak jacket]]s, [[Flak pants]], or [[Plate armor]], and longswords still reign supreme against unarmored or lightly armored opponents. | |
− | + | As is the case with any sharp weapon, longsword attacks cause bleeding. However, this has little advantage for the player since melee engagements are usually over long before combat penalties due to blood loss can kick in. It could even be seen as a downside, as any potential [[Prisoner]]s will be more difficult to save from bleeding out, especially if your doctors are busy healing your own colonists. | |
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− | + | <references/> | |
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− | {{ | + | [[Kind::Weapons| ]] |
− | [[Category: | + | {{nav|weapon|wide}} |
− | [[Category: | + | [[Category:Weapons]] |
+ | [[Category:Equipment]] |