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− | {{ | + | <onlyinclude>{{infobox main/<translate><!--T:1--> |
− | + | en</translate>|building| | |
− | | name = Grave | + | |name = <translate><!--T:2--> |
− | | image = | + | Grave</translate> |
− | | | + | |image = GraveFull.png|<translate><!--T:3--> |
− | | type = | + | Grave</translate> |
− | | type2 = | + | |info = <translate><!--T:4--> |
− | | placeable = | + | R.I.P.</translate> |
− | | | + | |type = Buildings{{!}}<translate><!--T:5--> |
− | | | + | Buildings</translate> |
− | | | + | |type2 = Thoughts{{!}}<translate><!--T:14--> |
− | | | + | Thoughts</translate> |
− | | | + | |placeable = y |
− | | | + | |size = 1|2 |
− | }} | + | |hp = |
− | + | |speed = | |
+ | |time = | ||
+ | |yield = | ||
+ | |power = | ||
+ | |buy = <translate><!--T:6--> | ||
+ | Free</translate> | ||
+ | |sell = {{mi|0}} | ||
+ | }}</onlyinclude><translate> | ||
+ | <!--T:10--> | ||
+ | Dumping spot for human and animal corpses. Each grave can be set to individually accept or deny strangers bodies, colonists bodies, and animal corpses. | ||
− | == | + | <!--T:11--> |
− | + | Putting colonist bodies in graves instead of dumping zones will prevent the "saw colonist body in dump zone" unhappy thought. | |
+ | </translate> | ||
+ | <translate> | ||
+ | ==Alternative solution to using graves== <!--T:12--> | ||
+ | Define a '''[[Dumping zone|Dumping zone]]''' somewhere (preferably under some kind of roof), set the dumping zone to only accept bodies, when there are bodies in the dumping zone, draft a colonist and equip him with a '''[[Molotov cocktails|Molotov cocktail]]''' (or a [[Frag Grenades|frag grenade]]) and throw it at the bodies, its enough when 1 bodie has catched fire because it will spread and incinerate the others (the roof prevents the rain from extinguish the fire). | ||
+ | </translate> | ||
+ | <translate> | ||
+ | ==Previous versions== <!--T:13--> | ||
+ | {{v|{{:Version}}}} There is no easy method of permanent corpse removal from the game. Using explosive charges (research option) placed in the center of graves allows for the removal (requires 2 charge detonations for corpses to reach 0 health and be removed from the game) of the surrounding corpses inside the graves. The grave structure is not harmed and can be reused indefinitely. | ||
+ | </translate> | ||
− | + | {{nav/<translate><!--T:15--> | |
− | + | en</translate>|building}} | |
− | + | [[Category:<translate><!--T:16--> | |
− | + | Buildings</translate>]] | |
− | + | [[Category:<translate><!--T:17--> | |
− | + | Characters</translate>]] | |
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