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{{Ideology}} | {{Ideology}} | ||
− | {{ | + | {{stub|reason=Music recreation details}} |
− | {{ | + | {{infobox main|misc| |
− | | name = Drum | + | |name = Drum |
− | | image = Drum.png | + | |image = Drum.png|Drum |
− | | description = A large wooden drum used as a music source for tribal rituals and parties. | + | |description = A large wooden drum used as a music source for tribal rituals and parties. |
− | | type = Building | + | |type = Building |
− | | type2 = | + | |type2 = Misc |
− | | placeable = true | + | |placeable = true |
− | | path cost = 50 | + | |path cost = 50 |
− | | passability = pass through only | + | |passability = pass through only |
− | | cover = 0.35 | + | |cover = 0.35 |
− | | flammability = 0 | + | |flammability = 0 |
− | | minifiable = true | + | |minifiable = true |
− | | size = 1 ˣ 1 | + | |size = 1 ˣ 1 |
− | | mass base = 5 | + | |mass base = 5 |
− | | hp = 100 | + | |hp = 100 |
− | | sell price multiplier = 0.7 | + | |sell price multiplier = 0.7 |
− | | recreation type = music | + | |recreation type = music |
− | | terrain affordance = light | + | |terrain affordance = light |
− | | tradeTags = MusicalInstrument | + | |tradeTags = MusicalInstrument |
− | | thingCategories = BuildingsJoy | + | |thingCategories = BuildingsJoy |
− | | work to make = 800 | + | |work to make = 800 |
− | | stuff tags = Leathery, Fabric | + | |stuff tags = Leathery, Fabric |
− | | resource 1 = Stuff | + | |resource 1 = Stuff |
− | | resource 1 amount = 30 | + | |resource 1 amount = 30 |
− | | resource 2 = Wood | + | |resource 2 = Wood |
− | | resource 2 amount = 50 | + | |resource 2 amount = 50 |
− | + | |page verified for version = 1.3.3069 | |
− | | page verified for version = 1.3.3069 | ||
}} | }} | ||
A '''Drum''' is a source of musical [[recreation]], as well as being used in the Drum Party ritual. The Drum was added by the [[Ideology DLC]]. | A '''Drum''' is a source of musical [[recreation]], as well as being used in the Drum Party ritual. The Drum was added by the [[Ideology DLC]]. | ||
− | == Acquisition == | + | ==Acquisition== |
Drums are constructed with {{Required Resources}}. Pawns do not need an ideoligion with the drum party ritual in order to build this item. | Drums are constructed with {{Required Resources}}. Pawns do not need an ideoligion with the drum party ritual in order to build this item. | ||
− | == Summary == | + | ==Summary== |
At least 1 drum is required to start the [[Rituals#Drum party|drum party]] [[ritual]]. Each drum ''played'' adds {{+|5%}} quality to the ritual, increasing the chance for a positive outcome. 50% of participants, rounded up, will actually play a drum. | At least 1 drum is required to start the [[Rituals#Drum party|drum party]] [[ritual]]. Each drum ''played'' adds {{+|5%}} quality to the ritual, increasing the chance for a positive outcome. 50% of participants, rounded up, will actually play a drum. | ||
− | == Analysis == | + | ==Analysis== |
Drum parties are one of the strongest rituals, with the biggest ''good'' mood modifiers ({{+|8}} / {{+|16}}), and a chance at a +20% [[Global Work Speed]] buff independent of the regular ritual reward. However, drums require a [[textile]] to create, which can be a little difficult to obtain at the start of the game, before your first [[cotton plant]]s have finished growing. | Drum parties are one of the strongest rituals, with the biggest ''good'' mood modifiers ({{+|8}} / {{+|16}}), and a chance at a +20% [[Global Work Speed]] buff independent of the regular ritual reward. However, drums require a [[textile]] to create, which can be a little difficult to obtain at the start of the game, before your first [[cotton plant]]s have finished growing. | ||
− | Drums are generally cheaper than the [[loudspeaker]]s used for the [[Rituals#Dance Party|dance party]] | + | Drums are generally cheaper than the [[loudspeaker]]s used for the [[Rituals#Dance Party|dance party]]' loudspeakers require {{Required Resources|Loudspeaker}} per speaker. However, pawns do not have to play a loudspeaker - 6 loudspeakers will give max quality, regardless of how many pawns you have. Drums also take 1 more tile of space due to requiring an interaction spot. Dance Party and Drum Party are otherwise equivalent rituals, with the same moodlets and same possible [[Global Work Speed]] buff. |
− | Drums are | + | Drums are also a cheap way to get musical recreation. [[Harp]]s{{RoyaltyIcon}} are constructed with {{Required Resources|Harp}}, but also require their own research to make. |
− | {{Building | + | {{Building Material Table}} |
− | == Version history == | + | ==Version history== |
* [[Ideology DLC]] Release - Added. | * [[Ideology DLC]] Release - Added. | ||
− | + | {{nav|misc|wide}} | |
− | + | [[Category:Miscellaneous]] | |
− | {{ | ||
− | [[Category: |