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− | {{Infobox main|fabric | + | {{Stub|reason=See leather pages for needed detail/quality}}{{Infobox main|fabric| |
| name = Cloth | | name = Cloth | ||
− | | image = Cloth | + | | image = Cloth.png|Cloth |
| description = Cloth woven from organic fibers. | | description = Cloth woven from organic fibers. | ||
<!-- Base Stats --> | <!-- Base Stats --> | ||
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| mass base = 0.026 | | mass base = 0.026 | ||
| stack limit = 75 | | stack limit = 75 | ||
− | | path cost = | + | | path cost = 15 |
| rotatable = false | | rotatable = false | ||
<!-- Stat Modifiers --> | <!-- Stat Modifiers --> | ||
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<!-- Technical --> | <!-- Technical --> | ||
| defName = Cloth | | defName = Cloth | ||
− | |||
<!-- Unused --> | <!-- Unused --> | ||
| allow color generators = true | | allow color generators = true | ||
| always haulable = true | | always haulable = true | ||
+ | | color = (162,157,152) | ||
| default color = (162,157,152) | | default color = (162,157,152) | ||
| draw gui overlay = true | | draw gui overlay = true | ||
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| use hit points = true | | use hit points = true | ||
}} | }} | ||
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− | + | '''Cloth''' is a basic plant-based [[fabric]] that can be grown by planting the [[cotton plant]]. It can be used for creating [[clothes]] at an [[electric tailor bench]] or [[hand tailor bench]], though it does not provide good clothing quality overall. It is also used to make [[carpets|carpet]] flooring, [[medicine]] (after being researched), [[armchair]]s or [[billiards table]]s. | |
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− | + | While players can only grow cotton to harvest light grey cloth, bulk goods traders or faction bases offer dyed cloth for sale. | |
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− | + | It is 20% more flammable than most other textiles, and 300% as flammable as [[Devilstrand]] and [[Hyperweave]]. | |
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− | + | == Acquistion == | |
− | + | {{Icon Small|cloth||{{Q|cotton plant|Harvest Yield}}}} white cloth from [[cotton plant]]. Colored cloth can only be bought, not crafted. | |
− | == | ||
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== Analysis == | == Analysis == | ||
− | Cloth is the | + | Cloth is one of the weaker textiles. It is 5 way tied for last place along with [[Alpaca wool]], [[Bison wool]], [[Muffalo wool]], and [[Sheep wool]] for most protective sharp armor, at a factor of x0.36, and is six way tied for last place along with the aforementioned wools along with [[Megasloth wool]] for most protective blunt armor, at a dismal x0.00. Its heat armor is also the worst of any textile, with a factor of x0.18, far lower than the famously low quality [[patchleather]]. Its only redeeming qualities is its decent heat (9th) and cold (17th) insulation, both at 18 degrees, and that it is easily obtainable early to mid-game. Clothes made out of it are x1.2 more flammable. Cloth does not give a beauty bonus. |
− | + | === Color === | |
+ | Colored cloth can be bought from traders. It changes the color of some items<sup>[Which?]</sup> crafted with it. E.g [[flak vest]]s will be the same color as the cloth used to make it. | ||
− | + | == Usage == | |
− | + | Cloth is used in the following crafting recipes: | |
− | == | + | {{Ingredient List}} |
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− | Cloth | ||
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{{nav|materials|wide}} | {{nav|materials|wide}} | ||
[[Category:Material]] [[Category:Textile]] [[Category:Fabric]] | [[Category:Material]] [[Category:Textile]] [[Category:Fabric]] |