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[[Heavy SMG]]s are another general purpose weapon. Both weapons focus on short-medium range combat, as opposed to the assault rifle.
 
[[Heavy SMG]]s are another general purpose weapon. Both weapons focus on short-medium range combat, as opposed to the assault rifle.
  
For the same quality, the heavy SMG beats the charge rifle for up to 10 tiles of range, before {{AP}}. However, the charge rifle is ''much'' better at the medium range band. This results in the charge rifle being a more practical weapon - most fights will start beyond 10 tiles. If you'd using the heavy SMG ''just'' because it's better at short range, you'll likely be better off using [[chain shotgun]]s instead, which are much stronger than both the HSMG and charge rifle.
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For the same quality, the heavy SMG beats the charge rifle for up to 10 tiles of range. However, the charge rifle is ''much'' better at the medium range band. This results in the charge rifle being a more practical weapon - most fights will start beyond 10 tiles. If you'd using the heavy SMG ''just'' because it's better at short range, you'll likely be better off using [[chain shotgun]]s instead, which are much stronger than both the HSMG and charge rifle.
  
 
The heavy SMG is much cheaper, and shares a similar practical range to the charge rifle. Therefore, the charge rifle is best seen as an upgrade. Use heavy SMGs at first, and start creating charge rifles once you can afford them. Heavy SMGs can still be used by 0-skill shooters, who would have trouble hitting anything past 10 tiles anyways.
 
The heavy SMG is much cheaper, and shares a similar practical range to the charge rifle. Therefore, the charge rifle is best seen as an upgrade. Use heavy SMGs at first, and start creating charge rifles once you can afford them. Heavy SMGs can still be used by 0-skill shooters, who would have trouble hitting anything past 10 tiles anyways.

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