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== Acquisition == | == Acquisition == | ||
− | {{ | + | Bedrolls can be constructed with {{Required Resources}} in {{Ticks|{{P|Work To Make}}}}. |
== Summary == | == Summary == | ||
− | + | Bedrolls function similar to bed in most respects. However, unlike other beds, bedrolls can be carried and used in [[caravan]]s. When resting, caravan members will automatically use bedrolls in caravan inventory, improving their comfort regeneration, rest efficiency, and healing rates. [[Quality]] affects these as normal, even when on caravan. Note however that even if pawns fill their rest bar before dawn, the caravan will not be able to move until first light. | |
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− | Bedrolls | ||
To add bedrolls to a caravan, they cannot be "installed", which is their default upon creation. You must select a bedroll and choose the Uninstall option available for all types of [[Furniture]]. It will go into regular [[Stockpile zone|storage]] and be available in the config tab when you are forming the caravan. | To add bedrolls to a caravan, they cannot be "installed", which is their default upon creation. You must select a bedroll and choose the Uninstall option available for all types of [[Furniture]]. It will go into regular [[Stockpile zone|storage]] and be available in the config tab when you are forming the caravan. | ||
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The [[Surgery Success Chance Factor]] is exactly what it sounds like: a multiplier on the chance for a successful surgery assuming it is performed in this bed. The base value depends on the bed type with most beds and bedrolls having a base value of 100%, the [[sleeping spot]] a lower value of 70%, and the [[hospital bed]] a higher value of 110%. This base value is then modified by the bed's quality level. Beds of the same type and quality level will all have the same factor, regardless of what they're constructed from. | The [[Surgery Success Chance Factor]] is exactly what it sounds like: a multiplier on the chance for a successful surgery assuming it is performed in this bed. The base value depends on the bed type with most beds and bedrolls having a base value of 100%, the [[sleeping spot]] a lower value of 70%, and the [[hospital bed]] a higher value of 110%. This base value is then modified by the bed's quality level. Beds of the same type and quality level will all have the same factor, regardless of what they're constructed from. | ||
− | {{ | + | <div><li style="display: inline-table;"> |
− | + | {{#vardefine:basesurgerychancefactor| 100 }} | |
− | === | + | {| {{STDT| sortable c_10 text-center}} |
− | + | ! [[Quality]] | |
+ | ! data-sort-type="number" | Awful | ||
+ | ! data-sort-type="number" | Poor | ||
+ | ! data-sort-type="number" | Normal | ||
+ | ! data-sort-type="number" | Good | ||
+ | ! data-sort-type="number" | Excellent | ||
+ | ! data-sort-type="number" | Masterwork | ||
+ | ! data-sort-type="number" | Legendary | ||
+ | |- | ||
+ | ! Surgery Success Chance Factor | ||
+ | | {{#expr:{{#var:basesurgerychancefactor}}*0.90 round 2}} | ||
+ | | {{#expr:{{#var:basesurgerychancefactor}}*0.95 round 2}} | ||
+ | | {{#expr:{{#var:basesurgerychancefactor}}*1.00 round 2}} | ||
+ | | {{#expr:{{#var:basesurgerychancefactor}}*1.05 round 2}} | ||
+ | | {{#expr:{{#var:basesurgerychancefactor}}*1.10 round 2}} | ||
+ | | {{#expr:{{#var:basesurgerychancefactor}}*1.15 round 2}} | ||
+ | | {{#expr:{{#var:basesurgerychancefactor}}*1.30 round 2}} | ||
+ | |} | ||
+ | </li></div> | ||
== Analysis == | == Analysis == | ||
− | + | Bedrolls are worse than [[bed]]s of the same [[quality]] for rest and comfort, and better than [[sleeping spot]]s. They are slightly better than beds made of [[stone]], as well as beds 1 quality level lower. At the start of the game, [[textile]]s are usually harder to obtain than [[wood]]; most [[biome]]s have plentiful amounts of wood available. Therefore, regular [[bed]]s should be created when at all possible. | |
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− | Bedrolls are worse than [[bed]]s of the same [[quality]] for rest and comfort, and better than [[sleeping spot]]s. They are slightly better than beds made of [[stone]], as well as beds | ||
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− | + | [[New Tribe]]s need [[Research#Complex furniture|Complex Furniture]] researched before creating proper beds, so will have to rely on bedrolls to increase comfort and avoid the {{--|4}} ''Slept on the ground'' [[mood]]let. Complex Furniture should be one of the first projects to research, though a tribe may want to research Stonecutting or Complex Clothing first, depending on situation and textile availability. | |
− | Bedrolls | + | Bedrolls (and [[double bedroll]]s) retain a niche as the only beds that are usable inside a [[caravan]]. Pawns will sleep on bedrolls on the world map, which prevents the aforementioned slept on the ground debuff when traveling. |
=== Space === | === Space === | ||
Another niche is optimizing mood bonuses from small bedrooms. Unlike [[bed]]s, bedrolls have ''standable'' [[Property:Passability|passability]], which means they do not reduce room's [[Rooms#Space|space stat]]. As for small rooms space has by far biggest impact on [[Rooms#Impressiveness|impressiveness]], player is given option to sacrifice some [[Rest_Effectiveness|rest effectiveness]] and [[comfort]] in flavor of higher mood bonus and/or smaller bedroom size. | Another niche is optimizing mood bonuses from small bedrooms. Unlike [[bed]]s, bedrolls have ''standable'' [[Property:Passability|passability]], which means they do not reduce room's [[Rooms#Space|space stat]]. As for small rooms space has by far biggest impact on [[Rooms#Impressiveness|impressiveness]], player is given option to sacrifice some [[Rest_Effectiveness|rest effectiveness]] and [[comfort]] in flavor of higher mood bonus and/or smaller bedroom size. | ||
− | At masterwork quality, a bedroll reaches 1.0 comfort with just an [[end table]]. As comfort is effectively capped at 1, a masterwork bedroll would have more space than the masterwork | + | At masterwork quality, a bedroll reaches 1.0 comfort with just an [[end table]]. As comfort is effectively capped at 1, a masterwork bedroll would have more space than the masterwork be, and "only" sacrifices rest effectiveness. A room with bedroll and [[dresser]] will have the same space as room with a regular bed, which should defy the purpose for most scenarios. |
− | {{Building | + | {{Building Material Table}} |
== Version history == | == Version history == |