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RimWorld follows three survivors from a crashed space liner as they build a colony on a frontier world at the rim of known space. Inspired by the space western vibe of Firefly, the deep simulation of Dwarf Fortress, and the epic scale of Dune and Warhammer 40,000.

Manage colonists' moods, needs, individual wounds, and illnesses. Engage in small-team tactical gunplay. Fashion structures, weapons, and apparel from metal, wood, stone, cloth, or futuristic materials. Fight pirate raiders, hostile tribes, rampaging animals, giant tunnelling insects and ancient killing machines. Tame and train cute pets, productive farm animals, and deadly attack beasts. Watch colonists develop relationships with family members, lovers, and spouses. Discover a new generated world each time you play. Build colonies in the desert, jungle, tundra, and more. Manage quirky colonists with unique backstories, traits, and skills. Learn to play easily with the help of an intelligent and unobtrusive AI tutor.


Well, blimey!

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Rimworld logo.png

RimWorld is an indie space colony management game developed by Ludeon Studios, a Montreal-based game studio founded by Tynan Sylvester.

The current stable version is 1.4.3901. For info on all releases, see the Ludeon development blog.


Please visit the Community Portal, the wiki's central base of operations.
You can help update the wiki by making edit contributions:

We are currently maintaining 1,559 articles.

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Basics and Concepts

Game Objects

Menus

Architect
Work
Restrictions
Assign
Animals
Research
World
History
Factions
Menu
Development mode

Gameplay

Caravan
Combat
Cover
Defense
Drafting
Events
Factions
Firefighting
Research
Time
Trade
Environment


Mods

▪ [[List of mods]]
▪ Modding Tutorials


Documentaries

Alpha 4 (Version/0.4.460)

Architect

Orders
Zone
Structure
Production
Furniture
Power
Security
Misc
Floors
Joy
Ship
▪ Temperature

Plants

Decorative
▪ Domesticated
Trees
Wild
Changes for the main page are proposed here.