Template:Building Material Table Row

From RimWorld Wiki
Jump to navigation Jump to search


Documentation icon Template documentation[view] [edit] [history] [purge]

Summary

This template is only ever called as part of Template:Building Material Table. It uses the variables defined in that template to render a single row of the table.

Example usage

This template isn't designed to be used in isolation, so as an example {{Building Material Table | Bed}}, which displays the table for the Bed, is shown.

Material Table

  • Material Stuff cost Beauty Work Mass HP Flammability Market Value
    Wooden Bed Wood.png 45 1 560 ticks (9.33 secs) 30 91 100% 56 Silver
    Granite Bed Granite blocks.png 45 1 4,800 ticks (1.33 mins) 30 238 0% 58 Silver
    Limestone Bed Limestone blocks.png 45 1 4,800 ticks (1.33 mins) 30 217 0% 58 Silver
    Marble Bed Marble blocks.png 45 2 4,400 ticks (1.22 mins) 30 168 0% 56 Silver
    Sandstone Bed Sandstone blocks.png 45 1 4,000 ticks (1.11 mins) 30 196 0% 55 Silver
    Slate Bed Slate blocks.png 45 1 4,800 ticks (1.33 mins) 30 182 0% 58 Silver
    Jade Bed Jade.png 45 12 4,000 ticks (1.11 mins) 30 70 0% 240 Silver
    Golden Bed Gold.png 450 24 720 ticks (12 secs) 30 84 40% 4505 Silver
    Plasteel Bed Plasteel.png 45 1 1,760 ticks (29.33 secs) 30 392 0% 410 Silver
    Silver Bed Silver.png 450 8 800 ticks (13.33 secs) 30 98 40% 455 Silver
    Steel Bed Steel.png 45 1 800 ticks (13.33 secs) 30 140 40% 88 Silver
    Uranium Bed Uranium.png 45 0 1,520 ticks (25.33 secs) 30 350 0% 275 Silver
    Assuming Normal quality, for the effect of other qualities, see Quality.
  • Material Table

  • Material Stuff cost Beauty Work Mass HP Flammability Door Speed Market Value
    Wooden Autodoor Wood.png 25 0 770 ticks (12.83 secs) - 104 100%
    120% 173 Silver
    Granite Autodoor Granite blocks.png 25 0 6,600 ticks (1.83 mins) - 272 0%
    45% 186 Silver
    Limestone Autodoor Limestone blocks.png 25 0 6,600 ticks (1.83 mins) - 248 0%
    45% 186 Silver
    Marble Autodoor Marble blocks.png 25 1 6,050 ticks (1.68 mins) - 192 0%
    45% 184 Silver
    Sandstone Autodoor Sandstone blocks.png 25 0 5,500 ticks (1.53 mins) - 224 0%
    45% 182 Silver
    Slate Autodoor Slate blocks.png 25 0 6,600 ticks (1.83 mins) - 208 0%
    45% 186 Silver
    Jade Autodoor Jade.png 25 10 5,500 ticks (1.53 mins) - 80 0%
    90% 285 Silver
    Golden Autodoor Gold.png 250 20 990 ticks (16.5 secs) - 96 40%
    100% 2645 Silver
    Plasteel Autodoor Plasteel.png 25 0 2,420 ticks (40.33 secs) - 448 0%
    100% 375 Silver
    Silver Autodoor Silver.png 250 6 1,100 ticks (18.33 secs) - 112 40%
    100% 395 Silver
    Steel Autodoor Steel.png 25 0 1,100 ticks (18.33 secs) - 160 40%
    100% 192 Silver
    Uranium Autodoor Uranium.png 25 0 2,090 ticks (34.83 secs) - 400 0%
    75% 295 Silver
    Assuming Normal quality, for the effect of other qualities, see Quality.
  • Material Table

  • Material Stuff cost Beauty Work Mass HP Flammability Terrain Affordance Market Value
    Wooden Wall Wood.png 5 0 95 ticks (1.58 secs) - 195 100% Light
    6.3 Silver
    Granite Wall Granite blocks.png 5 0 810 ticks (13.5 secs) - 510 0% Heavy
    7.4 Silver
    Limestone Wall Limestone blocks.png 5 0 810 ticks (13.5 secs) - 465 0% Heavy
    7.4 Silver
    Marble Wall Marble blocks.png 5 1 743 ticks (12.38 secs) - 360 0% Heavy
    7.2 Silver
    Sandstone Wall Sandstone blocks.png 5 0 675 ticks (11.25 secs) - 420 0% Heavy
    6.9 Silver
    Slate Wall Slate blocks.png 5 0 810 ticks (13.5 secs) - 390 0% Heavy
    7.4 Silver
    Jade Wall Jade.png 5 10 675 ticks (11.25 secs) - 150 0% Heavy
    27 Silver
    Golden Wall Gold.png 50 20 122 ticks (2.03 secs) - 180 40% Medium
    500 Silver
    Plasteel Wall Plasteel.png 5 0 297 ticks (4.95 secs) - 840 0% Medium
    46 Silver
    Silver Wall Silver.png 50 6 135 ticks (2.25 secs) - 210 40% Medium
    51 Silver
    Steel Wall Steel.png 5 0 135 ticks (2.25 secs) - 300 40% Medium
    10 Silver
    Uranium Wall Uranium.png 5 0 257 ticks (4.28 secs) - 750 0% Medium
    31 Silver
    Assuming Normal quality, for the effect of other qualities, see Quality.