Damage per Second
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Damage per second (a.k.a. DPS for short), is a measure of how much damage a given weapon does per second.
Disclaimer
These DPS formulas don't account for a pawn's shooting skills.
It's just a calculation of raw, total output damage (on a single target).
Calculation
The DPS of weapons on the weapons page have been calculated using the following formula:
Maximum DPS
This is the maximum potential damage, ignoring accuracy.
Max DPS = (Damage × Burst Shot Count) ÷ (Ranged Cooldown (secs) + Warmup (secs) + (Burst Time (secs) * (Burst Shot Count  1)

Where:
 Burst Time (secs) = 60 ÷ Fire Rate (RPM)
OR
 Burst Time (secs) = Burst Ticks (Ticks) ÷ 60
For example:
Charge rifle max DPS = (15 × 3) ÷ (2s + 1s + (60 ÷ 300RPM) × (3  1)) = 13.24 
Real DPS
This is the realistic damage output of just the weapon itself with accuracy factored in. Doesn't account for colonist skill.
Real DPS = Max DPS × Average Accuracy

Numbers are rounded to two decimal places for readability.