Zone/Area

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Revision as of 14:09, 14 April 2014 by AcDie (talk | contribs) (Marked this version for translation)
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Template:TNT

<translate> Zones are used by colonists for certain tasks such as hauling or growing. Zones aren't structures, and are rather just marker areas.</translate>

<translate>==Defining content and priority of a zone== </translate> <translate> The content of any zone can be defined by selecting the zone and clicking the brown button that appears near the bottom left corner, the priority of the zones can also be set there.</translate>

<translate> Stockpile</translate> <translate> Dumping</translate> <translate> Growing</translate> ZoneDelete.png <translate> Add Home zone</translate> <translate> Remove Home zone</translate> <translate> Create No Roof Region</translate> <translate> Remove No Roof Region</translate>
<translate> Delete Zones</translate>
<translate>
Name HP Build Time Metal Cost Power Consumption Transmits Power Flammable Blocks LoS Can Walk On Store Slots Beauty Type</translate>
<translate> Stockpile</translate> - 0 0 - - 0% 0% 100% - <translate>

Neutral</translate> || | -

<translate> Dumping</translate> - 0 0 - - 0% 0% 100% 16 <translate>

Neutral</translate> || | <translate> Corpse,Debris,Meal</translate>

<translate> Growing</translate> - 0 0 - - 0% 0% 100% 24 <translate>

Neutral</translate> || | <translate> Plant Potato</translate>

{{nav/<translate> en</translate>|zone}} [[Category:<translate> Architect</translate>]] [[Category:<translate> Zones</translate>]]