Editing World generation
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+ | Worlds in RimWorld are generated from either random or user-provided seeds that allow for a completely new experience every time. Each world is uniquely filled with multiple [[biomes]] that change what the world looks like and how it behaves. For example, some biomes feature a large amount of mountains, while others are full of grasslands. | ||
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There are sliders for overall planet temperature and overall rainfall, with the result of changing them being true to what would happen in real life. Time zones are also modelled as the world actually physically exists and is fully interactive. Temperatures in regards to proximity from the equator are also correct; with hotter biomes being more central and colder biomes being closer to the poles. The seasonal differences are also less pronounced near the equator, with there being a permanent summer in it. | There are sliders for overall planet temperature and overall rainfall, with the result of changing them being true to what would happen in real life. Time zones are also modelled as the world actually physically exists and is fully interactive. Temperatures in regards to proximity from the equator are also correct; with hotter biomes being more central and colder biomes being closer to the poles. The seasonal differences are also less pronounced near the equator, with there being a permanent summer in it. | ||
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{{key|Generate}} Click to continue with the current settings. | {{key|Generate}} Click to continue with the current settings. | ||
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The '[[Factions]]' button displays the different factions in the world. | The '[[Factions]]' button displays the different factions in the world. | ||
− | There are three | + | There are three kinds of factions in the base game: outlanders, tribes and pirates. There are a total of six different factions, one neutral outlander nation, one hostile nation, one neutral tribe, one fierce tribe, one savage tribe and a band of pirates. The colors on the factions and the shape of their bases screen help identify them on the world map. Also shown is each faction's relation with your colony and with each other. These relations can improve and decrease over time. Relations with the savage tribe and pirates can never improve and they will raid your settlements. |
− | + | With the [[Royalty DLC]] installed there will be one additional faction, the shattered empire. | |
You can never land or settle directly adjacent to a faction base. | You can never land or settle directly adjacent to a faction base. | ||
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Each year in a RimWorld planet is separated into four quadrums: Aprimay, Jugust, Septober and Decembary. | Each year in a RimWorld planet is separated into four quadrums: Aprimay, Jugust, Septober and Decembary. | ||
− | The quadrums are the same across the planet, however the corresponding seasons are reversed between the northern hemisphere and the southern | + | The quadrums are the same across the planet, however the corresponding seasons are reversed between the northern hemisphere and the southern hemisphere, and it is permanent summer near the equator. |
=== Roads === | === Roads === | ||
− | There are | + | There are roads winding across the world. They double the speed of any caravans using them, and factions tend to settle near roads. Visitors, caravans, traders or raiders are also tend to arrive and leave on a road. |
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They come in 5 types: path, dirt road, stone road, ancient asphalt road and ancient asphalt highway. They are functionally the same, with difference only being appearance when generated on a map. | They come in 5 types: path, dirt road, stone road, ancient asphalt road and ancient asphalt highway. They are functionally the same, with difference only being appearance when generated on a map. | ||
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− | == Version | + | == Version History == |
* [[Version/0.18.1722|0.18.1722]] - Caves now form sometimes in mountainous maps. Inside there are special cave plants. There can also be dormant insect hives. | * [[Version/0.18.1722|0.18.1722]] - Caves now form sometimes in mountainous maps. Inside there are special cave plants. There can also be dormant insect hives. | ||
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− | [[Category: | + | [[Category:Running the game]] |