Editing World generation
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===Population=== | ===Population=== | ||
Choose desired density of faction sites to generate on the planet. This will largely affect your base's possible proximity to a number of faction bases and the time to reach them by caravan. This does not affect the frequency of friendly visits or enemy raids as that is instead affected by the chosen AI and difficulty. | Choose desired density of faction sites to generate on the planet. This will largely affect your base's possible proximity to a number of faction bases and the time to reach them by caravan. This does not affect the frequency of friendly visits or enemy raids as that is instead affected by the chosen AI and difficulty. | ||
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===Factions=== | ===Factions=== | ||
Choose the desired numbers of each type of [[faction]] to spawn in the world, including outright disabling certain faction types by selecting zero of that type. The total faction count is limited to 11, with the [[Empire]] {{RoyaltyIcon}}, [[Mechanoid]], and [[Insectoid|Insect Hive]] factions restricted to only one. Removing the Empire means deactivating empire quests, and removing mechanoid and insectoids prevents mechanoid raids and [[infestation]]s respectively. | Choose the desired numbers of each type of [[faction]] to spawn in the world, including outright disabling certain faction types by selecting zero of that type. The total faction count is limited to 11, with the [[Empire]] {{RoyaltyIcon}}, [[Mechanoid]], and [[Insectoid|Insect Hive]] factions restricted to only one. Removing the Empire means deactivating empire quests, and removing mechanoid and insectoids prevents mechanoid raids and [[infestation]]s respectively. | ||
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{{key|Generate}} Click to continue with the current settings. | {{key|Generate}} Click to continue with the current settings. |