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===Population===
 
===Population===
 
Choose desired density of faction sites to generate on the planet. This will largely affect your base's possible proximity to a number of faction bases and the time to reach them by caravan. This does not affect the frequency of friendly visits or enemy raids as that is instead affected by the chosen AI and difficulty.
 
Choose desired density of faction sites to generate on the planet. This will largely affect your base's possible proximity to a number of faction bases and the time to reach them by caravan. This does not affect the frequency of friendly visits or enemy raids as that is instead affected by the chosen AI and difficulty.
 
==={{BiotechIcon}} Pollution===
 
Choose the percentage of world tiles that will have some initial level of [[pollution]]. A value of 100% will apply at least 25% pollution to all generated tiles, while a value of 0% will generate no initial pollution whatsoever.
 
 
Note that this only affects the coverage of polluted areas, not the amount of pollution per-tile. It also does not affect pollution sources during gameplay, such as [[toxifier generator]]s and [[toxic wastepack]]s.
 
  
 
===Factions===
 
===Factions===
 
Choose the desired numbers of each type of [[faction]] to spawn in the world, including outright disabling certain faction types by selecting zero of that type. The total faction count is limited to 11, with the [[Empire]] {{RoyaltyIcon}}, [[Mechanoid]], and [[Insectoid|Insect Hive]] factions restricted to only one. Removing the Empire means deactivating empire quests, and removing mechanoid and insectoids prevents mechanoid raids and [[infestation]]s respectively.
 
Choose the desired numbers of each type of [[faction]] to spawn in the world, including outright disabling certain faction types by selecting zero of that type. The total faction count is limited to 11, with the [[Empire]] {{RoyaltyIcon}}, [[Mechanoid]], and [[Insectoid|Insect Hive]] factions restricted to only one. Removing the Empire means deactivating empire quests, and removing mechanoid and insectoids prevents mechanoid raids and [[infestation]]s respectively.
 
If the [[Biotech DLC]] is active, many factions appear with variants that contain some concentration of [[xenotype]]s {{BiotechIcon}}, or a single xenotype entirely. You can view the make-up of a faction by looking at the "Member xenotypes" section of its tooltip.
 
  
 
{{key|Generate}} Click to continue with the current settings.
 
{{key|Generate}} Click to continue with the current settings.

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