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{{for|the farm animal|Pig}}
 
{{for|the farm animal|Pig}}
{{infobox main|animal
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{{infobox main|animal|
| page verified for version = A14D
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|page verified for version = A14D
| name = Wild boar
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|name = Wild boar
| image = Boar.png
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|image = Boar.png
| description = This hairy omnivore is descended from escaped pigs and evolved for living in the wild.<br>Its tusks make it a better fighter than its domesticated pig cousins. Unfortunately, it is too unruly to be trained in the most complex tasks.
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|description = This hairy omnivore is descended from escaped pigs and evolved for living in the wild.<br>Its tusks make it a better fighter than its domesticated pig cousins. Unfortunately, it is too unruly to be trained in the most complex tasks.
| type = Animal
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|type = Animal
| movespeed = 4.6
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|movespeed = 4.6
| min comfortable temperature = -23
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|min comfortable temperature = -23
| max comfortable temperature = 40
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|max comfortable temperature = 40
| flammability = 0.7
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|flammability = 0.7
| marketvalue = 200
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|marketvalue = 200
| filth rate = 16
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|filth rate = 16
| herdanimal = true
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|herdanimal = true
| combatPower = 55
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|bodysize = 0.85
| bodysize = 0.85
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|healthscale = 0.7
| healthscale = 0.7
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|hungerrate = 0.3
| hungerrate = 0.3
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|diet = omnivorous grazer
| diet = omnivorous grazer
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|leathername = pigskin
| leathername = pigskin
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|wildness = 0.5
| wildness = 0.5
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|manhuntertame = 0
| manhuntertame = 0
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|manhunter = 0
| manhunter = 0
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|roamMtb = 2
| roamMtb = 2
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|trainable = none
| trainable = none
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|meatname = pork
| meatname = pork
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|gestation = 5.661
| gestation = 5.661
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|offspring = 1-2
| offspring = 1-2
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|avg offspring = 1.25
| avg offspring = 1.25
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|mateMtb = 12
| mateMtb = 12
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|lifespan = 12
| lifespan = 12
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|juvenileage = 0.1
| juvenileage = 0.1
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|maturityage = 0.3333
| maturityage = 0.3333
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|tradeTags = AnimalCommon
| tradeTags = AnimalCommon
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|attack1dmg = 9.7
| attack1dmg = 9.7
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|attack1type = Scratch
| attack1type = Scratch
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|attack1cool = 2
| attack1cool = 2
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|attack1part = tusk
| attack1part = tusk
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|attack2dmg = 9.7
| attack2dmg = 9.7
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|attack2type = Stab
| attack2type = Stab
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|attack2cool = 2
| attack2cool = 2
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|attack2part = tusk
| attack2part = tusk
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|attack3dmg = 8.5
| attack3dmg = 8.5
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|attack3type = Bite
| attack3type = Bite
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|attack3cool = 2
| attack3cool = 2
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|attack3part = teeth
| attack3part = teeth
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|attack3chancefactor = 0.6
| attack3chancefactor = 0.6
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|attack4dmg = 5
| attack4dmg = 5
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|attack4type = Blunt
| attack4type = Blunt
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|attack4cool = 2
| attack4cool = 2
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|attack4part = head
| attack4part = head
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|attack4chancefactor = 0.2
| attack4chancefactor = 0.2
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|livesin_temperateforest = 0.5
| livesin_temperateforest = 0.5
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|livesin_temperateswamp = 0.5
| livesin_temperateswamp = 0.5
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|livesin_borealforest = 0.5
| livesin_borealforest = 0.5
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|livesin_coldbog = 0.5
| livesin_coldbog = 0.5
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|livesin_tropicalrainforest = 0.5
| livesin_tropicalrainforest = 0.5
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|livesin_tropicalswamp = 0.5
| livesin_tropicalswamp = 0.5
 
 
}}
 
}}
 
{{Info|'''Boars''' are omnivorous wild pigs. They are quite pervasive, being found in {{Habitats}}. If slain, they can be butchered for {{P|Meat Yield}} [[meat|pork]] and {{P|Leather Yield}} [[pigskin]].}}
 
{{Info|'''Boars''' are omnivorous wild pigs. They are quite pervasive, being found in {{Habitats}}. If slain, they can be butchered for {{P|Meat Yield}} [[meat|pork]] and {{P|Leather Yield}} [[pigskin]].}}
  
== Summary ==
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==Gameplay overview==
{{Pen Animal Note|Wild boars}}
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Boars are surprisingly powerful for their size, having a damage output higher than that of a [[megaspider]], along with a movement speed equivalent to that of an unarmored human. Boars tend to be able to put up a good fight against predators such as [[timber wolf|timber wolves]] and [[Warg]]s, often severely injuring, occasionally downing, or even outright killing them on rare occasions.
  
Wild boars can appear in raids alongside [[yttakin pirates]]. ​{{BiotechIcon}} Note that "raider" boars are still unable to travel through [[fence]]s and [[barricade]]s. This can alter their pathing. If the animal raider cannot reach a better target because of fences/walls, it will start bashing at structures randomly.
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Because of all the attack attributes mentioned, a [[Mental break#Manhunter|manhunter]] pack of boars can be a significant issue for the ill-defended, often leading to potential casualties or even game over.
  
== Analysis ==
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==Taming==
Boars are one of many animals that exist primarily to be hunted.
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Boars can be tamed using food. As omnivores, boars will accept meat or non-meat food. Once the player marks an animal to be tamed an animal handler will fetch some food and attempt to tame it.
  
As tamed animals, boars are worse for meat/leather than [[pig]]s. While boars can be found in the wild, they are generally outclassed for meat by at least 1 animal, regardless of what [[biome]] you've settled on.
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==Training==
 
 
=== Nutrition ===
 
When slaughtered, a boar yields {{#vardefineecho:baby_meat|{{Meat Leather Curve|{{#expr:{{P|Body Size}}*0.2*140}}}}}} meat and {{Meat Leather Curve|{{#expr:{{P|Body Size}}*0.2*40}}}} leather as a baby; {{Meat Leather Curve|{{#expr:{{P|Body Size}}*0.5*140}}}} meat and {{Meat Leather Curve|{{#expr:{{P|Body Size}}*0.5*40}}}} as a juvenile; or {{Meat Leather Curve|{{#expr:{{P|Body Size}}*140}}}} meat and {{Meat Leather Curve|{{#expr:{{P|Body Size}}*40}}}} leather as an adult. 1 meat is equal to 0.05 nutrition.
 
 
 
An adult boar consumes {{P|Real Hunger Rate}} nutrition per day, and creates up to {{#expr: {{P|Average Offspring Per Birth}}/{{P|Gestation Period Days}} round 2}} offspring per day.
 
* When offspring are slaughtered as babies, a female boar will produce {{#expr:{{Meat Production|{{PAGENAME}}|baby}} round 2}} nutrition of meat per day, giving a nutrition efficiency of {{%|{{Meat Production|{{PAGENAME}}|baby}}/{{P|Real Hunger Rate}} round 3}}.
 
* If the offspring are allowed to grow to adulthood, they will consume an additional {{#expr:{{Nutrition Consumption|{{PAGENAME}}|adult}} - {{P|Real Hunger Rate}} round 2}} nutrition per day, but will instead yield {{#expr:{{Meat Production|{{PAGENAME}}|adult}} round 2}} nutrition per day as they are slaughtered, resulting in a nutrition efficiency of {{%|{{Meat Production|{{PAGENAME}}|adult}}/{{Nutrition Consumption|{{PAGENAME}}|adult}} round 3}}.
 
When considering a population of equal numbers of males and females, these nutrition efficiencies fall to {{%|{{Meat Production|{{PAGENAME}}|baby|1|1}}/{{Nutrition Consumption|{{PAGENAME}}|baby|1|1}} round 3}} for baby slaughter and {{%|{{Meat Production|{{PAGENAME}}|adult|1|1}}/{{Nutrition Consumption|{{PAGENAME}}|adult|1|1}} round 3}} for adult slaughter.
 
 
 
Boars are inferior to [[pig]]s, [[chinchilla]]s, [[ibex]], and [[horse]]s for meat / nutrition consumption. Pigs and horses take less slaughtering work, too. One of the few advantages of boars is that they are omnivorous, able to eat leftover human [[corpse]]s, but pigs are also omnivores. If pigs are unavailable, then boars are the best for this task.
 
 
 
=== Combat ===
 
Boars are surprisingly powerful for their size, though boars will rarely fight. They won't revenge when hunted. As pen animals, they will never be attacked by raiders. But when they ''do'' attack, such as in [[manhunter]] packs, boars are threatening.
 
 
 
They have a damage output higher than that of a [[megaspider]], with a movement speed equivalent to that of an unarmored human. Boars tend to be able to put up a good fight against predators such as [[timber wolf|timber wolves]] and [[Warg]]s, often severely injuring, occasionally downing, or even outright killing them on rare occasions.
 
 
 
== Training ==
 
 
{{TrainingTable}}
 
{{TrainingTable}}
  
 
== Health ==
 
== Health ==
 
{{Animal Health Table}}
 
{{Animal Health Table}}
 
== Gallery ==
 
<gallery>
 
Wildboar east.png|Wild boar facing east
 
Wildboar north.png|Wild boar facing north
 
Wildboar south.png|Wild boar facing south
 
Dessicated wildboar east.png|Wild boar decaying
 
</gallery>
 
  
 
== Version history ==
 
== Version history ==

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