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| filth rate = 2
 
| filth rate = 2
 
| predator = true
 
| predator = true
| combatPower = 160
 
 
| bodysize = 1.4
 
| bodysize = 1.4
 
| healthscale = 1.4
 
| healthscale = 1.4
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== Summary ==
 
== Summary ==
 
Unlike every other carnivore in the game, wargs can't eat or be fed with [[meal]]s or [[kibble]]. A steady supply of meat/corpses is required to keep them fed. As allowing your wargs to feed on human corpses doesn't generate bad thoughts, zoning your wargs into a human corpse freezer is an efficient way of getting rid of corpses and keeping your wargs fed at the same time.
 
Unlike every other carnivore in the game, wargs can't eat or be fed with [[meal]]s or [[kibble]]. A steady supply of meat/corpses is required to keep them fed. As allowing your wargs to feed on human corpses doesn't generate bad thoughts, zoning your wargs into a human corpse freezer is an efficient way of getting rid of corpses and keeping your wargs fed at the same time.
 
It is advisable to keep your colonists and animals (excluding even larger beasts like [[Thrumbo|Thrumbos]]) away from Wargs as their high hunger rate, carnivorous nature and brutal combat ability make them extremely dangerous. Keep smaller animals, children or colonists with poor combat skills far away from Wargs and exercise caution keeping anybody near them. Allowing Wargs to feed on corpses may be an effective strategy to reduce the risk of Wargs hunting your pawns.
 
  
 
Wargs have 80% [[Toxic Environment Resistance]] rendering them highly resistant to environmental effects such as [[rot stink]] and [[toxic buildup]] from non-attack sources.
 
Wargs have 80% [[Toxic Environment Resistance]] rendering them highly resistant to environmental effects such as [[rot stink]] and [[toxic buildup]] from non-attack sources.

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