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− | {{ | + | {{infobox main|misc| |
− | | name = Vitals monitor | + | |name = Vitals monitor |
− | | image = | + | |image = Vitals_monitor.png|Vitals_monitor |
− | | description = Increases medical tend quality, surgery success chance, and immunity gain speed when placed directly adjacent to a hospital bed. Only works for hospital beds - normal beds will not benefit. Attaching more than one vitals monitor to the same bed will have no effect. | + | |description = Increases medical tend quality, surgery success chance, and immunity gain speed when placed directly adjacent to a hospital bed. Only works for hospital beds - normal beds will not benefit. Attaching more than one vitals monitor to the same bed will have no effect. |
− | | type = Building | + | |type = Building |
− | | type2 = Misc | + | |type2 = Misc |
− | | placeable = true | + | |placeable = true |
− | | passability = pass through only | + | |passability = pass through only |
− | | cover = 0.2 | + | |cover = 0.2 |
− | | minifiable = true | + | |minifiable = true |
− | | size = 1 ˣ 1 | + | |size = 1 ˣ 1 |
− | | mass base = 20 | + | |mass base = 20 |
− | | flammability = 0.7 | + | |flammability = 0.7 |
− | | hp = 100 | + | |hp = 100 |
− | | sell price multiplier = 0.7 | + | |sell price multiplier = 0.7 |
− | | power = -80 | + | |power = -80 |
− | | terrain affordance = light | + | |terrain affordance = light |
− | | research = vitals monitor | + | |research = vitals monitor |
− | | thingCategories = BuildingsMisc | + | |thingCategories = BuildingsMisc |
− | | skill 1 = Construction | + | |skill 1 = Construction |
− | | skill 1 level = 8 | + | |skill 1 level = 8 |
− | | work to make = 6000 | + | |work to make = 6000 |
− | | resource 1 = Steel | + | |resource 1 = Steel |
− | | resource 1 amount = 50 | + | |resource 1 amount = 50 |
− | | resource 2 = Component | + | |resource 2 = Component |
− | | resource 2 amount = 3 | + | |resource 2 amount = 3 |
}} | }} | ||
A '''vitals monitor''' is a [[miscellaneous]] building that can be attached to a [[hospital bed]] to improve medical outcomes. It cannot be attached to any other type of bed. | A '''vitals monitor''' is a [[miscellaneous]] building that can be attached to a [[hospital bed]] to improve medical outcomes. It cannot be attached to any other type of bed. | ||
== Acquisition == | == Acquisition == | ||
− | Vitals monitors can be constructed once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] | + | Vitals monitors can be constructed once the [[Research#{{P|Required Research}}|{{P|Required Research}}]] research project has been completed. They require {{Required Resources}}, {{Ticks|{{P|Work To Make}}}} of work, and a [[{{P|Skill 1}}]] of {{P|Skill 1 Level}} |
== Summary == | == Summary == | ||
− | {{ | + | {{rewrite|section=1|reason=Proper explaination of difference between direct factors and offsets and the fact that the vitals monitor just act as offsets to those of the hospital bed}} |
[[File:8 hospital beds compact.png|175px|thumb|left|Example compact placement of 8 hospital beds around a vitals monitor]] | [[File:8 hospital beds compact.png|175px|thumb|left|Example compact placement of 8 hospital beds around a vitals monitor]] | ||
− | When placed adjacent to a [[hospital bed]] and provided with power, a vitals monitor | + | When placed adjacent to a [[hospital bed]] and provided with power, a vitals monitor increases the Medical Tend Quality Offset of the bed by 7%, the [[Surgery Success Chance Factor]] by 5%, and the Immunity Gain Speed Factor by 2%. These in turn, affect the [[medical tend quality]], [[surgery]] success chance, and [[immunity gain speed]] of the patient. These effects stack with the doctor's base healing quality and medicine usage. |
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Each hospital bed can benefit from at most one vitals monitor; placing additional monitors in range has no effect. '''Note:''' Do not confuse a "hospital bed" with any sleeping location designated as a "medical" bed. A vitals monitor ''only'' works for ''hospital'' beds - patients in any other type of bed or sleeping spot will not benefit. | Each hospital bed can benefit from at most one vitals monitor; placing additional monitors in range has no effect. '''Note:''' Do not confuse a "hospital bed" with any sleeping location designated as a "medical" bed. A vitals monitor ''only'' works for ''hospital'' beds - patients in any other type of bed or sleeping spot will not benefit. | ||
− | The device covers all tiles immediately surrounding it (8 tiles). This makes it possible to link one vitals monitor to up to 8 beds, using a layout similar to the one shown | + | The device covers all tiles immediately surrounding it (8 tiles). This makes it possible to link one vitals monitor to up to 8 beds, using a layout similar to the one shown. |
== Analysis == | == Analysis == | ||
− | + | {{Stub|section=1}} | |
+ | Both the medical tend quality and surgery success chance increase can be used to assist low skill doctors in their ability to execute operations and to heal. | ||
− | + | A vitals monitor increases the level of care for injuries by boosting the [[Medical Tend Quality|medical tend quality]], which is always a good thing, making recovery from combat injuries and [[disease]]s faster. For self-tending, that figure is at 70%, so every boost helps if your best doctor is forced to tend to their own ailments.{{Check Tag|Fact Check|Can you lie in the bed and get the bonus when you're self tending? If not, this should be clarified to improving IGS to prevent infection AFTER tending}} | |
− | It also increases the surgery success chance | + | It also increases the surgery success chance, however that has a maximum of 98%. This cap is relatively to reach, so it so may not be helpful or necessary for surgeons with very high [[Medical]] skill or even modestly skilled surgeons in a well equipped, clean hospital. |
− | + | Where the vital monitor is not so replacemable however, is in its boost to immunity. Several [[diseases]] are a "race" where the ongoing tend quality is weighed against the rapid progress of the disease, and there the bonus from a vitals monitor can save the life of pawns with lower [[immunity gain speed]]. | |
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== Version history == | == Version history == | ||
* [[Version/0.12.906|0.12.906]] - Added | * [[Version/0.12.906|0.12.906]] - Added | ||
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[[Category:Miscellaneous]] | [[Category:Miscellaneous]] |