Editing Version/1.2.2753
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Update 1.2.2753 add new gear, new permits, and many refinements | Update 1.2.2753 add new gear, new permits, and many refinements | ||
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== New features == | == New features == | ||
− | *New apparel | + | *New apparel *Beret: Worn by various lower-ranking Imperial nobles. |
− | *New apparel | + | *New apparel *Cape: This stylish cape functions similarly to a duster. Worn by various middle-ranking Imperial nobles. |
− | *New apparel | + | *New apparel *Gunlink: This tactical headgear offers no protection, but increases shooting accuracy. It is used by Imperial troops. |
− | *New apparel | + | *New apparel *Eltex skullcap: This offers little protection, but improves psycasting. Worn by some middle-ranking Imperial nobles. |
− | *New apparel | + | *New apparel *Stellic crown: A unique, gigantic crown worn by the high stellarch. |
− | *New | + | *New permit *Steel drop: Call down some steel resources. |
− | *New | + | *New permit *Glitterworld medicine drop: Call down some glitterworld medicine. |
− | *New | + | *New permit *Silver drop: Call down some silver. |
− | *New | + | *New permit *Food drop: Call down some food. |
*When forming a caravan, animals now instantly go to the caravan packing spot instead of waiting for a colonist to take them. This speeds up the caravan formation process significantly. | *When forming a caravan, animals now instantly go to the caravan packing spot instead of waiting for a colonist to take them. This speeds up the caravan formation process significantly. | ||
*You can now place blueprints separately for different types of buildings in a monument, so you can make them of different materials. | *You can now place blueprints separately for different types of buildings in a monument, so you can make them of different materials. | ||
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*Recipes for crafted things now show work to make in their info card. | *Recipes for crafted things now show work to make in their info card. | ||
*New artwork for orbital targeters. | *New artwork for orbital targeters. | ||
− | *Allow quick loading via permit | + | *Allow quick loading via permit shuttle from non-home maps with no hostiles. |
*Upon death, all titles will not be instantly transferred to their heirs. Instead, we give favor up to the inherited title and generate a bestowing quest for the heir. | *Upon death, all titles will not be instantly transferred to their heirs. Instead, we give favor up to the inherited title and generate a bestowing quest for the heir. | ||
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*Ensure auto-selected travel supplies doesn't exceed caravan mass capacity. | *Ensure auto-selected travel supplies doesn't exceed caravan mass capacity. | ||
*Use phrase "Force equip" instead of "Force wear" when referring to utility-slot apparel items. | *Use phrase "Force equip" instead of "Force wear" when referring to utility-slot apparel items. | ||
− | *Change the " | + | *Change the "Tornado generator" targeter to a utility-slot apparel item. |
− | *Change the " | + | *Change the "Orbital mech cluster targeter" to a utility-slot apparel item. |
*Increased warmup time for aerodrone permits by 1 second. | *Increased warmup time for aerodrone permits by 1 second. | ||
*Removed full-map light up effect of all strikes except orbital beam. | *Removed full-map light up effect of all strikes except orbital beam. | ||
*Icons of spacer armor now display as off-white instead of dark gray. | *Icons of spacer armor now display as off-white instead of dark gray. | ||
*Adjust eltex gear colors to be darker. | *Adjust eltex gear colors to be darker. | ||
− | *Shield renaming for clarity and consistency. "Mortar shield" is now " | + | *Shield renaming for clarity and consistency. "Mortar shield" is now "mech high-shield". "Bullet shield" is now "mech low-shield". "Broadshield pack" is now "low-shield pack". "Broadshield projector" is now "burnout low-shield". "bullet shield" psycast is now "skipshield". No code or defNames were changed. |
− | *Rename orbital strike | + | *Rename orbital strike permits to aerodrone strike (for fiction coherence reasons). |
*Don't autoselect beer, ambrosia, flowers or insect jelly in the form caravan dialog. | *Don't autoselect beer, ambrosia, flowers or insect jelly in the form caravan dialog. | ||
*Bestower is no longer required to have archotech eyes. | *Bestower is no longer required to have archotech eyes. |