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{{Version Nav}}
 
 
 
Update 1.2.2753 add new gear, new permits, and many refinements
 
Update 1.2.2753 add new gear, new permits, and many refinements
  
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== New features ==
 
== New features ==
*New apparel - [[Beret]]: Worn by various lower-ranking Imperial nobles.
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*New apparel *Beret: Worn by various lower-ranking Imperial nobles.
*New apparel - [[Cape]]: This stylish cape functions similarly to a duster. Worn by various middle-ranking Imperial nobles.
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*New apparel *Cape: This stylish cape functions similarly to a duster. Worn by various middle-ranking Imperial nobles.
*New apparel - [[Gunlink]]: This tactical headgear offers no protection, but increases shooting accuracy. It is used by Imperial troops.
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*New apparel *Gunlink: This tactical headgear offers no protection, but increases shooting accuracy. It is used by Imperial troops.
*New apparel - [[Eltex skullcap]]: This offers little protection, but improves psycasting. Worn by some middle-ranking Imperial nobles.
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*New apparel *Eltex skullcap: This offers little protection, but improves psycasting. Worn by some middle-ranking Imperial nobles.
*New apparel - [[Stellic crown]]: A unique, gigantic crown worn by the high stellarch.
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*New apparel *Stellic crown: A unique, gigantic crown worn by the high stellarch.
*New [[Titles#Permit|permit]] - [[Steel]] drop: Call down some steel resources.
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*New permit *Steel drop: Call down some steel resources.
*New [[Titles#Permit|permit]] - [[Glitterworld medicine]] drop: Call down some glitterworld medicine.
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*New permit *Glitterworld medicine drop: Call down some glitterworld medicine.
*New [[Titles#Permit|permit]] - [[Silver]] drop: Call down some silver.
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*New permit *Silver drop: Call down some silver.
*New [[Titles#Permit|permit]] - Food drop: Call down some food.
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*New permit *Food drop: Call down some food.
 
*When forming a caravan, animals now instantly go to the caravan packing spot instead of waiting for a colonist to take them. This speeds up the caravan formation process significantly.
 
*When forming a caravan, animals now instantly go to the caravan packing spot instead of waiting for a colonist to take them. This speeds up the caravan formation process significantly.
 
*You can now place blueprints separately for different types of buildings in a monument, so you can make them of different materials.
 
*You can now place blueprints separately for different types of buildings in a monument, so you can make them of different materials.
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*Recipes for crafted things now show work to make in their info card.
 
*Recipes for crafted things now show work to make in their info card.
 
*New artwork for orbital targeters.
 
*New artwork for orbital targeters.
*Allow quick loading via permit [[shuttle]] from non-home maps with no hostiles.
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*Allow quick loading via permit shuttle from non-home maps with no hostiles.
 
*Upon death, all titles will not be instantly transferred to their heirs. Instead, we give favor up to the inherited title and generate a bestowing quest for the heir.
 
*Upon death, all titles will not be instantly transferred to their heirs. Instead, we give favor up to the inherited title and generate a bestowing quest for the heir.
  
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*Ensure auto-selected travel supplies doesn't exceed caravan mass capacity.
 
*Ensure auto-selected travel supplies doesn't exceed caravan mass capacity.
 
*Use phrase "Force equip" instead of "Force wear" when referring to utility-slot apparel items.
 
*Use phrase "Force equip" instead of "Force wear" when referring to utility-slot apparel items.
*Change the "[[Tornado generator]]" targeter to a [[utility]]-slot apparel item.
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*Change the "Tornado generator" targeter to a utility-slot apparel item.
*Change the "[[Orbital mech cluster targeter]]" to a [[utility]]-slot apparel item.
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*Change the "Orbital mech cluster targeter" to a utility-slot apparel item.
 
*Increased warmup time for aerodrone permits by 1 second.
 
*Increased warmup time for aerodrone permits by 1 second.
 
*Removed full-map light up effect of all strikes except orbital beam.
 
*Removed full-map light up effect of all strikes except orbital beam.
 
*Icons of spacer armor now display as off-white instead of dark gray.
 
*Icons of spacer armor now display as off-white instead of dark gray.
 
*Adjust eltex gear colors to be darker.
 
*Adjust eltex gear colors to be darker.
*Shield renaming for clarity and consistency. "Mortar shield" is now "[[mech high-shield]]". "Bullet shield" is now "[[mech low-shield]]". "Broadshield pack" is now "[[low-shield pack]]". "Broadshield projector" is now "burnout low-shield". "bullet shield" psycast is now "[[Psycasts#Skipshield|skipshield]]". No code or defNames were changed.
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*Shield renaming for clarity and consistency. "Mortar shield" is now "mech high-shield". "Bullet shield" is now "mech low-shield". "Broadshield pack" is now "low-shield pack". "Broadshield projector" is now "burnout low-shield". "bullet shield" psycast is now "skipshield". No code or defNames were changed.
*Rename orbital strike [[permits]] to aerodrone strike (for fiction coherence reasons).
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*Rename orbital strike permits to aerodrone strike (for fiction coherence reasons).
 
*Don't autoselect beer, ambrosia, flowers or insect jelly in the form caravan dialog.
 
*Don't autoselect beer, ambrosia, flowers or insect jelly in the form caravan dialog.
 
*Bestower is no longer required to have archotech eyes.
 
*Bestower is no longer required to have archotech eyes.

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