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*Improve psychic entropy recovery rate on pawns without psychic amplifiers from 4 to 8.
 
*Improve psychic entropy recovery rate on pawns without psychic amplifiers from 4 to 8.
 
*Psycasts rebalance:
 
*Psycasts rebalance:
**[[Painblock]] duration 30 to 120.
+
**Painblock duration 30 to 120.
**[[Burden]] duration 30 to 20.
+
**Burden duration 30 to 20.
**[[Blinding pulse]] radius 5 to 4, range 25 to 20.
+
**Blinding pulse radius 5 to 4, range 25 to 20.
 
**Entropy link duration 60 to 120.
 
**Entropy link duration 60 to 120.
**[[Beckon]] range 25 to 20, duration 10 to 8.
+
**Beckon range 25 to 20, duration 10 to 8.
**[[Vertigo pulse]] range 25 to 20, cost 25 to 30.
+
**Vertigo pulse range 25 to 20, cost 25 to 30.
**[[Wallraise]] range 25 to 20, cost 25 to 35.
+
**Wallraise range 25 to 20, cost 25 to 35.
**[[Smokepop]] range 25 to 20, cost 35 to 30.
+
**Smokepop range 25 to 20, cost 35 to 30.
**[[Berserk]] cost 35 to 40, range 25 to 15, duration 30 to 15.
+
**Berserk cost 35 to 40, range 25 to 15, duration 30 to 15.
**[[Berserk pulse]] cost 60 to 65, range 25 to 15, duration 60 to 15.
+
**Berserk pulse cost 60 to 65, range 25 to 15, duration 60 to 15.
**[[Invisibility]] cost 30 to 45, range 10 to 15.
+
**Invisibility cost 30 to 45, range 10 to 15.
**[[Manhunter pulse]] radius 30 to 28, cost 40 to 50.
+
**Manhunter pulse radius 30 to 28, cost 40 to 50.
 
*Psychic harmonizer impact reduced 20%.
 
*Psychic harmonizer impact reduced 20%.
 
*Psychic hangover now affects manipulation and its mood impact is increased from 8 to 12.
 
*Psychic hangover now affects manipulation and its mood impact is increased from 8 to 12.

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