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{{Version Nav|date=2020-02-24}}
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{{Version Nav}}
 
 
 
RimWorld versions 1.1, a major update from version 1.0, is now available for public testing and modding on Steam’s unstable beta branch. That’s right everyone – RimWorld is done, but that doesn’t mean we’re done with it!
 
RimWorld versions 1.1, a major update from version 1.0, is now available for public testing and modding on Steam’s unstable beta branch. That’s right everyone – RimWorld is done, but that doesn’t mean we’re done with it!
  
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* Loading screen now displays present and active expansions and mods.
 
* Loading screen now displays present and active expansions and mods.
 
* Added room stats gizmo, which displays the stats of the room containing a selected building, at a glance.
 
* Added room stats gizmo, which displays the stats of the room containing a selected building, at a glance.
* Added [[recon armor]], a lighter variant of [[marine armor]].
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* Added [[recon armor]], a lighter variant of marine armor.
 
* Added [[EMP launcher]] weapon. It fires [[EMP grenades]] a long distance.
 
* Added [[EMP launcher]] weapon. It fires [[EMP grenades]] a long distance.
 
* Added [[smoke launcher]] weapon. It fires smoke grenades a long distance.
 
* Added [[smoke launcher]] weapon. It fires smoke grenades a long distance.
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* Added a planet population slider to the planet generation parameters.
 
* Added a planet population slider to the planet generation parameters.
 
* Added animals: [[Bison]], [[donkey]], [[duck]], [[goat]], [[goose]], [[guinea pig]], [[horse]], [[sheep]], [[yak]].
 
* Added animals: [[Bison]], [[donkey]], [[duck]], [[goat]], [[goose]], [[guinea pig]], [[horse]], [[sheep]], [[yak]].
* Added [[tortured artist]] trait. The character has a permanent mood debuff, but gets art inspirations from low mood.
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* Added ‘tortured artist’ [[trait]]. The character has a permanent mood debuff, but gets art inspirations from low mood.
 
* Added a bunch of new backstories across multiple categories.
 
* Added a bunch of new backstories across multiple categories.
 
* Added heatstroke alert for colonists and tame animals.
 
* Added heatstroke alert for colonists and tame animals.
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* Added a variety of new tribal [[backstories]].
 
* Added a variety of new tribal [[backstories]].
 
* Added a letter to the player when a colonist is kidnapped, noting that there will be chances to get them back.
 
* Added a letter to the player when a colonist is kidnapped, noting that there will be chances to get them back.
* Added [[Asexual|asexual]] trait.
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* Added asexual trait.
 
* Bisexual trait is no longer hidden.
 
* Bisexual trait is no longer hidden.
 
* Context menu now shows icons next to each option depending on what’s being chosen. E.g. When choosing a building material, see icons for the material. When choosing a drug to administer, see icons for the drugs. And so on.
 
* Context menu now shows icons next to each option depending on what’s being chosen. E.g. When choosing a building material, see icons for the material. When choosing a drug to administer, see icons for the drugs. And so on.
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* Fix: Escape ship letter mentions raiders even in peaceful difficulty, where they are not present.
 
* Fix: Escape ship letter mentions raiders even in peaceful difficulty, where they are not present.
 
Many other fixes.
 
Many other fixes.
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[[Category:Version]]

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