Editing Version/0.10.785

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 62: Line 62:
  
 
==Alpha 10B==
 
==Alpha 10B==
 +
 
I’ve released a quick hotfix for Alpha 10 that should address some bugs, design mistakes and imbalances in the first released version.
 
I’ve released a quick hotfix for Alpha 10 that should address some bugs, design mistakes and imbalances in the first released version.
  
Line 69: Line 70:
  
 
===Changes===
 
===Changes===
 +
 
* Substantially increased the speed of joy gain.
 
* Substantially increased the speed of joy gain.
 
* Door locking is really door forbidding, so it happens instantly again and does not require colonist interaction.
 
* Door locking is really door forbidding, so it happens instantly again and does not require colonist interaction.
Line 100: Line 102:
  
 
==Alpha 10D==
 
==Alpha 10D==
 +
 
So I got to have that special moment where you’re looking at some game code and you realize that the game you shipped last week to 75,000 people is totally horribly broken in subtle but game-destroying ways. This is the hotfix to the problem I found and others. Up to now, Alpha 10 has been basically broken.
 
So I got to have that special moment where you’re looking at some game code and you realize that the game you shipped last week to 75,000 people is totally horribly broken in subtle but game-destroying ways. This is the hotfix to the problem I found and others. Up to now, Alpha 10 has been basically broken.
  
Line 123: Line 126:
  
 
==Alpha 10E==
 
==Alpha 10E==
 +
 
This hotfix was broke for the first few hours of its release, when it was called Alpha10e. If you got it during that time, please re-download the fixed Alpha10f. The fix solves an issue in Alpha10e where rain would never put out fires, leading to the whole map burning down.
 
This hotfix was broke for the first few hours of its release, when it was called Alpha10e. If you got it during that time, please re-download the fixed Alpha10f. The fix solves an issue in Alpha10e where rain would never put out fires, leading to the whole map burning down.
  
Line 130: Line 134:
  
 
===Changes===
 
===Changes===
 +
 
* Reworked apparel optimization AI. Now they very much prefer wearing anything over wearing nothing (so they don’t walk around naked with clothes on the floor), and have a lower threshold of quality difference to replace apparel.
 
* Reworked apparel optimization AI. Now they very much prefer wearing anything over wearing nothing (so they don’t walk around naked with clothes on the floor), and have a lower threshold of quality difference to replace apparel.
 
* Optimized fire significantly so large fires won’t slow down your computer as much.
 
* Optimized fire significantly so large fires won’t slow down your computer as much.
 
* Some very minor fixes.
 
* Some very minor fixes.
 +
 +
[[Category:Version]]

Please note that all contributions to RimWorld Wiki are considered to be released under the CC BY-SA 3.0 (see RimWorld Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)