Difference between revisions of "Version/0.0.250C"

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#REDIRECT [[Version/0.0.250]]
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== 0.0.250C ==
 
0.0.250C was released on November 3, 2013 - Pre-alpha backer release 1
 
{| class="version" style="width: 75%"
 
! style="width: 100%;" colspan="5" |
 
===Bug Fixes===
 
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| colspan="2" |
 
:&#8226; Many bugfixes in prep for public alpha
 
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|}
 
{| class="version" style="width: 75%"
 
! style="width: 100%;" colspan="5" |
 
=== Changes ===
 
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| colspan="2" |
 
:&#8226; Reorganized enemy attack AI to acquire turret targets even without line of sight.
 
:&#8226; Totally refactored how equipment and verbs are managed under the hood.
 
:&#8226; Split repair from construction
 
:&#8226; Beating the fire on a burning pawn stuns them.
 
:&#8226; Firefighters will extinguish nearby friendly pawns even outside home zones.
 
:&#8226; Melee attacks incap more than guns and explosives.
 
:&#8226; Cannot speed up time while a colonist is on fire
 
:&#8226; Short throws will no longer have large inaccuracies
 
:&#8226; Redid how the game uncovers fog at map start.
 
:&#8226; T and G are now zoom keys
 
:&#8226; Traders now stay around for two days, not a half day.
 
:&#8226; Reorganized options menu.
 
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|}
 
{| class="version" style="width: 75%"
 
! style="width: 100%;" colspan="5" |
 
=== Additions ===
 
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| colspan="2" |
 
:&#8226; Added video quality levels. Mostly it just turns off AA.
 
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|}
 
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Latest revision as of 15:48, 17 December 2013

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