Difference between revisions of "Utility"

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(Pictures of utility items)
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'''Utility''' items are items that are not not [[Armor]], [[Clothing]] or [[Weapons]], but are still equipped by pawns. They offer a variety of different capabilities.  One person can wear one utility item. Utility items can be passive like a [[shield belt]], but most give an ability the player can trigger. Most have a certain number of charges before they run out. Some can be reloaded, while others are consumed by use.
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'''Utility''' items are items that are not not [[Armor]], [[Clothing]] or [[Weapons]], but are still equipped by pawns. They offer a variety of different capabilities.  One person can wear one utility item. Utility items can be passive like a [[shield belt]], but most give an ability the player can trigger. Most have a certain number of charges before they run out. Some can be reloaded, while others are consumed by use. Some of these are only available if the [[Royalty DLC]]{{RoyaltyIcon}} is activated.
  
 
Unlike [[apparel]], no utility item in the game currently gets [[tainted]] and neither does a damaged item cause the "tattered clothing" [[mood]] debuff, however the provision for both exists in the game code.
 
Unlike [[apparel]], no utility item in the game currently gets [[tainted]] and neither does a damaged item cause the "tattered clothing" [[mood]] debuff, however the provision for both exists in the game code.
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<gallery>
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Shield belt.png|Shield Belt
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Smokepop belt.png|Smokepop Belt
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Psychic shock lance.png|Psychic Shock Lance
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Psychic insanity lance.png|Psychic Insanity Lance
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OrbitalPowerBeamTargeter.png|Orbital Power Beam Targeter
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OrbitalBombardmentTargeter.png|Orbital Bombardment Targeter
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OrbitalTargeter.png|Generic Targeter, used by Tornado Generator
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OrbitalMechClusterTargeter.png|{{RoyaltyIcon}}Orbital Mech Cluster Targeter
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BroadshieldPack.png|{{RoyaltyIcon}}Low-shield Pack
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JumpPack.png|{{RoyaltyIcon}}Jump Pack
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</gallery>
  
 
{{nav|utility|wide}}
 
{{nav|utility|wide}}
  
 
[[Category:Gear]]
 
[[Category:Gear]]

Revision as of 16:30, 28 April 2021

Basics Menus Game Creation Gameplay Pawns Plants Resources Gear Mods
Gear Menu Weapons Apparel Clothing Armor Utility

Utility items are items that are not not Armor, Clothing or Weapons, but are still equipped by pawns. They offer a variety of different capabilities. One person can wear one utility item. Utility items can be passive like a shield belt, but most give an ability the player can trigger. Most have a certain number of charges before they run out. Some can be reloaded, while others are consumed by use. Some of these are only available if the Royalty DLCContent added by the Royalty DLC is activated.

Unlike apparel, no utility item in the game currently gets tainted and neither does a damaged item cause the "tattered clothing" mood debuff, however the provision for both exists in the game code.