Editing User talk:Yoshida Keiji/Mortar pages/reply (2)

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Ah, so ''that's'' why my edits kept getting taken down. Alright, my apologies, I wasn't aware I was supposed to go through channels before I made any edits to the wiki articles. I thought I was supposed to just come in and fix it up as I saw fit; that's what I was invited to do, really. PigeonGuru didn't say to talk to anyone else first. I'll try to be more considerate about that from now on.
 
Ah, so ''that's'' why my edits kept getting taken down. Alright, my apologies, I wasn't aware I was supposed to go through channels before I made any edits to the wiki articles. I thought I was supposed to just come in and fix it up as I saw fit; that's what I was invited to do, really. PigeonGuru didn't say to talk to anyone else first. I'll try to be more considerate about that from now on.
  
First off, I wasn't talking about touch range, so I don't know where you're coming up with that from. I was referring to the misleading way 'or can be manually set a target' was used in that sentence, which could be interpreted as 'the mortar can fire at hostiles within 30 tiles if you give it a forced target'. Besides, 30 tiles is not touch range. Nowhere on any of the three Mortar pages is the phrase "Touch range" used. In fact, they are all shown to have a touch accuracy rating of 79% in the data, despite the 30-tile minimum range. Maybe that should be deleted or marked "N/A" due to redundancy?
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First off, I wasn't talking about touch range, so I don't know where you're coming up with that from. I was referring to the misleading way 'or can be manually set a target' was used in that sentence, which could be interpreted as 'the mortar can fire at hostiles within 30 tiles if you give it a forced target'. Besides, 30 tiles is not touch range. Nowhere on any of the three Mortar pages is the phrase "Touch range" used. In fact, they are all shown to have a touch accuracy rating of 79% in the data, despite the 30-tile minimum range. Maybe mark that should be deleted or marked "N/A" due to redundancy?
  
 
Well, I play with mods, but I have no mods to cause colonists to undraft themselves after battle. If you are seeing this in vanilla, like I said, you may want to make a note of it in the [[Drafting]] page accordingly.
 
Well, I play with mods, but I have no mods to cause colonists to undraft themselves after battle. If you are seeing this in vanilla, like I said, you may want to make a note of it in the [[Drafting]] page accordingly.
  
 
On replying to same page:  I did exactly that, and was told by PigeonGuru "It's better if you directly approached the user of you directly used his talkpage instead, if you need to address the issues created. It's more specific and addresses the issue more directly." But when I did so, you moved the discussion to my talkpage instead, and here we are.
 
On replying to same page:  I did exactly that, and was told by PigeonGuru "It's better if you directly approached the user of you directly used his talkpage instead, if you need to address the issues created. It's more specific and addresses the issue more directly." But when I did so, you moved the discussion to my talkpage instead, and here we are.

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