Difference between revisions of "User:PigeonGuru/Sandbox"

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C:\Users\%username%\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Saves
 
C:\Users\%username%\AppData\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Saves
 
=== Melee ===
 
The melee skill determines a characters' chance to land a hit in melee.
 
 
The table below shows post-processed melee hit chance for each skill level and trait combination, assuming the pawn is healthy:
 
 
{| {{STDT| c_12 text-center}}
 
!Skill Level
 
!Standard
 
!Brawler
 
!Skill Level
 
!Standard
 
!Brawler
 
|-
 
!0
 
|50%
 
|50%
 
! -
 
| -
 
| -
 
|-
 
!1
 
|53%
 
|53.9%
 
!11
 
|81%
 
|84.3%
 
|-
 
!2
 
|56%
 
|57.8%
 
!12
 
|82%
 
|85.6%
 
|-
 
!3
 
|59%
 
|61.7%
 
!13
 
|83%
 
|86.9%
 
|-
 
!4
 
|62%
 
|65.6%
 
!14
 
|84%
 
|88.2%
 
|-
 
!5
 
|65%
 
|69.5%
 
!15
 
|85%
 
|89.5%
 
|-
 
!6
 
|68%
 
|73.4%
 
!16
 
|86%
 
|90.24%
 
|-
 
!7
 
|71%
 
|77.3%
 
!17
 
|87%
 
|90.63%
 
|-
 
!8
 
|74%
 
|80.4%
 
!18
 
|88%
 
|91.02%
 
|-
 
!9
 
|77%
 
|81.7%
 
!19
 
|89%
 
|91.41%
 
|-
 
!10
 
|80%
 
|83%
 
!20
 
|90%
 
|91.8%
 
|}
 

Revision as of 05:11, 12 June 2017

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