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== Peace talks opportunity ==
 
== Peace talks opportunity ==
<pre>{{Stub|section=1|reason=Results - success = 65 goodwill, triump = 100 + quest reward equivalent gift? Also what is the bonus from using an [[Roles|Ideoligion leader]]?}}</pre>
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{{Stub|section=1|reason=Results - success = 65 goodwill, triump = 100 + quest reward equivalent gift? Also what is the bonus from using an [[Roles|Ideoligion leader]]?}}
 
A hostile faction leader plans a peace talk with your faction at the location. You need to send a negotiator to the location to begin negotiations to improve relations.
 
A hostile faction leader plans a peace talk with your faction at the location. You need to send a negotiator to the location to begin negotiations to improve relations.
  
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== Monument ==
 
== Monument ==
 
{{Royalty|no category}}
 
{{Royalty|no category}}
<pre>{{Image wanted|note=UI example images}}
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{{Image wanted|note=UI example images}}
{{Stub|section=1}}</pre>
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{{Stub|section=1}}
 
An entity (a noble, a faction leader, or an AI Persona) contacts you, requesting you build a monument. {{h:title|verification needed|The monument will scale in size to your wealth}}, with requests in the early game only requiring a few walls and floors, and late-game ones taking up large portions of the map. The requested building consists of a predefined combination of walls, floors, columns, and pieces of [[furniture]].
 
An entity (a noble, a faction leader, or an AI Persona) contacts you, requesting you build a monument. {{h:title|verification needed|The monument will scale in size to your wealth}}, with requests in the early game only requiring a few walls and floors, and late-game ones taking up large portions of the map. The requested building consists of a predefined combination of walls, floors, columns, and pieces of [[furniture]].
  

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