Difference between revisions of "User:Harakoni/Sandbox"

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(Undo revision 141926 by Harakoni (talk))
Tag: Undo
 
(199 intermediate revisions by 3 users not shown)
Line 4: Line 4:
 
https://www.mediawiki.org/wiki/Manual:Purge
 
https://www.mediawiki.org/wiki/Manual:Purge
  
== Animal infobox builder test ==
+
<span style="font-size: small; border: 0.2em solid; border-color: #DDD #BBB #BBB #DDD; padding: 0 0.4em; background: #EEE; white-space: nowrap; border-radius: 2px;">*</span>
{{#invoke:DefInfo|query|Races|Hare|description}}
 
  
 +
== Player created pawns ==
 +
{| {{STDT| sortable c_17}}
 +
! Pawn name !! Title <br/> (Short Title) !! Description !! Skill Modifications !! Work types !! Traits !! Tribal !! Outlander !! Pirate !! Offworld !! Outsider !! Imperial<br>Common !! Imperial<br>Fighter !! Imperial<br>Royal !! Bodytype
 +
|- id="James Grey"
 +
! rowspan=2 | James 'Doc' Grey<br>[[File:Male.png|frameless|32px]]<br>[[File:Crown.png|24px|frameless|Pirate King - Can be a faction leader]]
 +
! Fallen prodigy <br/> (Prodigy)
 +
| | [PAWN_nameDef] was born on a glitterworld falling into chaos. [PAWN_possessive] father was killed in action.
 +
 +
[PAWN_pronoun] struggled for a scholarship at Utmaior Academy and had to prove [PAWN_possessive] right to be there. A child genius, [PAWN_pronoun] was bullied as a charity case and couldn't make friends with the other kids.
 +
|
 +
* [[Construction]]: {{+|2}}
 +
* [[Plants]]: {{+|2}}
 +
* [[Intellectual]]: {{+|5}}
 +
* [[Medicine]]: {{+|3}}
 +
* [[Crafting]]: {{+|2}}
 +
|
 +
* {{--|Social}}
 +
| [[Traits#Too smart|Too smart]]
 +
| rowspan=2 | {{Cross}}
 +
| rowspan=2 | {{Cross}}
 +
| rowspan=2 | {{Check}}
 +
| rowspan=2 | {{Cross}}
 +
| rowspan=2 | {{Cross}}
 +
| rowspan=2 | {{Cross}}
 +
| rowspan=2 | {{Cross}}
 +
| rowspan=2 | {{Cross}}
 +
| rowspan=2 | [[File:Naked Thin south.png|32px|frameless]]
 +
|-
 +
! Mad scientist <br/> (Scientist)
 +
| | Stripped of [PAWN_possessive] life’s work and exiled after [PAWN_possessive] unethical experiments on the survivors of the Callos IX incident were published, [PAWN_nameDef] learned the skills necessary to survive in the outer rim.
 +
 +
Continuing [PAWN_possessive] research with nothing left to lose, [PAWN_pronoun] made minions to carry out the tasks that bored him.
 +
|
 +
* [[Intellectual]]: {{+|5}}
 +
* [[Shooting]]: {{+|5}}
 +
* [[Medicine]]: {{+|4}}
 +
* [[Crafting]]: {{+|2}}
 +
|
 +
* {{--|Hauling}}
 +
* {{--|Mining}}
 +
| -
 +
|- id="Yiyang Jiang"
 +
! rowspan=2 | Yiyang 'Mitsuya' Jiang<br>[[File:Male.png|frameless|32px]]/[[File:Female.png|frameless|32px]]
 +
! Transfer student <br/> (Student)
 +
| A midworld child, [PAWN_nameDef]'s wealthy parents sent [PAWN_objective] to a nearby glitterworld to receive a better education.
 +
 +
[PAWN_nameDef] was a talented student. However, due to [PAWN_possessive] family's wealth, [PAWN_pronoun] never had to do dumb labor.
 +
|
 +
* [[Intellectual]]: {{+|3}}
 +
* [[Social]]: {{+|2}}
 +
|
 +
* {{--|Dumb labor}}
 +
| -
 +
| rowspan=2 | {{Cross}}
 +
| rowspan=2 | {{Cross}}
 +
| rowspan=2 | {{Check}}
 +
| rowspan=2 | {{Check}}
 +
| rowspan=2 | {{Cross}}
 +
| rowspan=2 | {{Cross}}
 +
| rowspan=2 | {{Cross}}
 +
| rowspan=2 | {{Cross}}
 +
| rowspan=2 | [[File:Naked Male south.png|32px|frameless]]/[[File:Naked Female south.png|32px|frameless]]
 +
|-
 +
! Politician <br/> (Politician)
 +
| [PAWN_nameDef] was an activist in a powerful political faction. There [PAWN_pronoun] learned the art of persuasion and speech.
 +
 +
[PAWN_pronoun] had many enemies, so [PAWN_pronoun] took secret courses in shooting and hand-to-hand combat.
 +
|
 +
* [[Shooting]]: {{+|2}}
 +
* [[Melee]]: {{+|2}}
 +
* [[Social]]: {{+|5}}
 +
|
 +
* {{--|Plants}}
 +
* {{--|Mining}}
 +
| -
 +
|-
 +
|}
 +
 +
== Weapon DPS comparator ==
 +
{{#vardefine: y1weapon|Heavy SMG}}
 +
{{#vardefine: y2weapon|Assault rifle}}
 +
{{#vardefine: y3weapon|Chain shotgun}}
 +
{{#vardefine: y4weapon|Minigun}}
 +
{{#vardefine: y1quality|Normal}}
 +
{{#vardefine: y2quality|Normal}}
 +
{{#vardefine: y3quality|Normal}}
 +
{{#vardefine: y4quality|Normal}}
 +
{{#vardefine: string | {{Weapon DPS Iterator|{{#var: y1weapon}}|{{lc:{{#var: y1quality}}}}|0.98167}} }}
 +
{{#vardefine: y | {{#explode: {{#var: string }} | && |1 }} }}
 +
{{#vardefine: string | {{Weapon DPS Iterator|{{#var: y2weapon}}|{{lc:{{#var: y2quality}}}}|0.98167}} }}
 +
{{#vardefine: x | {{#explode: {{#var: string }} | && |0 }} }}
 +
{{#vardefine: y2 | {{#explode: {{#var: string }} | && |1 }} }}
 +
{{#vardefine: string | {{Weapon DPS Iterator|{{#var: y3weapon}}|{{lc:{{#var: y3quality}}}}|0.98167}} }}
 +
{{#vardefine: y3 | {{#explode: {{#var: string }} | && |1 }} }}
 +
{{#vardefine: string | {{Weapon DPS Iterator|{{#var: y4weapon}}|{{lc:{{#var: y4quality}}}}|0.98167}} }}
 +
{{#vardefine: y4 | {{#explode: {{#var: string }} | && |1 }} }}
 +
{{GraphChart|width=400
 +
|height=200
 +
|type=line
 +
|xGrid=
 +
|yGrid=
 +
|xAxisTitle=Range (Cells)
 +
|xAxisMin = 0
 +
|xAxisMax = 38
 +
|yAxisMin = 1
 +
|yAxisMax = {{#ifeq: {{Q|{{{1|}}}|Maximum DPS}}|100|100|30}}
 +
|yAxisTitle= DPS
 +
|x= {{#var: x}}
 +
|y1= {{#var: y}}
 +
|y2= {{#var: y2}}
 +
|y3= {{#var: y3}}
 +
|y4= {{#var: y4}}
 +
|y1Title = 1. {{#var: y1quality}} {{#var: y1weapon}}
 +
|y2Title = 2. {{#var: y2quality}} {{#var: y2weapon}}
 +
|y3Title = 3. {{#var: y3quality}} {{#var: y3weapon}}
 +
|y4Title = 4. {{#var: y4quality}} {{#var: y4weapon}}
 +
|legend=Legend
 +
}}
 +
 +
== Tradeable items ==
 +
{{#ask: [[Market Value Base::>15]] [[Type::!Animal]] [[Type2::!Armor]] [[Type2::!Clothing]] [[Type2::!Medicine]] [[Type2::!Weapons]] [[Type::!Drug]] | ?Market Value Base | ?Type |?Type2 | limit =500 | sort = Type, Type2}}
 +
 +
==Nutrition math sanity check==
 +
Assuming an arbitrarily large number of females all serviced by one male, nutritional efficiency per offspring assuming they're slaughtered as an adult can be summarized as:
 +
<pre>
 +
Food produced/Food consumed
 +
where:
 +
Food consumed = Food consumed to raise 1 animal to adulthood = Food eaten as baby + food eaten as juvenile + food eaten by mother during gestation - food created by mother during gestation
 +
Food produced = Food produced by slaughtering that animal = adult meat yield * 0.05
 +
</pre>
 +
 +
Cow:
 +
{{#expr: (60*{{Q|Cow|Juvenile Age}}*0.4*{{Q|Cow|Base Hunger Rate}}*1.6) + (60*({{Q|Cow|Maturity Age}}-{{Q|Cow|Juvenile Age}})*0.75*{{Q|Cow|Base Hunger Rate}}*1.6) + ({{Q|Cow|Gestation Period Days}}*{{Q|Cow|Base Hunger Rate}}*1.6) - ({{Q|Cow|Gestation Period Days}}*{{Q|Milk|Nutrition}}*{{Q|Cow|Milk Amount}}/{{Q|Cow|Milking Interval Days}})}}
 +
 +
for
 +
{{#expr: {{Q|Cow|Meat Yield}}*0.05}}
 +
 +
Horse
 +
{{#expr: (60*{{Q|Horse|Juvenile Age}}*0.4*{{Q|Horse|Base Hunger Rate}}*1.6) + (60*({{Q|Horse|Maturity Age}}-{{Q|Horse|Juvenile Age}})*0.75*{{Q|Horse|Base Hunger Rate}}*1.6) + ({{Q|Horse|Gestation Period Days}}*{{Q|Horse|Base Hunger Rate}}*1.6)}}
 +
 +
for
 +
{{#expr: {{Q|Horse|Meat Yield}}*0.05}}
 +
 +
== Banner consistency ==
 +
<!--
 +
{{Spoiler}}
 +
{{Humour}}
 +
{{Royalty}}
 +
{{Ideology}}
 +
{{Biotech}}
 +
{{Console}}
 +
{{Impressive}}
 +
{{Pp-template}}
 +
{{Page Under Construction}}
 +
{{Obsolete}}
 +
{{Delete}}
 +
{{Image wanted}}
 +
{{Merge}}
 +
{{Move}}
 +
{{Split}}
 +
{{Recode}}
 +
{{Rewrite}}
 +
{{Stub}}
 +
{{Documentation wanted}}
 +
{{Safe to delete}}
 +
{{Improvement}}
 +
-->
 +
 +
== Operations ==
 +
{| {{STDT| c_10}}
 +
! Operation !! Description !! Operation Success Rate Multiplier (%) !!  Violation !! Anesthetize !! XP Factor !!  Work !! Medicine required !! Skill required
 +
|-
 +
! Administer ''[[Drugs|Drug]]''
 +
| In-game description
 +
----
 +
Mechanical desc
 +
| ''Can't fail'' ||  Violation || Anesthetize || XP Factor || {{Ticks|9999999999}} || Medicine required || Skill required
 +
|-
 +
 +
 +
! [[Anesthetic|Anesthetize]]
 +
| ''Render a creature unconscious by administering general anesthetic.''
 +
----
 +
Mechanical desc
 +
| 200 ||  Violation || {{Check}} || 16x || {{Ticks|0}} || {{Icon Small|Herbal medicine||1}}  || -
 +
|-
 +
 +
 +
! Euthanize by cut
 +
| ''Euthanize a creature by cutting.''
 +
----
 +
Mechanical desc
 +
| 500 || {{Check}} || Anesthetize || 16 || {{Ticks|500}} || {{Icon Small|Herbal medicine||1}} || Skill required
 +
|-
  
Questions for Dr Strangelove:
 
*How would I go about getting the AnimalAdult number from lifeStageAges
 
*How do I get all the different attacks when they're not numbered? Both how do I test for their existiance and then how do I get the data from it.
 
*How do I get litter size?
 
*tradeTags returns as table?
 
Questions for me:
 
*How do I convert diet into wiki legible - just use a switch?
 
*Even if I get litter size, how do I convert it to wiki readable? Take the largest value, check if its equal to the round 0 version of itself, and then if it isn't +1?
 
  
{{#vardefine: animalName | Rhinoceros}}
+
! Remove (''[[Artificial body part]]'')
<nowiki>{{infobox main|animal|</nowiki>
+
| In-game description
 +
----
 +
Mechanical desc
 +
| 120 ||  {{Check}} || Anesthetize || 16 || {{Ticks|2500}} || {{Icon Small|Herbal medicine||1}} || [[Medical]] 5
 +
|-
  
|name = {{#var: animalName}}
+
! Install (''[[Body Parts|body part]]'')
 +
| In-game description
 +
----
 +
Mechanical desc
 +
| 120 ||  Violation || Anesthetize || XP Factor || {{Ticks|2500}} || {{Icon Small|Herbal medicine||2}} || [[Medical]] 5
 +
|-
  
|image = Rhinoceros.png
 
  
|description = {{#invoke:DefInfo|query|Races|{{#var: animalName}}|description}}
+
! Harvest (''[[Body Parts|body part]]'')
 +
| ''Remove a body part.''
 +
----
 +
Mechanical desc
 +
| 120 ||  Violation || Anesthetize || 16 ||  {{Ticks|2000}} || {{Icon Small|Herbal medicine||1}} || -
 +
|-
  
|type = Animals
 
  
|type2 = Wild
+
! Terminate [[pregnancy]] {{BiotechIcon}}
 +
| Terminate the pregnancy of an animal or human.
 +
----
 +
Mechanical desc
  
|bodysize = {{#invoke:DefInfo|query|Races|{{#var: animalName}}|baseBodySize}}
+
2% death on fail chance
 +
| 200 ||  {{Check}} || Anesthetize || XP Factor || {{Ticks|1500}} || {{Icon Small|Herbal medicine||2}} || Skill required
 +
|-
  
|healthscale = {{#invoke:DefInfo|query|Races|{{#var: animalName}}|baseHealthScale}}
 
  
|movespeed = {{#invoke:DefInfo|query|Races|{{#var: animalName}}|MoveSpeed}}
+
! Extract [[ovum]] for IVF {{BiotechIcon}}
 +
| ''Extract an ovum into a storage capsule. It can then be fertilized by a man, and finally implanted into a mother to start a pregnancy.''
 +
----
 +
Mechanical desc
 +
Requires Fertility proceedures researched
 +
must be 15+
 +
Mst be fertile
 +
must be female
 +
| 500 ||  {{Check}} || Anesthetize || XP Factor || {{Ticks|500}} || {{Icon Small|Herbal medicine||1}} || Skill required
 +
|-
  
|attack1dmg = {{#invoke:DefInfo|query|Races|{{#var: animalName}}|baseBodySize}}
 
  
|attack1type = {{#invoke:DefInfo|query|Races|{{#var: animalName}}|baseBodySize}}
+
! Implant [[embryo]] {{BiotechIcon}}
 +
| In-game description
 +
----
 +
Mechanical desc
 +
| 500 ||  {{Check}} || Anesthetize || XP Factor || {{Ticks|500}} || {{Icon Small|Herbal medicine||1}} || Skill required
 +
|-
  
|attack1part = {{#invoke:DefInfo|query|Races|{{#var: animalName}}|baseBodySize}}
 
  
|attack1cool = {{#invoke:DefInfo|query|Races|{{#var: animalName}}|baseBodySize}}
+
! Extract hemogen pack
 +
| ''Extract a hemogen pack from the target. The operation will fail to produce a hemogen pack if the target does not have enough blood. <br> Hemogen packs can be administered to others to reduce blood loss or to satiate those who feed on blood.''
 +
----
 +
* Creates {{Icon Small|Hemogen pack||1}} [[hemogen pack]]
 +
* Increases target [[blood loss]] by {{++|45%}}
 +
| Chance ||  {{Check}} || {{Cross}} || 2x || {{Ticks|500}} || - || -
 +
|-
  
|attack2dmg = {{#invoke:DefInfo|query|Races|{{#var: animalName}}|baseBodySize}}
 
  
|attack2type = {{#invoke:DefInfo|query|Races|{{#var: animalName}}|baseBodySize}}
+
! Implant xenogerm
 +
| ''Implant a xenogerm into a patient. This replaces any previous xenogerm they may have had.''
 +
----
 +
Mechanical desc
 +
| Chance ||  {{Check}} || Anesthetize || XP Factor || {{Ticks|2000}} || {{Icon Small|Herbal medicine||4}} || -
 +
|-
 +
 
 +
 
 +
! Perform tubal ligation
 +
| In-game description
 +
----
 +
Mechanical desc
 +
| Chance ||  Violation || Anesthetize || XP Factor || {{Ticks|9999999999}} || Medicine required || Skill required
 +
|-
  
|attack2part = {{#invoke:DefInfo|query|Races|{{#var: animalName}}|baseBodySize}}
 
  
|attack2cool = {{#invoke:DefInfo|query|Races|{{#var: animalName}}|baseBodySize}}
+
! Perform vasectomy
 +
| In-game description
 +
----
 +
Mechanical desc
 +
| Chance ||  Violation || Anesthetize || XP Factor || {{Ticks|9999999999}} || Medicine required || Skill required
 +
|-
 +
 
  
|leathername = {{#invoke:DefInfo|query|Races|{{#var: animalName}}|leatherDef}}
+
! Reverse vasectomy
 +
| In-game description
 +
----
 +
Mechanical desc
 +
| Chance ||  Violation || Anesthetize || XP Factor || {{Ticks|9999999999}} || Medicine required || Skill required
 +
|-
  
|leatheryield = {{#invoke:DefInfo|query|Races|{{#var: animalName}}|LeatherAmount}}
 
  
|manhunter = {{#invoke:DefInfo|query|Races|{{#var: animalName}}|manhunterOnDamageChance}}
+
! Implant IUD
 +
| In-game description
 +
----
 +
Mechanical desc
 +
| Chance ||  Violation || Anesthetize || XP Factor || {{Ticks|9999999999}} || Medicine required || Skill required
 +
|-
  
|manhuntertame = {{#invoke:DefInfo|query|Races|{{#var: animalName}}|manhunterOnTameFailChance}}
 
  
|hungerrate = {{#invoke:DefInfo|query|Races|{{#var: animalName}}|baseHungerRate}}
+
! Remove IUD
 +
| In-game description
 +
----
 +
Mechanical desc
 +
| Chance ||  Violation || Anesthetize || XP Factor || {{Ticks|9999999999}} || Medicine required || Skill required
 +
|-
  
|diet = {{#invoke:DefInfo|query|Races|{{#var: animalName}}|foodType}}
 
  
|trainable = {{#invoke:DefInfo|query|Races|{{#var: animalName}}|trainability}}
+
! Blood transfusion
 +
| In-game description
 +
----
 +
Mechanical desc
 +
| Chance ||  Violation || Anesthetize || XP Factor || {{Ticks|9999999999}} || Medicine required || Skill required
 +
|-
  
|wildness = {{#invoke:DefInfo|query|Races|{{#var: animalName}}|wildness}}
 
  
|gestation = {{#invoke:DefInfo|query|Races|{{#var: animalName}}|gestationPeriodDays}}
+
! Excise carcinoma
 +
| In-game description
 +
----
 +
Mechanical desc
 +
| Chance ||  Violation || Anesthetize || XP Factor || {{Ticks|9999999999}} || Medicine required || Skill required
 +
|-
  
|offspring = {{#invoke:DefInfo|query|Races|{{#var: animalName}}|litterSizeCurve}}
 
  
|maturityage = {{#invoke:DefInfo|query|Races|{{#var: animalName}}|lifeStageAges}}
+
! Cure [[scaria]]
 +
| This special medical operation cures scaria.
 +
----
 +
Mechanical desc
 +
| Chance ||  Violation || Anesthetize || 16 || {{Ticks|4500}} || {{Icon Small|Medicine||3}} || [[Medical]] 8
 +
|-
  
|marketvalue = {{#invoke:DefInfo|query|Races|{{#var: animalName}}|MarketValue}}
 
  
|lifespan = {{#invoke:DefInfo|query|Races|{{#var: animalName}}|lifeExpectancy}}
+
! Sterilize
 +
| ''Sterilize a creature so it can no longer reproduce.''
 +
----
 +
Mechanical desc
  
|massadult = {{#expr: {{#invoke:DefInfo|query|Races|{{#var: animalName}}|baseBodySize}}*60}}
+
surgeryIgnoreEnvironment true
  
|min comfortable temperature = {{#invoke:DefInfo|query|Races|{{#var: animalName}}|ComfyTemperatureMin}}
+
| Chance ||  {{Check}} || Anesthetize || 16 || {{Ticks|500}} || Medicine required || [[Medical]] 3
 +
|-
  
|max comfortable temperature = {{#invoke:DefInfo|query|Races|{{#var: animalName}}|ComfyTemperatureMax}}
 
  
|tradeTags = {{#invoke:DefInfo|query|Races|{{#var: animalName}}|tradeTags}}
+
! Cure [[blood rot]]{{RoyaltyIcon}}
 +
| ''This special medical operation cures blood rot by a massive infusion of bacteriophage mechanites.''
 +
----
 +
Mechanical desc
 +
| Chance ||  {{Cross}} || Anesthetize || 16 || {{Ticks|2000}} || {{Icon Small|Glitterworld medicine||10}} || [[Medical]] 5
 +
|-
  
|page verified for version = {{Current Version}}
 
  
}}
+
! Anti-[[abasia]] mechanite infusion{{RoyaltyIcon}}
 +
| ''This special medical operation uses a massive dose of mechanites to saturate brain tissue and execute a coordinated restructure of neural activity without damaging the brain. It permanently cures a patient's abasia-induced paralysis, but consumes a large amount of glitterworld medicine.''
 +
----
 +
Mechanical desc
 +
| Chance ||  {{Cross}} || Anesthetize || XP Factor || {{Ticks|2000}} || {{Icon Small|Glitterworld medicine||10}} || [[Medical]] 5
 +
|-
 +
|-
 +
|}
  
 
==Loop==
 
==Loop==
Line 96: Line 370:
  
 
== remove linkng==
 
== remove linkng==
{{#vardefine:linkingtest | [[100]] }}
+
{{#vardefine:linkingtest | [[Knife]] }}
  
 
{{#var:linkingtest}}
 
{{#var:linkingtest}}
Line 104: Line 378:
 
{{#replace:{{#explode:{{#var:linkingtest}}|{{!}}|1}}|]|}}
 
{{#replace:{{#explode:{{#var:linkingtest}}|{{!}}|1}}|]|}}
  
{{#replace:{{#explode: [[100]] |{{!}}|1}}|]|}}
+
{{#replace:{{#explode: [[Knife]] |{{!}}|1}}|]|}}
  
 
==MBOX==
 
==MBOX==
Line 152: Line 426:
  
 
*[[Persona plasmasword|{{#ifexist:Persona plasmasword|<span style="color:FFEE1D;">This page exists.</span>|This page does not exist.}}]]
 
*[[Persona plasmasword|{{#ifexist:Persona plasmasword|<span style="color:FFEE1D;">This page exists.</span>|This page does not exist.}}]]
*[[Persona fishstick|{{#ifexist:Persona fishstick|<span style="color:FFEE1D;">This page exists.</span>|This page does not exist.}}]]
+
*[[Test Broken Link|{{#ifexist:Test Broken Link|<span style="color:FFEE1D;">This page exists.</span>|This page does not exist.}}]]
 +
 
 +
== Animal nutrition table ==
 +
<div><li style="display: inline-table;"> {{#vardefine: pagename|Cow}}
 +
{| {{STDT| c_08 text-center}}
 +
! rowspan="2"|Products !! colspan="3"| [[Nutrition]]/[[Time|Day]] when eaten as:
 +
|-
 +
! Raw !! [[Simple meal]] !! [[Nutrient paste meal]]
 +
|-
 +
|{{#if:{{Q|{{#var: pagename}}|Egg Laying Interval}}|{{#expr:{{Q|{{#var: pagename}}|Eggs Per Clutch Average}}/{{Q|{{#var: pagename}}|Egg Laying Interval}}}}x{{icon small|{{Q|{{#var: pagename}}|Name}} egg (unfert.)}}/[[Time|Day]]}}<!--
 +
-->{{#if:{{Q|{{#var: pagename}}|Daily Milk Average}}|{{Q|{{#var: pagename}}|Daily Milk Average}}x{{icon small|Milk}}/[[Time|Day]]}}
 +
|{{#if:{{Q|{{#var: pagename}}|Egg Laying Interval}}|{{#expr:{{Q|{{#var: pagename}} egg (unfert.)|Nutrition}}*{{Q|{{#var: pagename}}|Eggs Per Clutch Average}}/{{Q|{{#var: pagename}}|Egg Laying Interval}} * 1.0}}}}{{#if:{{Q|{{#var: pagename}}|Daily Milk Average}}|{{#expr:{{Q|Milk|Nutrition}}*{{Q|{{#var: pagename}}|Daily Milk Average}} * 1.0}}}}
 +
|{{#if:{{Q|{{#var: pagename}}|Egg Laying Interval}}|{{#expr:{{Q|{{#var: pagename}} egg (unfert.)|Nutrition}}*{{Q|{{#var: pagename}}|Eggs Per Clutch Average}}/{{Q|{{#var: pagename}}|Egg Laying Interval}} * 1.8}}}}{{#if:{{Q|{{#var: pagename}}|Daily Milk Average}}|{{#expr:{{Q|Milk|Nutrition}}*{{Q|{{#var: pagename}}|Daily Milk Average}} * 1.8}}}}
 +
|{{#if:{{Q|{{#var: pagename}}|Egg Laying Interval}}|{{#expr:{{Q|{{#var: pagename}} egg (unfert.)|Nutrition}}*{{Q|{{#var: pagename}}|Eggs Per Clutch Average}}/{{Q|{{#var: pagename}}|Egg Laying Interval}} * 3.0}}}}{{#if:{{Q|{{#var: pagename}}|Daily Milk Average}}|{{#expr:{{Q|Milk|Nutrition}}*{{Q|{{#var: pagename}}|Daily Milk Average}} * 3.0}}}}
 +
|}
 +
</li><div>
 +
 
 +
===Market Value Calculated, not set ===
 +
{{#ask:[[Calculated Market Value::true]]
 +
| limit = 10
 +
}}
 +
 
 +
==Animal DPS==
 +
{| class="wikitable sortable"
 +
|-
 +
! Name !! DPS !! AP
 +
|-
 +
|Alpaca ||{{True Melee DPS Calculator|Alpaca}} || {{#var:trueAP}}
 +
|-
 +
|Bison ||{{True Melee DPS Calculator|Bison}} || {{#var:trueAP}}
 +
|-
 +
| Boomalope||{{True Melee DPS Calculator|Boomalope}} || {{#var:trueAP}}
 +
|-
 +
| Capybara||{{True Melee DPS Calculator|Capybara}} || {{#var:trueAP}}
 +
|-
 +
| Caribou||{{True Melee DPS Calculator|Caribou}} || {{#var:trueAP}}
 +
|-
 +
|Cassowary ||{{True Melee DPS Calculator|Cassowary}} || {{#var:trueAP}}
 +
|-
 +
|Chicken ||{{True Melee DPS Calculator|Chicken}} || {{#var:trueAP}}
 +
|-
 +
| Chinchilla||{{True Melee DPS Calculator|Chinchilla}} || {{#var:trueAP}}
 +
|-
 +
|Cow ||{{True Melee DPS Calculator|Cow}} || {{#var:trueAP}}
 +
|-
 +
| Deer||{{True Melee DPS Calculator|Deer}} || {{#var:trueAP}}
 +
|-
 +
| Donkey||{{True Melee DPS Calculator|Donkey}} || {{#var:trueAP}}
 +
|-
 +
| Dromedary||{{True Melee DPS Calculator|Dromedary}} || {{#var:trueAP}}
 +
|-
 +
| Duck||{{True Melee DPS Calculator|Duck}} || {{#var:trueAP}}
 +
|-
 +
| Elephant||{{True Melee DPS Calculator|Elephant}} || {{#var:trueAP}}
 +
|-
 +
| Elk||{{True Melee DPS Calculator|Elk}} || {{#var:trueAP}}
 +
|-
 +
|Emu||{{True Melee DPS Calculator|Emu}} || {{#var:trueAP}}
 +
|-
 +
|Gazelle ||{{True Melee DPS Calculator|Gazelle}} || {{#var:trueAP}}
 +
|-
 +
|Goat ||{{True Melee DPS Calculator|Goat}} || {{#var:trueAP}}
 +
|-
 +
|Goose ||{{True Melee DPS Calculator|Goose}} || {{#var:trueAP}}
 +
|-
 +
|Guinea pig ||{{True Melee DPS Calculator|Guinea pig}} || {{#var:trueAP}}
 +
|-
 +
|Hare||{{True Melee DPS Calculator|Hare}} || {{#var:trueAP}}
 +
|-
 +
| Horse||{{True Melee DPS Calculator|Horse}} || {{#var:trueAP}}
 +
|-
 +
| Ibex||{{True Melee DPS Calculator|Ibex}} || {{#var:trueAP}}
 +
|-
 +
| Megasloth||{{True Melee DPS Calculator|Megasloth}} || {{#var:trueAP}}
 +
|-
 +
| Muffalo||{{True Melee DPS Calculator|Muffalo}} || {{#var:trueAP}}
 +
|-
 +
| Ostrich||{{True Melee DPS Calculator|Ostrich}} || {{#var:trueAP}}
 +
|-
 +
| Rhinoceros||{{True Melee DPS Calculator|Rhinoceros}} || {{#var:trueAP}}
 +
|-
 +
| Sheep||{{True Melee DPS Calculator|Sheep}} || {{#var:trueAP}}
 +
|-
 +
| Snowhare||{{True Melee DPS Calculator|Snowhare}} || {{#var:trueAP}}
 +
|-
 +
| Squirrel||{{True Melee DPS Calculator|Squirrel}} || {{#var:trueAP}}
 +
|-
 +
| Turkey||{{True Melee DPS Calculator|Turkey}} || {{#var:trueAP}}
 +
|-
 +
| Yak||{{True Melee DPS Calculator|Yak}} || {{#var:trueAP}}
 +
|-
 +
| Alphabeaver||{{True Melee DPS Calculator|Alphabeaver}} || {{#var:trueAP}}
 +
|-
 +
| Thrumbo||{{True Melee DPS Calculator|Thrumbo}} || {{#var:trueAP}}
 +
|-
 +
| Boomrat||{{True Melee DPS Calculator|Boomrat}} || {{#var:trueAP}}
 +
|-
 +
| Grizzly bear||{{True Melee DPS Calculator|Grizzly bear}} || {{#var:trueAP}}
 +
|-
 +
| Human||{{True Melee DPS Calculator|Human}} || {{#var:trueAP}}
 +
|-
 +
| Husky||{{True Melee DPS Calculator|Husky}} || {{#var:trueAP}}
 +
|-
 +
| Iguana||{{True Melee DPS Calculator|Iguana}} || {{#var:trueAP}}
 +
|-
 +
| Labrador retriever||{{True Melee DPS Calculator|Labrador retriever}} || {{#var:trueAP}}
 +
|-
 +
| Megascarab||{{True Melee DPS Calculator|Megascarab}} || {{#var:trueAP}}
 +
|-
 +
| Megaspider||{{True Melee DPS Calculator|Megaspider}} || {{#var:trueAP}}
 +
|-
 +
| Monkey||{{True Melee DPS Calculator|Monkey}} || {{#var:trueAP}}
 +
|-
 +
| Pig||{{True Melee DPS Calculator|Pig}} || {{#var:trueAP}}
 +
|-
 +
| Polar bear||{{True Melee DPS Calculator|Polar bear}} || {{#var:trueAP}}
 +
|-
 +
| Spelopede||{{True Melee DPS Calculator|Spelopede}} || {{#var:trueAP}}
 +
|-
 +
| Raccoon||{{True Melee DPS Calculator|Raccoon}} || {{#var:trueAP}}
 +
|-
 +
| Rat||{{True Melee DPS Calculator|Rat}} || {{#var:trueAP}}
 +
|-
 +
| Tortoise||{{True Melee DPS Calculator|Tortoise}} || {{#var:trueAP}}
 +
|-
 +
| Wild boar||{{True Melee DPS Calculator|Wild boar}} || {{#var:trueAP}}
 +
|-
 +
|Yorkshire terrier ||{{True Melee DPS Calculator|Yorkshire terrier}} || {{#var:trueAP}}
 +
|-
 +
| Arctic fox||{{True Melee DPS Calculator|Arctic fox}} || {{#var:trueAP}}
 +
|-
 +
| Arctic wolf||{{True Melee DPS Calculator|Arctic wolf}} || {{#var:trueAP}}
 +
|-
 +
| Cat||{{True Melee DPS Calculator|Cat}} || {{#var:trueAP}}
 +
|-
 +
| Cobra||{{True Melee DPS Calculator|Cobra}} || {{#var:trueAP}}
 +
|-
 +
| Cougar||{{True Melee DPS Calculator|Cougar}} || {{#var:trueAP}}
 +
|-
 +
| Fennec fox||{{True Melee DPS Calculator|Fennec fox}} || {{#var:trueAP}}
 +
|-
 +
| Lynx||{{True Melee DPS Calculator|Lynx}} || {{#var:trueAP}}
 +
|-
 +
| Panther||{{True Melee DPS Calculator|Panther}} || {{#var:trueAP}}
 +
|-
 +
| Red fox||{{True Melee DPS Calculator|Red fox}} || {{#var:trueAP}}
 +
|-
 +
| Timber wolf||{{True Melee DPS Calculator|Timber wolf}} || {{#var:trueAP}}
 +
|-
 +
| Warg||{{True Melee DPS Calculator|Warg}} || {{#var:trueAP}}
 +
|-
 +
| Barkskin||{{True Melee DPS Calculator|Barkskin}} || {{#var:trueAP}}
 +
|-
 +
| Berrymaker||{{True Melee DPS Calculator|Berrymaker}} || {{#var:trueAP}}
 +
|-
 +
| Carrier||{{True Melee DPS Calculator|Carrier}} || {{#var:trueAP}}
 +
|-
 +
| Clawer||{{True Melee DPS Calculator|Clawer}} || {{#var:trueAP}}
 +
|-
 +
| Gaumaker||{{True Melee DPS Calculator|Gaumaker}} || {{#var:trueAP}}
 +
|-
 +
| Immature dryad||{{True Melee DPS Calculator|Immature dryad}} || {{#var:trueAP}}
 +
|-
 +
| Medicinemaker||{{True Melee DPS Calculator|Medicinemaker}} || {{#var:trueAP}}
 +
|-
 +
| Woodmaker||{{True Melee DPS Calculator|Woodmaker}} || {{#var:trueAP}}
 +
|-
 +
| Centipede||{{True Melee DPS Calculator|Centipede}} || {{#var:trueAP}}
 +
|-
 +
| Lancer||{{True Melee DPS Calculator|Lancer}} || {{#var:trueAP}}
 +
|-
 +
| Pikeman||{{True Melee DPS Calculator|Pikeman}} || {{#var:trueAP}}
 +
|-
 +
| Scyther||{{True Melee DPS Calculator|Scyther}} || {{#var:trueAP}}
 +
|-
 +
| Termite||{{True Melee DPS Calculator|Termite}} || {{#var:trueAP}}
 +
|-
 +
 
 +
|}
  
 
==Weapon Table==
 
==Weapon Table==
Line 382: Line 834:
 
| {{Q|{{#var:currentweapon|}}|Market Value Base}}
 
| {{Q|{{#var:currentweapon|}}|Market Value Base}}
 
|-
 
|-
}}
+
|}
  
  
Line 407: Line 859:
 
{{#var:armorlayers|}}
 
{{#var:armorlayers|}}
 
{{#pos:{{#var:armorlayers|}}|Middle}}
 
{{#pos:{{#var:armorlayers|}}|Middle}}
 
 
{| {{STDT|sortable c_08 text-center}}
 
! Name !!  Sharp !! Blunt !! Heat !! HP !! Effects !! Coverage !! data-sort-type="number"| Value {{icon|silver|}}{{ref label|Assumption|A|A}}
 
|-
 
! style='text-align: left !important;'| {{Icon Small|Simple helmet|}} Gold [[Simple helmet]]
 
| {{ #expr: 0.72*0.5*100}}%
 
| {{ #expr: 0.36*0.5*100}}%
 
| {{ #expr: 0.36*0.5*100}}%
 
| {{ #expr: 0.6*80}}
 
| ''None''
 
| Head, Left Ear, Right Ear
 
| {{icon|silver|{{ #expr: 10*146}}}}
 
|-
 
|}
 
:{{note label|Hat|A|A}} Hat includes [[Bowler hat]]s, [[Cowboy hat]], [[Tribal headdress]]es, [[Tuque]]s and [[War veil]]s"
 
  
 
==Example way to display outdated data page==
 
==Example way to display outdated data page==
Line 435: Line 871:
  
 
==Asks==
 
==Asks==
 +
{{#ask: [[Name::!~*spot]] [[Name::!~*meat]] [[Type::!Plant]] [[Type::!Animal]] [[Type2::!Egg]]
 +
| limit = 2
 +
| sort = Type, Type2, Name
 +
}}
 +
 +
{{#ask: [[~*rifle]] [[Modification date::+]]}}
 +
 +
{{#ask: [[Name::Fine carpet||Gold tile||Silver tile||Fine stone tile||Hex tile||Spikecore plates||Totemic boards||Morbid stone tile||Spikecore stone tile||Totemic stone tile||Morbid carpet||Hex carpet||Mindbend carpet]]}}
 +
 +
{{#ask: [[Category:Fine floor]]}}
 +
 +
{{#ask: [[Type::Buildings]]}}
 +
 +
{{#ask: [[sowTags::~*Decorative*]] [[sowTags::!~*DecorativeTree*]]}}
 +
 +
{{#ask:[[Category:Stone Blocks]]
 +
|mainlabel=Material
 +
|?Description
 +
|?Max Hit Points Factor=HP Factor
 +
|?Beauty Offset
 +
|?Beauty Factor
 +
|?Work To Build Factor
 +
|?Work To Make Factor
 +
|?Market Value Base=Market Value
 +
|class=sortable c_01 text-center table
 +
}}
 +
 +
{{#ask: [[Resource 1::+]] [[:+]]
 +
| ?Required Research
 +
| ?Type
 +
| ?Type2
 +
| sort = Required Research, Type, Type2
 +
| limit = 500
 +
}}
 +
 +
{{#ask: [[Type2::Ruins]]
 +
| ?Image#32px
 +
| ? = Building
 +
| limit=5
 +
}}
 +
 +
{{#if: {{#pos: {{Q|Corset|Category}} | Royalty}}| {{Check}} | {{Cross}} }}
 +
{{#if: {{#pos: {{Q|Warg|Category}} | Royalty}}| {{Check}} | {{Cross}} }}
 +
 +
{| {{STDT|sortable c_03 text-center}}
 +
! Name !! Stuff amount !! Work To Make !!  Value/Textile
 +
|-
 +
{{#ask: [[Stuff Tags::~*Fabric*]] OR [[Stuff Tags::~*Leathery*]]
 +
| named args=yes
 +
| ?Name=?Name
 +
| ?Resource 1 Amount=?Resource 1 Amount
 +
| ?Work To Make=?Work To Make
 +
| limit = 500
 +
| format=template
 +
| template=User:Harakoni/OptimumTextiles
 +
}}
 +
|-
 +
|}
 +
 +
<div style='-webkit-column-count: {{{columns|1}}}; -moz-column-count: {{{columns|1}}}; column-count: {{{columns|1}}}'>
 +
{{#ask:
 +
 [[Name::~*econ*]] OR [[Name::~*ataphract*]] OR [[Name::~*arine*]]
 +
<!--{{{query|}}}-->
 +
| ?# = Name
 +
| ?Image
 +
| ?Description
 +
| ?Note
 +
| ?Tags
 +
| format    = template
 +
| named args = yes
 +
| link      = none
 +
| template  = {{{item |Ask/Item}}}
 +
| limit      = {{{limit|50}}}
 +
| sort      = {{{sort |}}}
 +
| order      = {{{order|}}}
 +
| userparam  = {{{param|}}}
 +
}}
 +
 +
 +
 
*Stuffable tag on items? Need some way to automate knowing which materials to apply and can't trust the [[:Category:Armor]], [[:Category:Clothing]] system - war veil is armor but takes textiles. A stuffable tag saying "Metallic" "Leathery" "Fabric" "Woody" would allow you to check if the var contains the tag, and display the relevant information. [[Template: Armor material table]] and [[Template: Clothing material table]] could be merged and the right variants could be displayed on the Comparison table (e.g. devilstrand, thrumbofur, hyperweave, plainleather for clothing, plasteel and steel for metallic armor)
 
*Stuffable tag on items? Need some way to automate knowing which materials to apply and can't trust the [[:Category:Armor]], [[:Category:Clothing]] system - war veil is armor but takes textiles. A stuffable tag saying "Metallic" "Leathery" "Fabric" "Woody" would allow you to check if the var contains the tag, and display the relevant information. [[Template: Armor material table]] and [[Template: Clothing material table]] could be merged and the right variants could be displayed on the Comparison table (e.g. devilstrand, thrumbofur, hyperweave, plainleather for clothing, plasteel and steel for metallic armor)
 
**This same method could be used for automatic weapon materials tables. Maybe merged quality/material table.
 
**This same method could be used for automatic weapon materials tables. Maybe merged quality/material table.
Line 441: Line 957:
 
{{#ask: [[Resource 1::+]] [[!Category:Building]] [[!Category:Furniture]]  [[!Category:Miscellaneous]] [[!Category:Security]] [[!Category:Production]] [[!Category:Floor]]
 
{{#ask: [[Resource 1::+]] [[!Category:Building]] [[!Category:Furniture]]  [[!Category:Miscellaneous]] [[!Category:Security]] [[!Category:Production]] [[!Category:Floor]]
 
| ?Production Facility 1
 
| ?Production Facility 1
 +
| ?Type
 +
| ?Type2
 
| sort = Production Facility 1
 
| sort = Production Facility 1
 
| columns = 3
 
| columns = 3
| limit = 100
+
| limit = 5
 
}}  
 
}}  
  
Line 458: Line 976:
 
}}
 
}}
  
 +
 +
 
{{#ask: [[Category:Clothing]] [[Resource 1::+]]
 
{{#ask: [[Category:Clothing]] [[Resource 1::+]]
 
}}
 
}}
 
  
  
Line 468: Line 987:
  
 
{{#ask: [[Resource 1::Stuff]]
 
{{#ask: [[Resource 1::Stuff]]
| ?Market Value Base
 
| limit = 499
 
 
}}
 
}}
 
{{#ask: [[Category:Weapons]]
 
| ?Mode
 
| ?Damage Base
 
| ?ArmorPenetration
 
| ?Resources To Make
 
| limit = 500
 
}}
 
 
  
 
{{#ask: [[Category:Animals]] [[Leather Name::{{lc:{{PAGENAME}}}}]]
 
{{#ask: [[Category:Animals]] [[Leather Name::{{lc:{{PAGENAME}}}}]]
Line 497: Line 1,005:
 
| limit = 100
 
| limit = 100
 
}}
 
}}
 
{{#ask:[[Resource 1::>]]
 
| ?Work To Make
 
| limit = 1
 
}}
 
 
  
 
| format = ul
 
| format = ul
Line 563: Line 1,065:
  
  
 +
<noinclude>[[Category: Harakoni page]]</noinclude>
  
<noinclude>[[Category: Harakoni page]]</noinclude>
+
== Table test ==
 +
 
 +
<div class="usermessage mw-customtoggle-CustomNameIJustThoughtUp">Click here to toggle the table.</div>
 +
 
 +
{| class="wikitable sortable"
 +
|-
 +
! Header text !! Header text <th class="mw-collapsible mw-collapsed" id="mw-customcollapsible-CustomNameIJustThoughtUp">I'm the mw-collapsible cell content!</th>
 +
|-
 +
| Example || Example <td class="mw-collapsible mw-collapsed" id="mw-customcollapsible-CustomNameIJustThoughtUp">I'm the mw-collapsible cell content!</td>
 +
|-
 +
| Example || Example <td class="mw-collapsible mw-collapsed" id="mw-customcollapsible-CustomNameIJustThoughtUp">I'm the mw-collapsible cell content!</td>
 +
|-
 +
| Example || Example <td class="mw-collapsible mw-collapsed" id="mw-customcollapsible-CustomNameIJustThoughtUp">I'm the mw-collapsible cell content!</td>
 +
|}
 +
 
 +
<div class="usermessage mw-customtoggle-myTable">Click here to toggle the table.</div>
 +
 
 +
{| class="wikitable sortable mw-collapsible" id="mw-customcollapsible-myTable"
 +
! Hello
 +
! World
 +
|-
 +
| Content
 +
| Goes
 +
|-
 +
| In
 +
| Here
 +
|}
 +
{| class="wikitable sortable mw-collapsible mw-collapsed" id="mw-customcollapsible-myTable"
 +
! Hello
 +
! World
 +
|-
 +
| Content
 +
| Goes
 +
|-
 +
| In
 +
| Here
 +
|}
 +
<div style="clear:both"></div>
 +
 
 +
== Research ==
 +
{| {{STDT| sortable c_07 text-center}}
 +
! Name
 +
! Description
 +
! Base cost
 +
! Industrial start cost
 +
! Tribal start cost
 +
! Required Research
 +
! Required Research Bench & Addon
 +
 
 +
|- id="Complex clothing"
 +
! Complex clothing
 +
| ''Tailor complicated [[Clothing|garments]] like [[pants]], [[duster]]s, and [[cowboy hat]]s.''
 +
----
 +
{| class="mw-collapsible mw-collapsed wikitable"
 +
|+ style=white-space:nowrap | The following are unlocked by this research:
 +
|-
 +
! {{#ask: [[Required Research::Complex clothing]] [[:+]] | ?Image}}
 +
|}
 +
| 600
 +
| 600 {{ref label|Classic Start|B}}
 +
| 900
 +
| None
 +
| Simple
 +
 
 +
|- id="Complex clothing"
 +
! Complex clothing
 +
| ''Tailor complicated [[Clothing|garments]] like [[pants]], [[duster]]s, and [[cowboy hat]]s.''
 +
----
 +
The following are unlocked by this research: <span class="mw-collapsible mw-collapsed">{{#ask: [[Required Research::Complex clothing]] [[:+]]}}</span>
 +
| 600
 +
| 600 {{ref label|Classic Start|B}}
 +
| 900
 +
| None
 +
| Simple
 +
 
 +
|- id="Complex clothing"
 +
! Complex clothing
 +
| ''Tailor complicated [[Clothing|garments]] like [[pants]], [[duster]]s, and [[cowboy hat]]s.''
 +
----
 +
The following are unlocked by this research: {{#ask: [[Required Research::Complex clothing]] [[:+]]}}
 +
| 600
 +
| 600 {{ref label|Classic Start|B}}
 +
| 900
 +
| None
 +
| Simple
 +
 
 +
|- id="Complex clothing"
 +
! Complex clothing
 +
| ''Tailor complicated [[Clothing|garments]] like [[pants]], [[duster]]s, and [[cowboy hat]]s.''
 +
----
 +
For a full list of what is unlocked by this research see {{#ask: [[Required Research::IEDs]] | ?Type | ?Type2 | sort = From DLC, Type, Type2, Name | limit = 0| searchlabel = here}}.
 +
| 600
 +
| 600 {{ref label|Classic Start|B}}
 +
| 900
 +
| None
 +
| Simple
 +
 
 +
|- id="Complex clothing"
 +
! Complex clothing
 +
| ''Tailor complicated [[Clothing|garments]] like [[pants]], [[duster]]s, and [[cowboy hat]]s.''
 +
| 600
 +
| 600 {{ref label|Classic Start|B}}
 +
| 900
 +
| None
 +
| Simple
 +
|}
 +
 
 +
== Reminder ==
 +
<span title="This is the hover text" style="border-bottom:1px dotted">This is the inline text</span>
 +
 
 +
<abbr title="abbreviation" tabindex="0">abbr</abbr> in it.

Latest revision as of 14:09, 9 February 2024

https://rimworldwiki.com/wiki/User:Harakoni/Sandbox?action=purge

https://www.mediawiki.org/wiki/Manual:Purge

*

Player created pawns[edit]

Pawn name Title
(Short Title)
Description Skill Modifications Work types Traits Tribal Outlander Pirate Offworld Outsider Imperial
Common
Imperial
Fighter
Imperial
Royal
Bodytype
James 'Doc' Grey
Male.png
Pirate King - Can be a faction leader
Fallen prodigy
(Prodigy)
[PAWN_nameDef] was born on a glitterworld falling into chaos. [PAWN_possessive] father was killed in action.

[PAWN_pronoun] struggled for a scholarship at Utmaior Academy and had to prove [PAWN_possessive] right to be there. A child genius, [PAWN_pronoun] was bullied as a charity case and couldn't make friends with the other kids.

  • −Social
Too smart Ex.png Ex.png Check.png Ex.png Ex.png Ex.png Ex.png Ex.png Naked Thin south.png
Mad scientist
(Scientist)
Stripped of [PAWN_possessive] life’s work and exiled after [PAWN_possessive] unethical experiments on the survivors of the Callos IX incident were published, [PAWN_nameDef] learned the skills necessary to survive in the outer rim.

Continuing [PAWN_possessive] research with nothing left to lose, [PAWN_pronoun] made minions to carry out the tasks that bored him.

  • −Hauling
  • −Mining
-
Yiyang 'Mitsuya' Jiang
Male.png/Female.png
Transfer student
(Student)
A midworld child, [PAWN_nameDef]'s wealthy parents sent [PAWN_objective] to a nearby glitterworld to receive a better education.

[PAWN_nameDef] was a talented student. However, due to [PAWN_possessive] family's wealth, [PAWN_pronoun] never had to do dumb labor.

  • −Dumb labor
- Ex.png Ex.png Check.png Check.png Ex.png Ex.png Ex.png Ex.png Naked Male south.png/Naked Female south.png
Politician
(Politician)
[PAWN_nameDef] was an activist in a powerful political faction. There [PAWN_pronoun] learned the art of persuasion and speech.

[PAWN_pronoun] had many enemies, so [PAWN_pronoun] took secret courses in shooting and hand-to-hand combat.

  • −Plants
  • −Mining
-

Weapon DPS comparator[edit]

Tradeable items[edit]

 Market Value BaseTypeType2
Holding platform76BuildingAnomaly
Large mech gestator820BuildingBiotech (Buildings)
Hemogen amplifier550BuildingBiotech (Buildings)
Gene processor510BuildingBiotech (Buildings)
Deathrest accelerator710BuildingBiotech (Buildings)
Pollution pump189BuildingBiotech (Buildings)
Hemopump360BuildingBiotech (Buildings)
Mech gestator410BuildingBiotech (Buildings)
Glucosoid pump515BuildingBiotech (Buildings)
Growth vat440BuildingBiotech (Buildings)
Large mech recharger570BuildingBiotech (Buildings)
Subcore encoder315BuildingBiotech (Buildings)
Subcore ripscanner1,925BuildingBiotech (Buildings)
Band node535BuildingBiotech (Buildings)
Subcore softscanner985BuildingBiotech (Buildings)
Mechband antenna250BuildingBiotech (Buildings)
Mechband dish795BuildingBiotech (Buildings)
Gene extractor670BuildingBiotech (Buildings)
Deathrest casket295BuildingBiotech (Buildings)
Psychofluid pump1,225BuildingBiotech (Buildings)
Mech booster345BuildingBiotech (Buildings)
Wastepack atomizer2,440BuildingBiotech (Buildings)
Gene assembler550BuildingBiotech (Buildings)
Gene bank145BuildingBiotech (Buildings)
Mech recharger300BuildingBiotech (Buildings)
Spikecore floor-star (broad)290BuildingFloor
Spikecore floor-star (medium)194BuildingFloor
Rustic rug (medium)154BuildingFloor
Rustic rug (broad)230BuildingFloor
Darktorch24BuildingFurniture
Torch lamp24BuildingFurniture
Fungus darktorch22BuildingFurniture
Standing lamp39BuildingFurniture
Blood torch24BuildingFurniture
Sun lamp77BuildingFurniture
Animus stone5,000BuildingFurniture
Sleep accelerator275BuildingIdeology (Buildings)
Effigy107BuildingIdeology (Buildings)
Burnbong310BuildingIdeology (Buildings)
Loudspeaker220BuildingIdeology (Buildings)
Neural supercharger245BuildingIdeology (Buildings)
Pyre138BuildingIdeology (Buildings)
Incense shrine163BuildingIdeology (Buildings)
Sacrificial flag119BuildingIdeology (Buildings)
Christmas tree158BuildingIdeology (Buildings)
Lightball93BuildingIdeology (Buildings)
Biosculpter pod455BuildingIdeology (Buildings)
Ideogram185BuildingIdeology (Buildings)
Cannibal platter132BuildingIdeology (Buildings)
Long-range mineral scanner1,010BuildingMisc
Orbital trade beacon111BuildingMisc
Transport pod152BuildingMisc
Ground-penetrating scanner655BuildingMisc
Vitals monitor215BuildingMisc
Multi-analyzer1,020BuildingMisc
Ship landing beacon111BuildingMisc
Comms console365BuildingMisc
Pod launcher138BuildingMisc
Firefoam popper180BuildingMisc
Moisture pump275BuildingMisc
Tool cabinet385BuildingMisc
Cryptosleep casket710BuildingMisc
Wood-fired generator265BuildingPower
Geothermal generator945BuildingPower
Toxifier generator360BuildingPower
Waterproof conduit19BuildingPower
Wind turbine265BuildingPower
Solar generator295BuildingPower
Chemfuel powered generator295BuildingPower
Watermill generator600BuildingPower
Battery200BuildingPower
Power switch61BuildingPower
Electric smelter400BuildingProduction
Hopper30BuildingProduction
Fermenting barrel57BuildingProduction
Brewery210BuildingProduction
Biofuel refinery390BuildingProduction
Electric smithy295BuildingProduction
Electric stove225BuildingProduction
Deep drill290BuildingProduction
Machining table455BuildingProduction
Fabrication bench1,180BuildingProduction
Nutrient paste dispenser340BuildingProduction
Fueled smithy200BuildingProduction
Fueled stove159BuildingProduction
Hydroponics basin230BuildingProduction
Telescope350BuildingRecreation
Harp245BuildingRecreation
Tube television315BuildingRecreation
Harpsichord415BuildingRecreation
Piano670BuildingRecreation
Megascreen television2,000BuildingRecreation
Flatscreen television920BuildingRecreation
IED firefoam trap115BuildingSecurity
Rocketswarm launcher1,075BuildingSecurity
IED trap115BuildingSecurity
IED tox trap57BuildingSecurity
IED EMP trap115BuildingSecurity
Uranium slug turret1,445BuildingSecurity
IED antigrain warhead trap1,205BuildingSecurity
IED smoke trap115BuildingSecurity
IED incendiary trap115BuildingSecurity
Autocannon turret1,270BuildingSecurity
Ship structural beam1,065BuildingShip
Sensor cluster1,805BuildingShip
Ship reactor5,440BuildingShip
Ship computer core5,845BuildingShip
Ship engine3,555BuildingShip
Ship cryptosleep casket1,035BuildingShip
Psychic emanator1,300BuildingSpecial
Vanometric power cell1,200BuildingSpecial
Mech node200BuildingSpecial
Unstable power cell400BuildingSpecial
Infinite chemreactor1,500BuildingSpecial
Bridge20BuildingStructure
Vent58BuildingTemperature
Cooler275BuildingTemperature
Campfire25BuildingTemperature
Passive cooler61BuildingTemperature
Heater131BuildingTemperature
High-explosive shell55Crafted ResourcesMortar shell
Smoke shell55Crafted ResourcesMortar shell
EMP shell55Crafted ResourcesMortar shell
Firefoam shell55Crafted ResourcesMortar shell
Incendiary shell55Crafted ResourcesMortar shell
Tox shell26Crafted ResourcesMortar shell
Novel160Exotic itemBook
Schematic150Exotic itemBook
Textbook160Exotic itemBook
Tome250Exotic itemBook
Carnivore lavish meal40FoodMeal
Fine meal20FoodMeal
Lavish meal40FoodMeal
Vegetarian fine meal20FoodMeal
Simple meal15FoodMeal
Packaged survival meal24FoodMeal
Vegetarian lavish meal40FoodMeal
Carnivore fine meal20FoodMeal
Cassowary egg (fert.)19FoodRaw Food
Tortoise egg (fert.)23FoodRaw Food
Cobra egg (fert.)40FoodRaw Food
Iguana egg (fert.)25FoodRaw Food
Ostrich egg (fert.)23FoodRaw Food
Emu egg (fert.)18FoodRaw Food
Shield belt390GearUtility
Turret pack430GearUtility
Tox pack132GearUtility
Psychic insanity lance650GearUtility
Bandwidth pack1,360GearUtility
Control pack395GearUtility
Orbital mech cluster targeter1,200GearUtility
Smokepop pack166GearUtility
Psychic shock lance550GearUtility
Firefoam pop pack143GearUtility
Orbital bombardment targeter1,200GearUtility
Tornado generator800GearUtility
Low-shield pack430GearUtility
Orbital power beam targeter1,200GearUtility
Jump pack645GearUtility
Remote shielder1,200Medical ItemsBody Parts
Psylink neuroformer2,600Medical ItemsBody Parts
Joywire220Medical ItemsBody Parts
Love enhancer1,030Medical ItemsBody Parts
Mindscrew210Medical ItemsBody Parts
Lung1,000Medical ItemsBody Parts
Prosthetic leg260Medical ItemsBody Parts
Nuclear stomach1,030Medical ItemsBody Parts
Liver1,200Medical ItemsBody Parts
Detoxifier lung925Medical ItemsBody Parts
Bionic arm1,030Medical ItemsBody Parts
Repair probe1,200Medical ItemsBody Parts
Aesthetic shaper830Medical ItemsBody Parts
Knee spike355Medical ItemsBody Parts
Archotech eye2,800Medical ItemsBody Parts
Reprocessor stomach1,030Medical ItemsBody Parts
Bionic tongue565Medical ItemsBody Parts
Stoneskin gland1,920Medical ItemsBody Parts
Immunoenhancer1,030Medical ItemsBody Parts
Mech gestation processor1,200Medical ItemsBody Parts
Bionic ear785Medical ItemsBody Parts
Bionic spine1,030Medical ItemsBody Parts
Coagulator830Medical ItemsBody Parts
Venom fangs355Medical ItemsBody Parts
Archotech leg2,800Medical ItemsBody Parts
Circadian assistant1,030Medical ItemsBody Parts
Detoxifier kidney1,080Medical ItemsBody Parts
Sterilizing stomach1,030Medical ItemsBody Parts
Control sublink (standard)1,200Medical ItemsBody Parts
Bionic stomach785Medical ItemsBody Parts
Bionic heart1,030Medical ItemsBody Parts
Gastro-analyzer830Medical ItemsBody Parts
Venom talon355Medical ItemsBody Parts
Archotech arm2,800Medical ItemsBody Parts
Prosthetic heart230Medical ItemsBody Parts
Learning assistant1,030Medical ItemsBody Parts
Field hand425Medical ItemsBody Parts
Aesthetic nose585Medical ItemsBody Parts
Painstopper220Medical ItemsBody Parts
Bionic leg1,030Medical ItemsBody Parts
Death acidifier400Medical ItemsBody Parts
Circadian half-cycler1,030Medical ItemsBody Parts
Control sublink (high)1,200Medical ItemsBody Parts
Armorskin gland1,475Medical ItemsBody Parts
Psychic sensitizer1,000Medical ItemsBody Parts
Power claw385Medical ItemsBody Parts
Bionic eye1,030Medical ItemsBody Parts
Kidney900Medical ItemsBody Parts
Hand talon355Medical ItemsBody Parts
Neurocalculator1,030Medical ItemsBody Parts
Drill arm425Medical ItemsBody Parts
Cochlear implant220Medical ItemsBody Parts
Healing enhancer1,030Medical ItemsBody Parts
Remote repairer1,200Medical ItemsBody Parts
Psychic reader1,000Medical ItemsBody Parts
Prosthetic arm260Medical ItemsBody Parts
Toughskin gland1,030Medical ItemsBody Parts
Xenogerm100Medical ItemsBody Parts
Mechlink500Medical ItemsBody Parts
Heart1,200Medical ItemsBody Parts
Elbow blade355Medical ItemsBody Parts
Psychic harmonizer1,030Medical ItemsBody Parts
Antigrain warhead1,200ResourcesMortar shell
Gauranlen seed70ResourcesPlant matter
Polux seed1,200ResourcesPlant matter

Nutrition math sanity check[edit]

Assuming an arbitrarily large number of females all serviced by one male, nutritional efficiency per offspring assuming they're slaughtered as an adult can be summarized as:

Food produced/Food consumed 
where:
Food consumed = Food consumed to raise 1 animal to adulthood = Food eaten as baby + food eaten as juvenile + food eaten by mother during gestation - food created by mother during gestation
Food produced = Food produced by slaughtering that animal = adult meat yield * 0.05 

Cow: 10.27092

for 16.8

Horse 11.1486

for 16.8

[edit]

Operations[edit]

Operation Description Operation Success Rate Multiplier (%) Violation Anesthetize XP Factor Work Medicine required Skill required
Administer Drug In-game description

Mechanical desc

Can't fail Violation Anesthetize XP Factor 9,999,999,999 ticks (2,777,777.78 mins) Medicine required Skill required
Anesthetize Render a creature unconscious by administering general anesthetic.

Mechanical desc

200 Violation Check.png 16x ticks (0 secs) Herbal medicine 1 -
Euthanize by cut Euthanize a creature by cutting.

Mechanical desc

500 Check.png Anesthetize 16 500 ticks (8.33 secs) Herbal medicine 1 Skill required
Remove (Artificial body part) In-game description

Mechanical desc

120 Check.png Anesthetize 16 2,500 ticks (41.67 secs) Herbal medicine 1 Medical 5
Install (body part) In-game description

Mechanical desc

120 Violation Anesthetize XP Factor 2,500 ticks (41.67 secs) Herbal medicine 2 Medical 5
Harvest (body part) Remove a body part.

Mechanical desc

120 Violation Anesthetize 16 2,000 ticks (33.33 secs) Herbal medicine 1 -
Terminate pregnancy Content added by the Biotech DLC Terminate the pregnancy of an animal or human.

Mechanical desc

2% death on fail chance

200 Check.png Anesthetize XP Factor 1,500 ticks (25 secs) Herbal medicine 2 Skill required
Extract ovum for IVF Content added by the Biotech DLC Extract an ovum into a storage capsule. It can then be fertilized by a man, and finally implanted into a mother to start a pregnancy.

Mechanical desc Requires Fertility proceedures researched must be 15+ Mst be fertile must be female

500 Check.png Anesthetize XP Factor 500 ticks (8.33 secs) Herbal medicine 1 Skill required
Implant embryo Content added by the Biotech DLC In-game description

Mechanical desc

500 Check.png Anesthetize XP Factor 500 ticks (8.33 secs) Herbal medicine 1 Skill required
Extract hemogen pack Extract a hemogen pack from the target. The operation will fail to produce a hemogen pack if the target does not have enough blood.
Hemogen packs can be administered to others to reduce blood loss or to satiate those who feed on blood.

Chance Check.png Ex.png 2x 500 ticks (8.33 secs) - -
Implant xenogerm Implant a xenogerm into a patient. This replaces any previous xenogerm they may have had.

Mechanical desc

Chance Check.png Anesthetize XP Factor 2,000 ticks (33.33 secs) Herbal medicine 4 -
Perform tubal ligation In-game description

Mechanical desc

Chance Violation Anesthetize XP Factor 9,999,999,999 ticks (2,777,777.78 mins) Medicine required Skill required
Perform vasectomy In-game description

Mechanical desc

Chance Violation Anesthetize XP Factor 9,999,999,999 ticks (2,777,777.78 mins) Medicine required Skill required
Reverse vasectomy In-game description

Mechanical desc

Chance Violation Anesthetize XP Factor 9,999,999,999 ticks (2,777,777.78 mins) Medicine required Skill required
Implant IUD In-game description

Mechanical desc

Chance Violation Anesthetize XP Factor 9,999,999,999 ticks (2,777,777.78 mins) Medicine required Skill required
Remove IUD In-game description

Mechanical desc

Chance Violation Anesthetize XP Factor 9,999,999,999 ticks (2,777,777.78 mins) Medicine required Skill required
Blood transfusion In-game description

Mechanical desc

Chance Violation Anesthetize XP Factor 9,999,999,999 ticks (2,777,777.78 mins) Medicine required Skill required
Excise carcinoma In-game description

Mechanical desc

Chance Violation Anesthetize XP Factor 9,999,999,999 ticks (2,777,777.78 mins) Medicine required Skill required
Cure scaria This special medical operation cures scaria.

Mechanical desc

Chance Violation Anesthetize 16 4,500 ticks (1.25 mins) Medicine 3 Medical 8
Sterilize Sterilize a creature so it can no longer reproduce.

Mechanical desc

surgeryIgnoreEnvironment true

Chance Check.png Anesthetize 16 500 ticks (8.33 secs) Medicine required Medical 3
Cure blood rotContent added by the Royalty DLC This special medical operation cures blood rot by a massive infusion of bacteriophage mechanites.

Mechanical desc

Chance Ex.png Anesthetize 16 2,000 ticks (33.33 secs) Glitterworld medicine 10 Medical 5
Anti-abasia mechanite infusionContent added by the Royalty DLC This special medical operation uses a massive dose of mechanites to saturate brain tissue and execute a coordinated restructure of neural activity without damaging the brain. It permanently cures a patient's abasia-induced paralysis, but consumes a large amount of glitterworld medicine.

Mechanical desc

Chance Ex.png Anesthetize XP Factor 2,000 ticks (33.33 secs) Glitterworld medicine 10 Medical 5

Loop[edit]

{{{2}}}

remove linkng[edit]

Knife




MBOX[edit]





Page existence[edit]

The image is a link, and it has an explanatory mouse over.


  • [[example|{{#ifexist: example|<span style="color:green;">This page exists.</span>|This page does not exist.}}]]
  • [[exampl|{{#ifexist: exampl|<span style="color:green;">This page exists.</span>|This page does not exist.}}]]

Animal nutrition table[edit]

  • Products Nutrition/Day when eaten as:
    Raw Simple meal Nutrient paste meal
    14xMilk/Day 0.7 1.26 2.1
  • Market Value Calculated, not set[edit]

    Airwire headset, Array headset, Autocannon turret, Band node, Bandwidth pack, Battery, Biofuel refinery, Bionic tongue, Biosculpter pod, Brewery... further results

    Animal DPS[edit]

    Name DPS AP
    Alpaca 3.74 11.25
    Bison 5.14 20.25
    Boomalope 4.63 13.5
    Capybara 4.21 13
    Caribou 5 15.6
    Cassowary 4.46 10.5
    Chicken 1.47 3.75
    Chinchilla 2.55 6
    Cow 3.81 12.25
    Deer 3.63 10.5
    Donkey 4.07 16.35
    Dromedary 4.63 13.5
    Duck 2 5
    Elephant 9.38 34
    Elk 5 15.6
    Emu 5.08 12.25
    Gazelle 3.62 8.5
    Goat 3.49 10.5
    Goose 2.64 7
    Guinea pig 2.55 6
    Hare 1.7 5
    Horse 3.26 10
    Ibex 3.97 12.45
    Megasloth 9.88 31.5
    Muffalo 5 15.6
    Ostrich 6.77 16
    Rhinoceros 8.84 28
    Sheep 4.52 18.15
    Snowhare 1.7 5
    Squirrel 2.13 6.25
    Turkey 3.23 7.5
    Yak 3.81 12.25
    Alphabeaver 3.76 11.5
    Thrumbo 11.1 33.67
    Boomrat 3.25 7.75
    Grizzly bear 8.67 27.5
    Human 4.1 12
    Husky 5.03 16.5
    Iguana 3.95 12.75
    Labrador retriever 4.73 15.67
    Megascarab 2.5 7
    Megaspider 4.62 18
    Monkey 2.28 5.25
    Pig 3.49 10.5
    Polar bear 8.67 27.5
    Spelopede 3.5 10
    Raccoon 3.13 9.25
    Rat 2.58 6
    Tortoise 3.08 12
    Wild boar 4.7 14.5
    Yorkshire terrier 1.95 5.5
    Arctic fox 4.17 12.33
    Arctic wolf 5.86 17.5
    Cat 3.85 9.25
    Cobra 6 18
    Cougar 7.54 18
    Fennec fox 4.17 12.33
    Lynx 6 14.25
    Panther 7.54 18
    Red fox 4.17 12.33
    Timber wolf 5.86 17.5
    Warg 8.31 19.75
    Barkskin 4.17 12.33
    Berrymaker 4.17 12.33
    Carrier 4.17 12.33
    Clawer 12 80
    Gaumaker 4.17 12.33
    Immature dryad 4.17 12.33
    Medicinemaker 4.17 12.33
    Woodmaker 4.17 12.33
    Centipede 6.54 25
    Lancer 6 18
    Pikeman 6 18
    Scyther 10 30
    Termite 6.54 25

    Weapon Table[edit]

    Name Average DPS Damage type Average AP Value Silver
    Axe Axe 6.71 20
    Wood Wood 5 15 1.2
    Beer Beer 4.5 13 12
    Bionic arm Bionic arm 6 18 1,030
    Club Club 6.27 19
    Elephant tusk Elephant tusk 6.89 27 80
    Gladius Gladius 7.52 23
    Ikwa Ikwa 6.71 20
    Jade knife Jade knife 5.35 19 159
    Knife Knife 6.5 18
    Longsword Longsword 8.6 33
    Mace Mace 7.02 21
    Monosword Monosword 12.08 83 2,000
    Persona monosword Persona monosword 16.03 84 3,000
    Plasmasword Plasmasword 7.85 30 2,000
    Persona plasmasword Persona plasmasword 11.11 33 3,000
    Eltex staff Eltex staff 4.62 18 2,000
    Spear Spear 7.35 38
    Thrumbo horn Thrumbo horn 800
    Warhammer Warhammer 6.89 27
    Zeushammer Zeushammer 9.95 42 2,000
    Persona zeushammer Persona zeushammer 13.4 42 3,000
    Archotech arm Archotech arm 7 21 2,800
    Power claw Power claw 11 33 385
    Prosthetic arm Prosthetic arm 4.1 12 260
    Drill arm Drill arm 6.5 20 425
    Elbow blade Elbow blade 9 27 355
    Field hand Field hand 4.5 13 425
    Hand talon Hand talon 10 15 355
    Venom talon Venom talon 7.33 15 355
    Venom fangs Venom fangs 7.5 22 355
    Knee spike Knee spike 8.46 38 355


    This article is about the base weapon, for the persona weapon, see Persona zeushammer

    This article is about the Persona weapon, for the base weapon, see Zeushammer

    AP = flat scalar


    Does this armor occupy the middle layer Ex.png Check.png

    Ex.png

    Middle, Outer 0

    p


    Skin


    Example way to display outdated data page[edit]

    Alpaca, Alphabeaver, Arctic fox, Arctic wolf, Barkskin, Berrymaker, Bison, Boomalope, Boomrat, Capybara, Caribou, Carrier, Cassowary, Cat, Chicken, Chinchilla, Clawer, Cobra, Cougar, Cow, Deer, Donkey, Dromedary, Duck, Elephant, Elk, Emu, Fennec fox, Gaumaker, Gazelle, Goat, Goose, Grizzly bear, Guinea pig, Hare, Horse, Human, Husky, Ibex, Iguana, Immature dryad, Labrador retriever, Lynx, Medicinemaker, Megascarab, Megasloth, Megaspider, Monkey, Muffalo, Ostrich... further results

    This displays all pages in a category that aren't Verified for the current version using Template: Verified. Animals is used here for function testing but all that would be required would be for the pages to atuomatically have

    [[Category: Data Pages]] {{Verified|<version number here>}}
    

    When tehy're created and then we could have the

    {{#ask: [[Category:Data Pages]]  [[Verified For::!Version/{{Current Version}}]]}}
    

    On the To-Do page to remind people to update the data pages as needed.

    Asks[edit]

    Holding platform, Band node... further results

    Assault rifle, Bolt-action rifle, Charge rifle, Hellcat rifle, Sniper rifle

    Fine carpet, Fine stone tile, Gold tile, Hex carpet, Hex tile, Mindbend carpet, Morbid carpet, Morbid stone tile, Silver tile, Spikecore plates, Spikecore stone tile, Totemic boards, Totemic stone tile

    Fine carpet, Fine stone tile, Gold tile, Hex carpet, Hex tile, Mindbend carpet, Morbid carpet, Morbid stone tile, Silver tile, Spikecore plates, Spikecore stone tile, Totemic boards, Totemic stone tile


    Daylily, Rose

    MaterialDescriptionHP FactorBeauty OffsetBeauty FactorWork To Build FactorWork To Make FactorMarket Value
    Granite blocksBlocks of solid granite. Granite is a very hard stone.1.70161.30.9
    Limestone blocksBlocks of solid limestone.1.550161.30.9
    Marble blocksBlocks of solid marble. Marble is a soft, beautiful stone, known for being easy to sculpt.1.211.355.51.150.9
    Sandstone blocksBlocks of solid sandstone. Sandstone is a relatively soft rock and chips easily.1.401.151.10.9
    Slate blocksBlocks of solid slate. A dull-looking rock that chips easily.1.301.161.30.9
     Required ResearchTypeType2
    High subcore
    Standard subcore
    Electric inhibitor
    Terror sculptureArt
    Grand sculptureArt
    Large sculptureArt
    Small sculptureArt
    Spikecore floor-star (broad)BuildingFloor
    Animalist slab (medium)BuildingFloor
    Spikecore floor-star (medium)BuildingFloor
    Totemic slab (broad)BuildingFloor
    Totemic slab (medium)BuildingFloor
    Rustic rug (broad)BuildingFloor
    Rustic rug (medium)BuildingFloor
    Animalist slab (broad)BuildingFloor
    Double bedrollBuildingFurniture
    Fungus darktorchBuildingFurniture
    BedrollBuildingFurniture
    Table (2x2)BuildingFurniture
    Torch lampBuildingFurniture
    Table (1x2)BuildingFurniture
    Table (2x4)BuildingFurniture
    CribBuildingFurniture
    Table (3x3)BuildingFurniture
    Animal sleeping boxBuildingFurniture
    Plant potBuildingFurniture
    StoolBuildingFurniture
    Animal bedBuildingFurniture
    DarktorchBuildingFurniture
    SkullspikeBuildingIdeology (Buildings)
    Styling stationBuildingIdeology (Buildings)
    Small altarBuildingIdeology (Buildings)
    Incense shrineBuildingIdeology (Buildings)
    BurnbongBuildingIdeology (Buildings)
    Gibbet cageBuildingIdeology (Buildings)
    Cannibal platterBuildingIdeology (Buildings)
    Christmas treeBuildingIdeology (Buildings)
    EffigyBuildingIdeology (Buildings)
    Grand altarBuildingIdeology (Buildings)
    PewBuildingIdeology (Buildings)
    Sacrificial flagBuildingIdeology (Buildings)
    LecternBuildingIdeology (Buildings)
    Large altarBuildingIdeology (Buildings)
    Kneel sheetBuildingIdeology (Buildings)
    DrumBuildingIdeology (Buildings)
    PyreBuildingIdeology (Buildings)
    ReliquaryBuildingIdeology (Buildings)
    Medium altarBuildingIdeology (Buildings)
    Kneel pillowBuildingIdeology (Buildings)
    IdeogramBuildingIdeology (Buildings)
    Grand steleBuildingMisc
    Small nature shrineBuildingMisc
    Large nature shrineBuildingMisc
    Pen markerBuildingMisc
    Egg boxBuildingMisc
    Butcher tableBuildingProduction
    Fueled stoveBuildingProduction
    Art benchBuildingProduction
    Simple research benchBuildingProduction
    Horseshoes pinBuildingRecreation
    Game-of-Ur boardBuildingRecreation
    Hoopstone ringBuildingRecreation
    SandbagsBuildingSecurity
    Spike trapBuildingSecurity
    BarricadeBuildingSecurity
    WallBuildingStructure
    FenceBuildingStructure
    ColumnBuildingStructure
    BridgeBuildingStructure
    Fence gateBuildingStructure
    DoorBuildingStructure
    Animal flapBuildingStructure
    CampfireBuildingTemperature
    ComponentCrafted Resources
    WortCrafted Resources
    BeerDrugSocial Drug
    Smokeleaf jointDrugSocial drug
    ClubEquipmentWeapons
    Short bowEquipmentWeapons
    Wood floorFloor
    FlagstoneFloor
    Hex tileFloor
    Spikecore platesFloor
    Straw mattingFloor
    Totemic boardsFloor
    Baby foodFood
    Simple mealFoodMeal
    Vegetarian fine mealFoodMeal
    Lavish mealFoodMeal
    Carnivore fine mealFoodMeal
    Fine mealFoodMeal
    Nutrient paste mealFoodMeal
    Vegetarian lavish mealFoodMeal
    Carnivore lavish mealFoodMeal
    KibbleFoodMeal
    VeilGearArmor
    War maskGearArmor
    Tribal headdressGearClothing
    Authority capGearClothing
    BlindfoldGearClothing
    Visage maskGearClothing
    HoodGearClothing
    Slave collarGearClothing
    Stellic crownGearClothing
    Slave body strapGearClothing
    Torture crownGearClothing
    BurkaGearClothing
    CapeGearClothing
    Kid tribalwearGearClothing
    RobeGearClothing
    TribalwearGearClothing
    HeadwrapGearClothing
    SlicecapGearClothing
    BroadwrapGearClothing
    Turret packGearUtility
    Limestone blocksMaterialStone
    Marble blocksMaterialStone
    Granite blocksMaterialStone
    Slate blocksMaterialStone
    Sandstone blocksMaterialStone
    Peg legMedical ItemsBody Parts
    Wooden handMedical ItemsBody Parts
    Wooden footMedical ItemsBody Parts
    PatchleatherTextileLeather
    Advanced componentAdvanced fabricationCrafted Resources
    CoolerAir conditioningBuildingTemperature
    Nuclear stomachArtificial metabolismMedical ItemsBody Parts
    Reprocessor stomachArtificial metabolismMedical ItemsBody Parts
    Sterilizing stomachArtificial metabolismMedical ItemsBody Parts
    Autocannon turretAutocannon turretBuildingSecurity
    AutodoorAutodoorBuildingStructure
    Basic subcoreBasic mechtech
    Mech rechargerBasic mechtechBuildingBiotech (Buildings)
    Band nodeBasic mechtechBuildingBiotech (Buildings)
    Subcore encoderBasic mechtechBuildingBiotech (Buildings)
    Mech gestatorBasic mechtechBuildingBiotech (Buildings)
    Airwire headsetBasic mechtechGearClothing
    Control packBasic mechtechGearUtility
    AgrihandBasic mechtechMechanoid
    CleansweeperBasic mechtechMechanoid
    MilitorBasic mechtechMechanoid
    LifterBasic mechtechMechanoid
    ConstructoidBasic mechtechMechanoid
    BatteryBatteryBuildingPower
    BreweryBeer brewingBuildingProduction
    Fermenting barrelBeer brewingBuildingProduction
    Nerve spikerBioferrite shapingEquipmentWeapons
    Ceremonial hoodBioferrite shapingGearClothing
    Ritual maskBioferrite shapingGearClothing
    Biofuel refineryBiofuel refiningBuildingProduction
    Bionic tongueBionic replacementsMedical ItemsBody Parts
    Bionic armBionic replacementsMedical ItemsBody Parts
    Bionic earBionic replacementsMedical ItemsBody Parts
    Bionic spineBionic replacementsMedical ItemsBody Parts
    Bionic eyeBionic replacementsMedical ItemsBody Parts
    Bionic stomachBionic replacementsMedical ItemsBody Parts
    Bionic legBionic replacementsMedical ItemsBody Parts
    Bionic heartBionic replacementsMedical ItemsBody Parts
    Biosculpter podBiosculptingBuildingIdeology (Buildings)
    Machine pistolBlowback operationEquipmentWeapons
    AutopistolBlowback operationEquipmentWeapons
    PainstopperBrain wiringMedical ItemsBody Parts
    MindscrewBrain wiringMedical ItemsBody Parts
    JoywireBrain wiringMedical ItemsBody Parts
    CarpetCarpet makingFloor
    Morbid carpetCarpet makingFloor
    Hex carpetCarpet makingFloor
    Mindbend carpetCarpet makingFloor
    Fine carpetCarpet makingFloor
    Cataphract helmetCataphract armorGearArmor
    Prestige cataphract helmetCataphract armorGearArmor
    Phoenix armorCataphract armorGearArmor
    Prestige cataphract armorCataphract armorGearArmor
    Cataphract armorCataphract armorGearArmor
    Circadian half-cyclerCircadian influenceMedical ItemsBody Parts
    Circadian assistantCircadian influenceMedical ItemsBody Parts
    Elbow bladeCompact weaponryMedical ItemsBody Parts
    Knee spikeCompact weaponryMedical ItemsBody Parts
    Hand talonCompact weaponryMedical ItemsBody Parts
    Electric tailor benchComplex clothing
    Electricity
    BuildingProduction
    Hand tailor benchComplex clothingBuildingProduction
    ShadeconeComplex clothingGearClothing
    TuqueComplex clothingGearClothing
    Cowboy hatComplex clothingGearClothing
    Kid romperComplex clothingGearClothing
    T-shirtComplex clothingGearClothing
    TailcapComplex clothingGearClothing
    Heavy bandolierComplex clothingGearClothing
    Kid shirtComplex clothingGearClothing
    DusterComplex clothingGearClothing
    SashComplex clothingGearClothing
    Kid pantsComplex clothingGearClothing
    PantsComplex clothingGearClothing
    Bowler hatComplex clothingGearClothing
    FlophatComplex clothingGearClothing
    ParkaComplex clothingGearClothing
    Kid parkaComplex clothingGearClothing
    JacketComplex clothingGearClothing
    Button-down shirtComplex clothingGearClothing
    Face maskComplex clothingGearClothing
    Dining chairComplex furnitureBuildingFurniture
    Double bedComplex furnitureBuildingFurniture
    Slab bedComplex furnitureBuildingFurniture
    School deskComplex furnitureBuildingFurniture
    Small shelfComplex furnitureBuildingFurniture
    Slab double bedComplex furnitureBuildingFurniture
    Meditation throneComplex furnitureBuildingFurniture
    BlackboardComplex furnitureBuildingFurniture
    ShelfComplex furnitureBuildingFurniture
    BrazierComplex furnitureBuildingFurniture
    ArmchairComplex furnitureBuildingFurniture
    Grand meditation throneComplex furnitureBuildingFurniture
    End tableComplex furnitureBuildingFurniture
    DrapeComplex furnitureBuildingFurniture
    BedComplex furnitureBuildingFurniture
    Toy boxComplex furnitureBuildingFurniture
    DresserComplex furnitureBuildingFurniture
    Royal bedComplex furnitureBuildingFurniture
    Darklight brazierComplex furnitureBuildingFurniture
    Baby decorationComplex furnitureBuildingFurniture
    Tool cabinetComplex furnitureBuildingMisc
    SarcophagusComplex furnitureBuildingMisc
    Large steleComplex furnitureBuildingMisc
    Poker tableComplex furnitureBuildingRecreation
    Chess tableComplex furnitureBuildingRecreation
    Billiards tableComplex furnitureBuildingRecreation
    VentComplex furnitureBuildingTemperature
    Cryptosleep casketCryptosleep casketBuildingMisc
    HemopumpDeathrestBuildingBiotech (Buildings)
    Hemogen amplifierDeathrestBuildingBiotech (Buildings)
    Deathrest casketDeathrestBuildingBiotech (Buildings)
    Glucosoid pumpDeathrestBuildingBiotech (Buildings)
    Deathrest acceleratorDeathrestBuildingBiotech (Buildings)
    Psychofluid pumpDeathrestBuildingBiotech (Buildings)
    Deep drillDeep drillingBuildingProduction
    Drug labDrug productionBuildingProduction
    Pollution pumpElectricityBuildingBiotech (Buildings)
    Standing lampElectricityBuildingFurniture
    Sun lampElectricityBuildingFurniture
    LoudspeakerElectricityBuildingIdeology (Buildings)
    LightballElectricityBuildingIdeology (Buildings)
    Ship landing beaconElectricityBuildingMisc
    Power switchElectricityBuildingPower
    Wood-fired generatorElectricityBuildingPower
    Waterproof conduitElectricityBuildingPower
    Wind turbineElectricityBuildingPower
    Power conduitElectricityBuildingPower
    Chemfuel powered generatorElectricityBuildingPower
    Electric stoveElectricityBuildingProduction
    Electric crematoriumElectricityBuildingProduction
    Electric smelterElectricityBuildingProduction
    Electric smithyElectricity
    Smithing
    BuildingProduction
    HeaterElectricityBuildingTemperature
    Holding platformEntity containmentBuildingAnomaly
    Fabrication benchFabricationBuildingProduction
    Firefoam popperFirefoamBuildingMisc
    Firefoam shellFirefoamCrafted ResourcesMortar shell
    Firefoam pop packFirefoamGearUtility
    Flak helmetFlak armorGearArmor
    Flak vestFlak armorGearArmor
    Flak jacketFlak armorGearArmor
    Flak pantsFlak armorGearArmor
    Flatscreen televisionFlatscreen televisionBuildingRecreation
    Aesthetic noseFlesh shapingMedical ItemsBody Parts
    Love enhancerFlesh shapingMedical ItemsBody Parts
    Aesthetic shaperFlesh shapingMedical ItemsBody Parts
    Foam turretFoam turretBuildingSecurity
    Heavy SMGGas operationEquipmentWeapons
    LMGGas operationEquipmentWeapons
    Chain shotgunGas operationEquipmentWeapons
    Gene processorGene processorBuildingBiotech (Buildings)
    Geothermal generatorGeothermal powerBuildingPower
    Go-juiceGo-juice productionDrugHard Drug
    GreatbowGreatbowEquipmentWeapons
    Ground-penetrating scannerGround-penetrating scannerBuildingMisc
    Growth vatGrowth vatsBuildingBiotech (Buildings)
    Mini-turretGun turretsBuildingSecurity
    GunlinkGunlinkGearArmor
    RevolverGunsmithingEquipmentWeapons
    Incendiary launcherGunsmithingEquipmentWeapons
    Pump shotgunGunsmithingEquipmentWeapons
    Smoke launcherGunsmithingEquipmentWeapons
    Bolt-action rifleGunsmithingEquipmentWeapons
    HarpHarpBuildingRecreation
    HarpsichordHarpsichordBuildingRecreation
    CoagulatorHealing factorsMedical ItemsBody Parts
    Healing enhancerHealing factorsMedical ItemsBody Parts
    Subcore ripscannerHigh mechtechBuildingBiotech (Buildings)
    Mech boosterHigh mechtechBuildingBiotech (Buildings)
    Mechband dishHigh mechtechBuildingBiotech (Buildings)
    Integrator headsetHigh mechtechGearArmor
    FabricorHigh mechtechMechanoid
    DiabolusHigh mechtechMechanoid
    ParamedicHigh mechtechMechanoid
    LancerHigh mechtechMechanoid
    Centipede gunnerHigh mechtechMechanoid
    Centipede burnerHigh mechtechMechanoid
    Control sublink (high)High mechtechMedical ItemsBody Parts
    Remote repairerHigh mechtechMedical ItemsBody Parts
    Remote shielderHigh mechtechMedical ItemsBody Parts
    Hospital bedHospital bedBuildingFurniture
    Hydroponics basinHydroponicsBuildingProduction
    IED trapIedsBuildingSecurity
    IED EMP trapIedsBuildingSecurity
    IED incendiary trapIedsBuildingSecurity
    IED firefoam trapIedsBuildingSecurity
    IED antigrain warhead trapIedsBuildingSecurity
    IED tox trapIedsBuildingSecurity
    IED smoke trapIedsBuildingSecurity
    Ship engineJohnson-tanaka driveBuildingShip
    Locust armorJump packs
    Recon armor
    GearArmor
    Jump packJump packsGearUtility
    LongswordLong bladesEquipmentWeapons
    SpearLong bladesEquipmentWeapons
    WarhammerLong bladesEquipmentWeapons
    Long-range mineral scannerLong-range mineral scannerBuildingMisc
    Ship computer coreMachine persuasionBuildingShip
    Machining tableMachiningBuildingProduction
    Frag grenadesMachiningEquipmentWeapons
    Molotov cocktailsMachiningEquipmentWeapons
    Gas maskMachiningGearClothing
    Marine helmetMarine armorGearArmor
    Grenadier armorMarine armorGearArmor
    Marine armorMarine armorGearArmor
    Prestige marine helmetMarine armorGearArmor
    Prestige marine armorMarine armorGearArmor
    MedicineMedicine productionMedical ItemsMedicine
    AutobongMicroelectronicsBuildingIdeology (Buildings)
    Sleep acceleratorMicroelectronicsBuildingIdeology (Buildings)
    Orbital trade beaconMicroelectronicsBuildingMisc
    Comms consoleMicroelectronicsBuildingMisc
    Hi-tech research benchMicroelectronicsBuildingProduction
    EMP shellMicroelectronicsCrafted ResourcesMortar shell
    EMP grenadesMicroelectronicsEquipmentWeapons
    EMP launcherMicroelectronicsEquipmentWeapons
    Moisture pumpMoisture pumpBuildingMisc
    Gastro-analyzerMolecular analysisMedical ItemsBody Parts
    ImmunoenhancerMolecular analysisMedical ItemsBody Parts
    MortarMortarsBuildingSecurity
    High-explosive shellMortarsCrafted ResourcesMortar shell
    Incendiary shellMortarsCrafted ResourcesMortar shell
    Smoke shellMortarsCrafted ResourcesMortar shell
    Multi-analyzerMulti-analyzerBuildingMisc
    MinigunMultibarrel weaponsEquipmentWeapons
    NeurocalculatorNeural computationMedical ItemsBody Parts
    Learning assistantNeural computationMedical ItemsBody Parts
    Neural superchargerNeural superchargerBuildingIdeology (Buildings)
    BeretNoble apparelGearClothing
    Formal shirtNoble apparelGearClothing
    Formal vestNoble apparelGearClothing
    Ladies hatNoble apparelGearClothing
    CorsetNoble apparelGearClothing
    Top hatNoble apparelGearClothing
    Nutrient paste dispenserNutrient pasteBuildingProduction
    HopperNutrient pasteBuildingProduction
    Packaged survival mealPackaged survival mealFoodMeal
    Passive coolerPassive coolerBuildingTemperature
    PemmicanPemmicanFoodMeal
    PenoxycylinePenoxycyline productionDrugMedical Drug
    PianoPianoBuildingRecreation
    Plate armorPlate armorGearArmor
    Venom talonPoison synthesisMedical ItemsBody Parts
    Venom fangsPoison synthesisMedical ItemsBody Parts
    Sniper riflePrecision riflingEquipmentWeapons
    Assault riflePrecision riflingEquipmentWeapons
    Prosthetic armProstheticsMedical ItemsBody Parts
    Cochlear implantProstheticsMedical ItemsBody Parts
    Prosthetic legProstheticsMedical ItemsBody Parts
    Prosthetic heartProstheticsMedical ItemsBody Parts
    FlakePsychite refiningDrugHard Drug
    YayoPsychite refiningDrugHard Drug
    Psychite teaPsychoid brewingDrugSocial drug
    Charge lancePulse charged munitionsEquipmentWeapons
    Charge riflePulse charged munitionsEquipmentWeapons
    Prestige recon helmetRecon armorGearArmor
    Recon helmetRecon armorGearArmor
    Prestige recon armorRecon armorGearArmor
    Recon armorRecon armorGearArmor
    Recurve bowRecurve bowEquipmentWeapons
    Rocketswarm launcherRocketswarm launcherBuildingSecurity
    CrownRoyal apparelGearClothing
    Prestige robeRoyal apparelGearClothing
    CoronetRoyal apparelGearClothing
    Shield beltShieldsGearUtility
    Low-shield packShieldsGearUtility
    Armorskin glandSkin hardeningMedical ItemsBody Parts
    Stoneskin glandSkin hardeningMedical ItemsBody Parts
    Toughskin glandSkin hardeningMedical ItemsBody Parts
    Fueled smithySmithingBuildingProduction
    AxeSmithingEquipmentWeapons
    IkwaSmithingEquipmentWeapons
    GladiusSmithingEquipmentWeapons
    MaceSmithingEquipmentWeapons
    PilaSmithingEquipmentWeapons
    Breach axeSmithingEquipmentWeapons
    KnifeSmithingEquipmentWeapons
    Steel tileSmithingFloor
    Silver tileSmithingFloor
    Gold tileSmithingFloor
    Simple helmetSmithingGearArmor
    Kid helmetSmithingGearArmor
    Smokepop packSmokepop packsGearUtility
    Solar generatorSolar panelBuildingPower
    Drill armSpecialized limbsMedical ItemsBody Parts
    Field handSpecialized limbsMedical ItemsBody Parts
    Power clawSpecialized limbsMedical ItemsBody Parts
    Mechband antennaStandard mechtechBuildingBiotech (Buildings)
    Large mech rechargerStandard mechtechBuildingBiotech (Buildings)
    Large mech gestatorStandard mechtechBuildingBiotech (Buildings)
    Subcore softscannerStandard mechtechBuildingBiotech (Buildings)
    Mechcommander helmetStandard mechtechGearArmor
    Array headsetStandard mechtechGearClothing
    Bandwidth packStandard mechtechGearUtility
    PikemanStandard mechtechMechanoid
    TunnelerStandard mechtechMechanoid
    ScytherStandard mechtechMechanoid
    ScorcherStandard mechtechMechanoid
    Mech gestation processorStandard mechtechMedical ItemsBody Parts
    Control sublink (standard)Standard mechtechMedical ItemsBody Parts
    Ship structural beamStarflight basicsBuildingShip
    Sensor clusterStarflight sensorsBuildingShip
    Ship reactorStarship reactorBuildingShip
    Sterile tileSterile materialsFloor
    Morbid slab (broad)StonecuttingBuildingFloor
    Morbid slab (medium)StonecuttingBuildingFloor
    Stonecutter's tableStonecuttingBuildingProduction
    Totemic stone tileStonecuttingFloor
    ConcreteStonecuttingFloor
    Stone tileStonecuttingFloor
    Paved tileStonecuttingFloor
    Morbid stone tileStonecuttingFloor
    Fine stone tileStonecuttingFloor
    Spikecore stone tileStonecuttingFloor
    Tox shellTox gasCrafted ResourcesMortar shell
    Toxbomb launcherTox gasEquipmentWeapons
    Tox grenadesTox gasEquipmentWeapons
    Tox packTox gasGearUtility
    Toxifier generatorToxifier generatorBuildingPower
    Detoxifier kidneyToxin filtrationMedical ItemsBody Parts
    Detoxifier lungToxin filtrationMedical ItemsBody Parts
    Transport podTransport podBuildingMisc
    Pod launcherTransport podBuildingMisc
    Bonsai potTree sowingBuildingFurniture
    Tube televisionTube televisionBuildingRecreation
    Mechlord suitUltra mechtechGearArmor
    Mechlord helmetUltra mechtechGearArmor
    CenturionUltra mechtechMechanoid
    Centipede blasterUltra mechtechMechanoid
    TesseronUltra mechtechMechanoid
    War queenUltra mechtechMechanoid
    War urchinUltra mechtechMechanoid
    LegionaryUltra mechtechMechanoid
    Repair probeUltra mechtechMedical ItemsBody Parts
    Uranium slug turretUranium slug turretBuildingSecurity
    Ship cryptosleep casketVacuum cryptosleep casketBuildingShip
    Vitals monitorVitals monitorBuildingMisc
    Wake-upWake-up productionDrugHard Drug
    Wastepack atomizerWastepack atomizerBuildingBiotech (Buildings)
    Watermill generatorWatermill generatorBuildingPower
    Gene assemblerXenogeneticsBuildingBiotech (Buildings)
    Gene extractorXenogeneticsBuildingBiotech (Buildings)
    Gene bankXenogeneticsBuildingBiotech (Buildings)
    ImageBuilding
    Ancient ATM.pngAncient ATM
    Ancient air conditioner.pngAncient air conditioner
    AncientBarrelA.pngAncient barrel
    Ancient bed.pngAncient bed
    RustedCarFrame north.pngAncient car frame
    ... further results

    Check.png Ex.png

    Name Stuff amount Work To Make Value/Textile
    Animal bed 40 400 1.525
    Animal flap 25 850 1.64
    Armchair 110 14,000 1.9545454545455
    Authority cap 25 1,500 1.72
    Bedroll 40 600 1.55
    Beret 35 4,000 1.9142857142857
    Blindfold 20 1,200 1.7
    Bowler hat 20 1,800 1.85
    Broadwrap 30 1,800 1.7333333333333
    Burka 60 4,000 1.7333333333333
    Button-down shirt 45 2,700 1.7111111111111
    Cape 80 16,000 2.225
    Ceremonial hood 20 2,000 2.25
    Corset 45 12,000 2.4666666666667
    Cowboy hat 25 1,800 1.76
    Double bedroll 85 1,100 1.5529411764706
    Drape 150 2,000 1.9333333333333
    Drum 30 800 3.6
    Duster 80 10,000 1.95
    Face mask 10 800 1.8
    Flophat 20 1,200 1.7
    Formal shirt 65 6,000 1.8307692307692
    Formal vest 45 12,000 2.4666666666667
    Headwrap 20 1,400 1.75
    Heavy bandolier 75 3,500 1.6666666666667
    Hood 50 6,000 1.94
    Jacket 70 7,000 1.8571428571429
    Kid pants 20 1,280 1.75
    Kid parka 40 6,400 2.075
    Kid romper 30 2,000 1.7333333333333
    Kid shirt 20 1,280 1.75
    Kid tribalwear 30 1,400 1.6666666666667
    Kneel pillow 25 2,400 1.84
    Kneel sheet 80 2,400 1.6125
    Ladies hat 50 6,000 1.94
    Pants 40 1,600 1.65
    Parka 80 8,000 1.8625
    Patchleather 50 900 0.03
    Prestige robe 100 20,000 2.2
    Robe 80 5,000 1.725
    Sandbags 5 180 1.62
    Sash 25 1,000 1.64
    Shadecone 25 1,800 1.76
    Slave body strap 70 7,000 1.8571428571429
    Slave collar 25 1,800 1.76
    T-shirt 40 1,600 1.65
    Tailcap 20 1,400 1.75
    Top hat 50 6,000 1.94
    Tribal headdress 50 6,000 1.94
    Tribalwear 60 1,800 1.6166666666667
    Tuque 20 1,200 1.7
    Veil 20 1,400 1.75
    CataphractArmor.png

    Cataphract armor

    A suit of heavy powered armor, built for maximum protection at the cost of mobility. Heavy layered plasteel-weave plates with solid ablative coatings stop all but the most well-aimed or powerful attacks. Neuro-memetic assistors prevent the suit's massive weight from immobilizing the wearer entirely, but the suit is still quite cumbersome. Armor like this is used by imperial cataphracts to break heavily fortified positions in frontal assaults when no other option is available.

    CataphractHelmet.png

    Cataphract helmet

    A heavily-armored high-tech helmet, with a solid plasteel-weave shell and indirect visual system for non-frontal view angles. It protects against all but the most powerful or luckily-aimed shots. Armor like this is used by imperial cataphracts to break heavily fortified positions in frontal assaults when no other option is available.

    PoweredArmor.png

    Marine armor

    A suit of powered armor. Layered plasteel-weave plates are very effective at stopping attacks, with few vulnerable joint sections. Neuro-memetic assistors allow a human to wear the armor and still move easily.
    Armor like this is often used by rapid-incursion space marines.

    PoweredArmorHelmet.png

    Marine helmet

    A marine armor helmet, with a built-in status computer and layered plasteel-weave plates. Armor like this is often used by rapid-incursion space marines.

    PrestigeCataphractArmor.png

    Prestige cataphract armor

    A suit of heavy powered armor, built for maximum protection at the cost of mobility. Heavy layered plasteel-weave plates with solid ablative coatings stop all but the most well-aimed or powerful attacks. Neuro-memetic assistors prevent the suit's massive weight from immobilizing the wearer entirely, but the suit is still quite cumbersome.
    Expensive and beautiful, prestige armor like this is usually made for those of high status. Embedded eltex threads also enhance the wearer's psychic sensitivity.

    PrestigeCataphractHelmet.png

    Prestige cataphract helmet

    A heavily-armored high-tech helmet, with a solid plasteel-weave shell and indirect visual system for non-frontal view angles. It protects against all but the most powerful or luckily-aimed shots.
    Expensive and beautiful, prestige armor like this is usually made for those of high status. Embedded eltex threads also enhance the wearer's psychic sensitivity.

    PrestigeMarineArmor.png

    Prestige marine armor

    A suit of powered armor. Layered plasteel-weave plates are very effective at stopping attacks, with few vulnerable joint sections. Neuro-memetic assistors allow a human to wear the armor and still move easily.
    Expensive and beautiful, prestige armor like this is usually made for those of high status. Embedded eltex threads also enhance the wearer's psychic sensitivity.

    PrestigeMarineHelmet.png

    Prestige marine helmet

    A marine armor helmet, with a built-in status computer and layered plasteel-weave plates.
    Expensive and beautiful, prestige armor like this is usually made for those of high status. Embedded eltex threads also enhance the wearer's psychic sensitivity.

    PrestigeReconArmor.png

    Prestige recon armor

    A suit of light partially-powered armor, designed to permit quick movement. Plasteel-weave plates block attacks without compromising mobility, and neuro-memetic assistors in the lower body allow a human to wear the armor and still move easily.
    Expensive and beautiful, prestige armor like this is usually made for those of high status. Embedded eltex threads also enhance the wearer's psychic sensitivity.

    PrestigeReconHelmet.png

    Prestige recon helmet

    A high-tech armored helmet with a built-in status computer and a protective plasteel-weave plate.
    Expensive and beautiful, prestige armor like this is usually made for those of high status. Embedded eltex threads also enhance the wearer's psychic sensitivity.

    ReconArmor.png

    Recon armor

    A suit of light partially-powered armor, designed to permit quick movement. Lightweight plasteel-weave plates block attacks without compromising mobility, and neuro-memetic assistors in the lower body allow a human to wear the armor and still move easily. Armor like this is often used by imperial scout troops and glitterworld police forces.

    ReconHelmet.png

    Recon helmet

    A high-tech armored helmet with a built-in status computer and a protective plasteel-weave plate. Armor like this is often used by imperial scout troops or glitterworld police forces.

    Shadecone.png

    Shadecone

    A conical woven hat. Good for keeping cool during long hours in the sun.



     Production Facility 1TypeType2
    HemopumpBuildingBiotech (Buildings)
    Wood floorFloor
    Peg legMedical ItemsBody Parts
    Electric stoveBuildingProduction
    Kneel pillowBuildingIdeology (Buildings)
    ... further results
     Health Scale
    Squirrel0.25
    Rat0.29
    Waste rat0.29
    Chicken0.35
    Duck0.35
    Snowhare0.4
    Guinea pig0.4
    Megascarab0.4
    Raccoon0.4
    Goose0.4
    Yorkshire terrier0.4
    Hare0.4
    Chinchilla0.4
    Boomrat0.4
    Cat0.42
    Monkey0.45
    Iguana0.5
    Cobra0.5
    Turkey0.6
    Tortoise0.6
    Boomalope0.65
    Toxalope0.65
    Capybara0.7
    Arctic fox0.7
    Fennec fox0.7
    Pig0.7
    Goat0.7
    Red fox0.7
    Gazelle0.7
    Wild boar0.7
    Sheep0.7
    Alphabeaver0.7
    Clawer0.7
    Cassowary0.8
    Lynx0.8
    Carrier0.8
    Woodmaker0.8
    Medicinemaker0.8
    Berrymaker0.8
    Gaumaker0.8
    Immature dryad0.8
    Ibex0.85
    Emu0.9
    Deer0.9
    Barkskin0.9
    Timber wolf0.99
    Arctic wolf0.99
    Ostrich1
    Labrador retriever1
    Alpaca1
    Human1
    Husky1.05
    Panther1.3
    Cougar1.3
    Warg1.4
    Donkey1.45
    Cow1.5
    Yak1.5
    Dromedary1.6
    Spelopede1.7
    Horse1.75
    Muffalo1.75
    Bison1.75
    Elk1.9
    Caribou2
    Polar bear2.5
    Megaspider2.5
    Grizzly bear2.5
    Rhinoceros3.5
    Megasloth3.6
    Elephant3.6
    Thrumbo8

    Megascarab, Spelopede

    Agrihand, Apocriton, Auto charge turret, Auto inferno turret, Auto mortar, Centipede, Centipede blaster, Centipede burner, Centipede gunner, Centurion, Cleansweeper, Constructoid, Diabolus, Fabricor, Lancer, Legionary, Lifter, Megascarab, Megaspider, Militor, Mini-slugger turret, Paramedic, Pikeman, Scorcher, Scyther, Spelopede, Termite, Tesseron, Tunneler, War queen, War urchin


    Airwire headset, Array headset, Authority cap, Beret, Blindfold, Bowler hat, Broadwrap, Burka, Button-down shirt, Cape, Ceremonial hood, Coronet, Corset, Cowboy hat, Crown, Duster, Face mask, Flophat, Formal shirt, Formal vest, Gas mask, Headwrap, Heavy bandolier, Hood, Jacket, Kid pants, Kid parka, Kid romper, Kid shirt, Kid tribalwear, Ladies hat, Pants, Parka, Prestige robe, Ritual mask, Robe, Sash, Shadecone, Slave body strap, Slave collar, Slicecap, Stellic crown, T-shirt, Tailcap, Top hat, Torture crown, Tribal headdress, Tribalwear, Tuque, Visage mask


    Airwire headset, Array headset, Authority cap, Beret, Blindfold, Bowler hat, Broadwrap, Burka, Button-down shirt, Cape, Ceremonial hood, Coronet, Corset, Cowboy hat, Crown, Duster, Face mask, Flophat, Formal shirt, Formal vest, Gas mask, Headwrap, Heavy bandolier, Hood, Jacket, Kid pants, Kid parka, Kid romper, Kid shirt, Kid tribalwear, Ladies hat, Pants, Parka, Prestige robe, Ritual mask, Robe, Sash, Shadecone, Slave body strap, Slave collar, Slicecap, Stellic crown, T-shirt, Tailcap, Top hat, Torture crown, Tribal headdress, Tribalwear, Tuque, Visage mask


    Animal bed, Animal flap, Animal sleeping box, Animalist slab (broad), Animalist slab (medium), Armchair, Art bench, Authority cap, Autobong, Autodoor, Axe, Baby decoration, Barricade, Bed, Bedroll, Beret, Billiards table, Blackboard, Blindfold, Bonsai pot, Bowler hat, Brazier, Breach axe, Broadwrap, Burka, Butcher table, Button-down shirt, Cape, Ceremonial hood, Chess table, Club, Column, Coronet, Corset, Cowboy hat, Crib, Crown, Darklight brazier, Dining chair, Door, Double bed, Double bedroll, Drape, Dresser, Drug lab, Drum, Duster, Egg box, Electric crematorium, Electric tailor bench... further results



    | format = ul

    Armor Table[edit]

    Armor - Insulation -
    Name Sharp Blunt Heat Heat Cold Coverage Occupies Skin Occupies Middle Occupies Shell Occupies Head Value Silver
    Cataphract armor Cataphract armor 120 50 60 12 36 Torso, Neck, Left Shoulder, Left Arm, Right Shoulder, Right Arm, Left Leg, Right Leg Ex.png Check.png Ex.png Ex.png 3,120

    Focus types lore[edit]

       Dignified: This can be used by psycasters with Empire royal titles. They meditate on meditation thrones, and gain more focus for more grand and dignified thronerooms. This is part of a shift in emphasis for the Empire, somewhat away from the pampered noble image, and more towards the quasi-religious psychic order aspect that they’ve always had. You’ll note that this kind of meditation is a direct replacement for the old ’authority’ need that your titled pawns would have. Now, instead of sitting on the throne to boost their own ego, they do it to meditate and regain psyfocus. The throneroom is a social gathering place, but it is also a meditation temple expressing deep traditions of an honor-bound culture.
       Natural: This focus type is used by those with tribal childhood backstories - whether you started as a tribal faction, or simply recruited someone with a tribal backstory. Natural meditation foci all need to be in nature - they lose their power if there are artifical structures too close by. The concept here is that they want to go away from people and do a psychic practice by communing with the stillness and eternity of the natural world.
       The most important meditation focus for the natural focus is the anima tree. One of these unique trees spawns on every map with a biome where it’s at all feasible. The tree glows with bioluminescent micro-organisms and has a connection with the surrounding psychic field. Anima trees are powerful foci for building up psyfocus, but also serve another purpose - they can actually upgrade your psycasters. When meditated to, the anima tree slowly develops anima grass around its base. Once enough is grown, you can send someone to link with the tree through a tribal ritual and gain a new level of psylink. This gives a reason to have lots of people meditate to the tree sometimes - possibly even the whole tribe - to grow the grass faster. Anima trees are not vulnerable to toxic fallout and animal will respect them and not eat them (except the jerk alphabeavers). If it’s destroyed, a new one will spawn some time later.
       Besides anima trees, you can also build nature shrines or acquire ancient animus stones and place them in nature to meditate to them. These won’t give new psylink levels like the tree, but it can be useful if you’re on an ice sheet and there is no tree, or you feel you want a meditation focus in a specific spot (though they still lose power if too close to artificial buildings). Raiders won’t see or attack the hidden nature shrines and animus stone.
       Morbid: This focus type is used by those with certain traits like psychopath, cannibal, or blood list. They draw psyfocus by meditating on death. To that end, graves and sarcophagi are a meditation focus for them. This kind of meditation is more powerful with a corpse inside the grave, and even more powerful if the corpse is related to the meditator.
       Minimal: This focus type is used by ascetics. They want the absolute minimum, so they meditate to blank walls. It’s a powerful type of meditation, but only ascetics can use it, and they can’t use some other types.
       Artistic: This type of meditation is usable by most people. The psycaster will meditate to art. Higher-quality art builds psyfocus faster. This kind of focus object is very accessible, but not quite as powerful as other methods.
       The above all means that the Empire no longer needs to have laws against psychic powers - so they don’t. If you want to be tribal psychics drawing power from the anima tree, while being friendly with the Empire, you can. The Empire also no longer tries to prevent anyone from using bladelink weapons (renamed to persona weapons), again, simply because it wasn’t worth restricting players this way. Such weapons are still very hard to get, so if you get one, use it.
    


    Marine armor test[edit]

    VS SHARP ONLY, too wordy to put in as is.

    Compared a flak vest and duster, the marine armor offers strictly superior protection to the arms and legs when all items are the same quality, regardless of duster material. The interactions of two layers are dictated by the games Armor Rating calculations, and the result is that marine armor provides torso, neck and shoulders protection dependent on the quality and materials of the items compared.

    • All items of Awful Quality: Marine armor is comparable or superior to a devilstrand duster and flak vest for all weapons, and significantly inferior to both hyperweave and thrumbofur duster and flak pairings for all but the highest AP weapons in the game.
    • All items of Poor Quality: Marine armor is comparable to a devilstrand duster and flak vest and significantly inferior to both hyperweave and thrumbofur duster and flak pairings for all but the highest AP weapons in the game.
    • All items of Normal Quality: Marine armor is superior to a devilstrand duster and flak vest and significantly inferior to both hyperweave and thrumbofur duster and flak pairings for all weapons in the game.
    • All items of Good Quality: Marine armor is superior to a devilstrand duster and flak vest and comparable to both hyperweave and thrumbofur duster and flak pairings for all weapons in the game.
    • All items of Excellent Quality: Marine armor is significant superior to a devilstrand duster and flak vest and superior to both hyperweave and thrumbofur duster and flak pairings for all weapons in the game.
    • All items of Masterwork or Legendary Quality: Marine armor is significant superior to a devilstrand, hyperweave and thrumbofur duster and flak pairings for all weapons in the game.

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    Research[edit]

    Name Description Base cost Industrial start cost Tribal start cost Required Research Required Research Bench & Addon
    Complex clothing Tailor complicated garments like pants, dusters, and cowboy hats.
    The following are unlocked by this research:
     Image
    Bowler hatBowlerHat.png
    Button-down shirtButton-Down Shirt.png
    Cowboy hatCowboyHat.png
    DusterDuster.png
    Electric tailor benchTable tailor electric north.png
    Face maskClothMask.png
    FlophatFlophat.png
    Hand tailor benchTable tailor hand north.png
    Heavy bandolierHeavyBandolier.png
    JacketJacket.png
    Kid pantsKidPants.png
    Kid parkaKidParka.png
    Kid romperKidRomper.png
    Kid shirtKidShirt.png
    PantsPants.png
    ParkaParka.png
    SashSash.png
    ShadeconeShadecone.png
    T-shirtT-Shirt.png
    TailcapTailcap.png
    TuqueTuque.png
    600 600 [B] 900 None Simple
    Complex clothing Tailor complicated garments like pants, dusters, and cowboy hats.

    The following are unlocked by this research: Bowler hat, Button-down shirt, Cowboy hat, Duster, Electric tailor bench, Face mask, Flophat, Hand tailor bench, Heavy bandolier, Jacket, Kid pants, Kid parka, Kid romper, Kid shirt, Pants, Parka, Sash, Shadecone, T-shirt, Tailcap, Tuque

    600 600 [B] 900 None Simple
    Complex clothing Tailor complicated garments like pants, dusters, and cowboy hats.

    The following are unlocked by this research: Bowler hat, Button-down shirt, Cowboy hat, Duster, Electric tailor bench, Face mask, Flophat, Hand tailor bench, Heavy bandolier, Jacket, Kid pants, Kid parka, Kid romper, Kid shirt, Pants, Parka, Sash, Shadecone, T-shirt, Tailcap, Tuque

    600 600 [B] 900 None Simple
    Complex clothing Tailor complicated garments like pants, dusters, and cowboy hats.

    For a full list of what is unlocked by this research see here.

    600 600 [B] 900 None Simple
    Complex clothing Tailor complicated garments like pants, dusters, and cowboy hats. 600 600 [B] 900 None Simple

    Reminder[edit]

    This is the inline text

    abbr in it.