User:DuskTheUmbreon

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Revision as of 23:58, 5 July 2023 by DuskTheUmbreon (talk | contribs) (Noting some ideas I've had floating around.)
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Hewwo!

I'm Dusk, an Umbreon. I occasionally fix small details on wikis.

Please yell at me if I break your formatting so that I know how to not break it next time.

Test Broken Link

Below I've dumped various things I don't want to lose (or want fact checked first) and I'm not really sure where/how to add it to the wiki. Might need formatting or tone adjustments as well.

Boomalope math

Math rounded down to (hopefully) account for various inefficiencies:

Rice in hydroponics provides about .15 nutrition per day per tile. Boomalopes require .86 per day per lope, so that's ~6 tiles per lope.

A single greenhouse (ignoring heat) consumes an average of 3275 w/d, and has 96 tiles. This means a single greenhouse can feed 16 boomalopes per day.

Each boomalope powers 2.4 generators per day. That means each greenhouse powers 38 generators. Each generator provides 1kw, so all 16 lopes provide 38000w/d.

So that means 1 greenhouse feeds 16 lopes powers 11.6 greenhouses. The .6 will likely feed into the heat for the base.


Should be fact checked and account for extreme temperatures

Ideal organ farming

Hypothetical way to get all the organs from every prisoner:

1: Have a sang implant sang genes into a prisoner 2: Harvest that prisoner's organs 3: Have the deathresting prisoner implant into a new prisoner/slave 4: Harvest the prisoner/slave's organs Each time, the fully-harvested prisoner will die, but you'll always get a new sang regardless because, ya know, you've put the genes into a new prisoner


Needs fact checking - this works in my head but I've rarely had sanguophages so I need someone to test that it actually works properly.