Difference between revisions of "User:Aazard"

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== Maker Of: ==
 
== Maker Of: ==
  
<big>'''Oddity Related To My Mod:'''</big>
+
<big>'''Oddity Related To My Mod:'''</big> '''Note on "Slave Suppression" and "Weapons":'''  
 
 
'''Note on "Slave Suppression" and "Weapons":'''  
 
  
 
Weapons in proximity (0,25 modifier) triggers when a weapon is equipped or within 6 tiles in the same room as the slave. Weapons outdoors are ignored entirely. '''Beer and Wood (?yes/no?)''' are considered also considered a weapon. If you want to make sure weapons are out of range you can test it with a column. The easiest way to handle weapons is to make a stockpile for them in a seperate room.
 
Weapons in proximity (0,25 modifier) triggers when a weapon is equipped or within 6 tiles in the same room as the slave. Weapons outdoors are ignored entirely. '''Beer and Wood (?yes/no?)''' are considered also considered a weapon. If you want to make sure weapons are out of range you can test it with a column. The easiest way to handle weapons is to make a stockpile for them in a seperate room.

Revision as of 03:06, 26 November 2021

Hater of empty info boxes

Verbosity, odd grammar, supposition & a lack of correct spelling are tools of my trade

To Do:

  • Body Modification: For Fun & Profits Guide.
  • Body Modification: A Cruel Tyrant Slaver's Guide.
  • Slave "Care & Feeding" Optimization (Done, Polishing & Double checking before submitting).
  • Prisoner "Care & Feeding" Optimization (Done, Polishing & Double checking before submitting).
  • A Guide To War Crimes, On The Rim, OR "How I Cured Cancer" (Excerpts, "Letters; From The Rim" - Aazard, Rouge Scholar).
  • Optimized Progression; Lost Tribe (Done, Polishing & Double checking before submitting).
  • Min/Max Ideology Customizations (Done, Polishing & Double checking before submitting).
  • Max Difficulty Scenario/Ideology Possible (Blind + Guilty + Cannibal + Raider's or Proselytizer's?).
  • No Research Lost Tribe Guide. Plus Lost Tribe + Cannibal + Tree Connection/Desire + Animal personhood + Rancher + No Research + Sea Ice: Guide (How to fail the "best"?).
  • Optimized selections of gear by "pawn role": Clothing, Armor, Utility and Weapon.
  • Oddities, Stuff with no "practical" use. An example would be the "Crown" headgear.
  • Oddities, Stuff that "doesn't exist". An example would be a sharp classed slave "safe" weapon.

Maker Of:

Oddity Related To My Mod: Note on "Slave Suppression" and "Weapons":

Weapons in proximity (0,25 modifier) triggers when a weapon is equipped or within 6 tiles in the same room as the slave. Weapons outdoors are ignored entirely. Beer and Wood (?yes/no?) are considered also considered a weapon. If you want to make sure weapons are out of range you can test it with a column. The easiest way to handle weapons is to make a stockpile for them in a seperate room.

File:RimPy OLGqJEVU9s.png
RimPy Mod Info Window Capture, for "Slave Shiv", needs updated image
File:Rimworld Slave Shive NEW.png
Rimworld Slave Shive NEW
  • Slave Shiv - Appears in game as "Wooden Shiv" A "slave safe" sharp weapon (equal to using wood): 1x wood, 500 tick to make, Craft skill 0, Made at Crafting Spot (or better).
  • 5 DPS/7.5% AP (normal quality), 3 attacks: 2x sharp "blade/cut" and 1x blunt "handle/bash" (oddities of rounding, the closest average to 5.0DPS is 5.03DPS).
  • FAST LOOK: Cuts, Fast (1sec), Has blunt attack option with LOW AP, Higher AP on the "blade" (counterintuitive: simulating a thrush, not a slash...its wood), Single Stuff as "wooden", Has Quality Levels.
  • Has quality levels, Awful to Legendary. Even a Legendary Wooden Shiv pales in comparison to a steel knife (or wooden ikwa), although is competitive with the DPS of the non-jade stone & wooden clubs, but only at higher quality levels of "Excellent" (rough par) and above (fractions of a single DPS more).
  • Dismemberment Capable?: Maybe a toe or a finger, It COULD also remove an eye or nose if lucky, but past that....its not going to remove a hand or decapitate someone in "one shot".
  • Unpublished Mod, in testing, but appears finished. I am not an owner of Rimworld via Steam, so I have no Workshop access to upload (looking for an "above board" workaround).

Lignin is removed from the wood by soaking it in a solution containing sodium hydroxide (also known as lye) and sodium sulphite (occurs naturally during organic fermentation), before boiling the solution at 100°C for a few hours. They then squished the remaining cellulose fibers together at a pressure of 20 megapascals (2900.75psi, or equal to a 50kg woman in high heel shoes, who produces 3000psi standing still) for 6 hours before drying them at around 100°C to produce hardened wood.

Lye + Fermented grass, & A Weighted pressing....All beside a Camp fire, Plus a "rubbing stone" to fashion the edge, are all that are needed (including IRL).

The resulting wood can be fashioned into an edge capable of slicing though an aluminum can.

The entire process, including the fashioning of the edge, can take place inside as little as 8 hours (depending on the skill and experience of the crafter).

Note: IRL, as a youth, I was involved in paramilitary training, I have produced such a tool, in the bush, with access to only "natural tools" & apple cider vinegar. These are a common "survivalist" tool also, and are often cited as a "primary asset".