Editing User:Aazard

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* '''Cotton, Wool''' (minus megasloth wool) are mentioned as base materials for "every day slave" & prisoner gear. '''Plain leather''' is mentioned as a base leather, for "starter" gear. '''Wood''' is mentioned for use on starter gear if possible.
 
* '''Cotton, Wool''' (minus megasloth wool) are mentioned as base materials for "every day slave" & prisoner gear. '''Plain leather''' is mentioned as a base leather, for "starter" gear. '''Wood''' is mentioned for use on starter gear if possible.
 
* '''"Noble: Melee Piercer" & "Noble: Melee Blunt"''' melee suggestions given
 
* '''"Noble: Melee Piercer" & "Noble: Melee Blunt"''' melee suggestions given
* Ranged weapon selections are in consideration of using '''"Noble: Short Shots"''', but are very applicable to most playthroughs, as the Heavy SMG and Chain Shotgun are top tier, while the auto pistol is without peers, as a secondary side arm. The main loss, in the infographic, is the need to use a Charged lance is a lesser utility Sniper Rifle.
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* Ranged weapon selections are in consideration of using '''"Noble: Short Shots"''', but are very applicable to most playthroughs, as the Heavy SMG and Chain Shotgun are top tier, while the auto pistol is without peers. The main loss, in the infographic, is the need to use a Charged lance is a lesser utility Sniper Rifle.
  
 
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