Editing Uranium slug turret
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[[File:Large turret explosion radius.png|thumb|center|Radius of uranium slug turret explosion. Note the slight offset from the 'true' center of the turret.]] | [[File:Large turret explosion radius.png|thumb|center|Radius of uranium slug turret explosion. Note the slight offset from the 'true' center of the turret.]] | ||
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+ | === Graphs === | ||
+ | {| class="wikitable" | ||
+ | |- | ||
+ | ! {{Hover title|link=no|dotted=yes|DPS taking into account both weapon accuracy and pawn/turret accuracy|True DPS}} over Range | ||
+ | |- | ||
+ | | {{Weapon Iterated DPS Chart|Uranium slug cannon|Normal|0.98}} | ||
+ | |} | ||
== Analysis == | == Analysis == | ||
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Due to their impracticality, uranium slug turrets are relegated to the late-game / end-game, where the uranium cost is no longer an issue. It performs great against high-armor targets from far away. Since uranium turrets are most accurate from far away, you'll want to design any [[killbox]]es around that fact. Give space to place your turrets, but place them out of line of your colonists to avoid [[friendly fire]]. Also, due to their range, uranium turrets remain effective outside of a killbox. | Due to their impracticality, uranium slug turrets are relegated to the late-game / end-game, where the uranium cost is no longer an issue. It performs great against high-armor targets from far away. Since uranium turrets are most accurate from far away, you'll want to design any [[killbox]]es around that fact. Give space to place your turrets, but place them out of line of your colonists to avoid [[friendly fire]]. Also, due to their range, uranium turrets remain effective outside of a killbox. | ||
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== Version history == | == Version history == |