Editing Triple rocket launcher
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− | {{ | + | <onlyinclude> |
− | | name = Triple rocket launcher | + | {{infobox main|weapon| |
− | | image = Triple rocket launcher | + | |name = Triple rocket launcher |
− | | description = A single-use rocket launcher that fires | + | |image = TripleRocketLauncher.png|Triple rocket launcher |
− | | type = Equipment | + | |description = "A single-use rocket launcher that fires 3 projectiles in quick succession." |
− | | type2 = Weapons | + | |type = Equipment |
− | + | |type2 = Weapons | |
− | | class = | + | |class = Modern |
− | | | + | |damage = 40 |
− | | | + | |range = 40 |
− | | | + | |accuracy = 60%-80%-92%-88% |
− | | | + | |accuracyTouch = 60 |
− | | | + | |accuracyShort = 80 |
− | | | + | |accuracyMedium = 92 |
− | | | + | |accuracyLong = 88 |
− | | mode = Single-Use | + | |mode = Single-Use |
− | | burst = 3 | + | |burst = 3 |
− | | burstTicks = 20 | + | |burstTicks = 20 |
− | | handling = Normal | + | |handling = Normal |
− | | warmup = | + | |warmup = 300 |
− | | cooldown = 270 | + | |cooldown = 270 |
− | | velocity = 50 | + | |velocity = 50 |
− | | missRadius = 2. | + | |missRadius = 2.0 |
− | | blastRadius = 3. | + | |blastRadius = 3.0 |
− | | | + | |sell = {{icon|silver|1000}} |
− | | | + | |DPS = DPS |
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}} | }} | ||
− | + | </onlyinclude> | |
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− | + | Single use like its cousin, the [[Doomsday rocket launcher]]. It takes a half-second longer to aim, and has a drastically lower blast radius compared to the Doomsday, but makes up for it all by having a barrage of 3 rockets. | |
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− | + | 'Heavy mercenary' raiders are typically encountered later on in the game, and they are the raiders which are found equipped with Triple Rocket Launchers - and rarely Doomsday Rocket Launchers. Regardless; enemies with triple rocket launchers are a major threat to your colony as they can handily kill multiple colonists if clustered, along with causing moderate collateral damage, and should be a priority target immediately. | |
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− | + | Once fired it will not stop until all three rockets are fired, even if the target is dead. | |
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− | + | {{nav|weapon|wide}} | |
− | + | [[Category:Weapons]] | |
− | + | [[Category:Equipment]] | |
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