Editing Toxic needle gun

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== Analysis ==
 
== Analysis ==
The toxic needle gun has a range of 44.9 tiles, matching a [[sniper_rifle|sniper rifle]]. Compared to a sniper, the toxic needle gun is more dangerous: it deals the same damage per shot, has 3% less [[Apparel#Calculation|armor penetration]], and fires faster.
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The toxic needle gun has a range of 44.9 tiles, matching a [[sniper_rifle|sniper rifle]]. Compared to a sniper, it deals the same damage per shot, has 3% less [[Apparel#Calculation|armor penetration]], and fires faster.
  
The toxic needle gun is highly likely to deal full damage through mid-tier armor such as [[Flak_jacket|flak jackets]], [[Flak_helmet|flak helmets]], normal quality [[duster]]s, and neolithic options such as the [[war_mask|war mask]]. [[Flak vest]]s offer decent protection - a normal [[quality]] vest offers a 32.5% chance of negating its damage.
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The Toxic Needle Gun is highly likely to deal full damage through mid-tier armor such as [[Flak_jacket|flak jackets]], [[Flak_helmet|flak helmets]], normal quality [[duster]]s, and neolithic options such as the [[war_mask|war mask]]. [[Flak_vest|Flak Vests]] of normal quality offer decent protection- offering a 32.5% chance of negating damage from the Toxic Needle Gun.
  
With each [[Apparel#Calculation|unmitigated]] shot increasing severity by up to {{#expr:{{P|Damage Base}}* 0.65}}%, the accumulation of [[Toxic_buildup|Toxic Buildup]] is not as immediate of a threat as the damage itself. However, care should be taken to avoid pawns reaching moderate or worse levels of Toxic Buildup. Vomiting is a potentially deadly side effect, and the [[Consciousness]] loss can directly kill a pawn before they would die from thieir wounds.
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With each [[Apparel#Calculation|unmitigated]] shot increasing severity by {{#expr:{{P|Damage Base}}* 0.65}}%, the accumulation of [[Toxic_buildup|Toxic Buildup]] is likely to be less immediately pressing than the wounds inflicted by the gun itself, but care should be taken to avoid pawns reaching moderate or worse levels of Toxic Buildup. Vomiting is a potentially deadly side effect while fighting an apocriton, and the increasing [[consciousness]] loss can lead to deaths well before a pawn would die from damage.
  
 
{{Weapon Stats Table}}
 
{{Weapon Stats Table}}

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