Editing Tortoise

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 17: Line 17:
 
|eggtime = 6.66
 
|eggtime = 6.66
 
|eggs_unfertilized = false
 
|eggs_unfertilized = false
|combatPower = 70
 
 
|bodysize = 0.5
 
|bodysize = 0.5
 
|healthscale = 0.6
 
|healthscale = 0.6
Line 46: Line 45:
 
|livesin_tropicalswamp = 0.5
 
|livesin_tropicalswamp = 0.5
 
}}
 
}}
{{info|'''Tortoises''' are crawling omnivores which live in the moderate climates of the [[temperate forest]] and [[temperate swamp]], and the sweltering humidity of the [[tropical rainforest]] and [[tropical swamp]].}}
+
{{info|'''Tortoises''' are crawling omnivores which live in the moderate climates of the [[temperate forest]] and [[temperate swamp]], and the sweltering humidity of the [[tropical rainforest]] and [[tropical swamp]]. Its thick shell gives it 35% blunt damage resistance and 50% sharp damage resistance. Their small body size, built-in armor, and moderate health means that a hunter will need several shots to take one down.}}
 +
 
 +
They can often be seen engaging predators in fighting, and unlike other prey animals, they can emerge victorious.
  
 
== Analysis ==
 
== Analysis ==
Tortoises are the single best animal for meat : nutrition input, or ''nutrition efficiency''. This is due to their remarkably low hunger rate. A tortoise farm can also produce a lot of leather. However, tortoises are not [[pen animal]]s. They must be re-tamed every  {{#expr:12 - 6*{{P|Wildness}} round 2}} days, or carefully slaughtered just before they become un-tame, which requires a lot of micromanagement. Players may prefer to ranch animals like the [[ibex]] and [[horse]], as they do not require nearly as much work to farm.
+
When slaughtered, a tortoise yields {{#vardefineecho:baby_meat|{{Meat Leather Curve|{{#expr:{{P|Body Size}}*0.2*140}}}}}} meat and {{Meat Leather Curve|{{#expr:{{P|Body Size}}*0.2*40}}}} [[lizardskin]] as a baby; {{Meat Leather Curve|{{#expr:{{P|Body Size}}*0.5*140}}}} meat and {{Meat Leather Curve|{{#expr:{{P|Body Size}}*0.5*40}}}} lizardskin as a juvenile; or {{Meat Leather Curve|{{#expr:{{P|Body Size}}*140}}}} meat and {{Meat Leather Curve|{{#expr:{{P|Body Size}}*40}}}} lizardskin as an adult.
  
===Nutrition===
+
Tortoises do not lay unfertilised eggs, and as their [[Tortoise egg (fert.)|fertilised eggs]] only provide {{Q|Tortoise egg (fert.)|Nutrition}} nutrition compared to the {{#expr:{{#var:baby_meat}}*0.05}} nutrition of the butchered baby tortoise, they should always be allowed to hatch.
When slaughtered, a tortoise yields {{#vardefineecho:baby_meat|{{Meat Leather Curve|{{#expr:{{P|Body Size}}*0.2*140}}}}}} meat and {{Meat Leather Curve|{{#expr:{{P|Body Size}}*0.2*40}}}} [[lizardskin]] as a baby; {{Meat Leather Curve|{{#expr:{{P|Body Size}}*0.5*140}}}} meat and {{Meat Leather Curve|{{#expr:{{P|Body Size}}*0.5*40}}}} lizardskin as a juvenile; or {{Meat Leather Curve|{{#expr:{{P|Body Size}}*140}}}} meat and {{Meat Leather Curve|{{#expr:{{P|Body Size}}*40}}}} lizardskin as an adult. 1 meat is worth 0.05 nutrition. A tortoise's [[Tortoise egg (fert.)|fertilized egg]] only provides {{Q|Tortoise egg (fert.)|Nutrition}} nutrition, compared to the {{#expr:{{#var:baby_meat}}*0.05}} of a butchered baby. Therefore, a tortoise should always be allowed to hatch.
 
  
An adult tortoise consumes {{P|Real Hunger Rate}} nutrition per day, and a fertilized female creates an average of {{#expr: {{P|Eggs Per Clutch Average}}/{{P|Egg Laying Interval}} round 2}} offspring per day.
+
An adult female tortoise consumes {{P|Real Hunger Rate}} nutrition per day. If her offspring are slaughtered immediately, a female tortoise produces {{#expr:{{Meat Production|{{PAGENAME}}|baby}} round 2}} nutrition of meat per day, giving a nutrition efficiency of {{#expr:{{Meat Production|{{PAGENAME}}|baby}}/{{P|Real Hunger Rate}} round 3}}. If the offspring are allowed to grow to adulthood before they are slaughtered, they will consume an additional {{#expr:{{Nutrition Consumption|{{PAGENAME}}|adult}} - {{P|Real Hunger Rate}} round 2}} nutrition per day, but will instead yield {{#expr:{{Meat Production|{{PAGENAME}}|adult}} round 2}} nutrition per day as they are slaughtered, resulting in a nutrition efficiency of {{#expr:{{Meat Production|{{PAGENAME}}|adult}}/{{Nutrition Consumption|{{PAGENAME}}|adult}} round 3}}. When considering a population of equal numbers of male and female tortoises, these nutrition efficiencies fall to {{#expr:{{Meat Production|{{PAGENAME}}|baby|1|1}}/{{Nutrition Consumption|{{PAGENAME}}|baby|1|1}} round 3}} for baby slaughter and {{#expr:{{Meat Production|{{PAGENAME}}|adult|1|1}}/{{Nutrition Consumption|{{PAGENAME}}|adult|1|1}} round 3}} for adult slaughter.
* When offspring are slaughtered as babies, a female tortoise will produce {{#expr:{{Meat Production|{{PAGENAME}}|baby}} round 2}} nutrition of meat per day, giving a potential nutrition efficiency of {{%|{{Meat Production|{{PAGENAME}}|baby}}/{{P|Real Hunger Rate}} round 3}}.
 
* If the offspring are allowed to grow to adulthood, they will consume an additional {{#expr:{{Nutrition Consumption|{{PAGENAME}}|adult}} - {{P|Real Hunger Rate}} round 2}} nutrition per day, but will instead yield {{#expr:{{Meat Production|{{PAGENAME}}|adult}} round 2}} nutrition per day as they are slaughtered, resulting in a potential nutrition efficiency of {{%|{{Meat Production|{{PAGENAME}}|adult}}/{{Nutrition Consumption|{{PAGENAME}}|adult}} round 3}}.
 
This does not consider the food required of male tortoises. A female:male ratio of {{#vardefineecho:femaleratio|{{#expr: 2/3*24*{{P|Egg Laying Interval}}/{{P|Mate Mtb Hours}}}}}}:1 reaches an optimal [[Animals#Mating|fertilization rate]]. With this ratio of tortoises, you reach a "true" nutrition efficiency of {{%|{{Meat Production|{{PAGENAME}}|Adult|{{#var:femaleratio}}|1 round 2}}/{{Nutrition Consumption|{{PAGENAME}}|Adult|{{#var:femaleratio}}|1}} round 3}}. For reference, the next best animal, the [[chicken]], has a nutrition efficiency of {{%|{{Meat Production|Chicken|Baby|2}}/{{Nutrition Consumption|Chicken|Baby|2|1}} round 3}}, after considering their female:male ratio. Chickens do not produce leather. The next best animal that produces leather is the [[ibex]].
 
  
 
Some care must be used when managing tortoise eggs, as tortoises themselves are omnivorous and do not seem to discriminate against eating their unhatched young. Make use of restriction zones and hauling labor to pull freshly laid eggs away from animal pens and into safe hatcheries to maximize yield.
 
Some care must be used when managing tortoise eggs, as tortoises themselves are omnivorous and do not seem to discriminate against eating their unhatched young. Make use of restriction zones and hauling labor to pull freshly laid eggs away from animal pens and into safe hatcheries to maximize yield.
  
=== Combat ===
+
While tortoises are the single most nutritionally efficient animal in the game, they are not blocked by fences and so require taming upkeep every {{#expr:12 - 6*{{P|Wildness}} round 2}} days. This can potentially be worked around by slaughtering the tortoises just as they would lose their tameness, but this might require heavy micromanagement.
Turtles are poor animals for combat. They do little damage, and due to their low health scale, they aren't durable, either. Turtles can occasionally be seen beating much larger predators, such as [[lynx]] and [[cougar]]s. This isn't because tortoises are great at combat, but rather a consequence of RimWorld's combat RNG. [[Armor]] has a chance to completely negate damage, so turtles have a higher-than-usual chance to win. And if a tortoise loses, you usually won't see their corpse (it'll be consumed right away).
 
  
Because of their low damage and high-ish armor, turtles can be used to train the Melee and Medical skills. A well-armored colonist can land many melee blows on a tortoise without much risk. This trains their Melee skill. A doctor can tend to the colonist's and turtle's wounds, which trains Medical. Rinse and repeat a few times until the poor beast finally dies. Note that beating up human [[prisoner]]s is even less of a risk (prisoners do not fight back).
+
== Taming ==
 +
Tortoises are fairly easy to tame. Tortoise ranching can be a rewarding experience as maintenance costs are low and fresh females can be constantly recruited in the right biomes. Though they will not explode into a dwarf fortress "2cat" style of overpopulation in the same way a few [[chicken]]s can manage to, players can still build up large tortoise farms and use them as a steady source of income.  
  
As [[manhunter]]s, tortoises are trivial to deal with, due to their slow speed. If you have any sort of ranged weapon, [[kiting]] tactics can be used to easily defeat a tortoise pack. Even if you don't have a ranged weapon, you could run to the nearest [[door]] and close it.
+
Alternatively they can be raised for doctors to train medical skills by euthanizing and/or for training the melee skill. Because of the creature's armor and low damage output, a [[plate armor|well-armored]] colonist can land many blows without much risk, quickly raising the melee skill substantially. One strategy is to allow warriors needing training in melee to fight, (but not kill) the animal, then for doctors to mend the creature's wounds, allowing them to train their skill, too. Rinse and repeat a few times until the poor beast has been tenderized enough to be given to the cooks for a nutritious final disposition.
  
 
== Training ==
 
== Training ==
Line 81: Line 78:
 
| {{Apparel Protection Chart|set1name= {{P|Name}} {Sharp) | set1armor1={{P|Armor - Sharp}} | set2name= {{P|Name}} {Blunt) | set2armor1={{P|Armor - Blunt}}  }}
 
| {{Apparel Protection Chart|set1name= {{P|Name}} {Sharp) | set1armor1={{P|Armor - Sharp}} | set2name= {{P|Name}} {Blunt) | set2armor1={{P|Armor - Blunt}}  }}
 
|}
 
|}
 
== Gallery ==
 
<gallery>
 
Tortoise east.png|Tortoise facing east
 
Tortoise north.png|Tortoise facing north
 
Tortoise south.png|Tortoise facing south
 
Dessicated tortoise east.png|Tortoise decaying
 
</gallery>
 
  
 
== Version history ==
 
== Version history ==

Please note that all contributions to RimWorld Wiki are considered to be released under the CC BY-SA 3.0 (see RimWorld Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 2 hidden categories: