Topic on Talk:List of Player-created Pawns

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  1. On sortability-per-faction: I personally feel these take up too much horizontal space for something I see as less useful (so I can... what, see which player-pawns I might be able to collect from a given faction I suppose?), but if it's preferred by the wiki admins and mods, I can redesign the faction spawn list to be more like the existing backstory pages. Admittedly my fuss over horizontal space might only be because I admin a wiki that sees majority mobile traffic. 😅
  2. On Ideology roles: I'm not sure there are enough instances of these to be interesting? But the data was there, and I reclaimed space from the faction spawn tags, so I added it...
  3. On separate child spawn tags: While it's relatively rarer for the child backstories to have any spawnable factions/roles, sometimes they do, and sometimes they differ from the adult tags. Currently I've set the table up as an "or" situation - if either the child or adult backstory had a given faction/role spawn tag, I included it. It felt messy to me to split them, but only sometimes, on the chance you find a child with a solidbio. But I could probably rework this if desired.
  4. On the header info: I think my wording could be clearer, since you can still buy the name-in-game package but not new solidbios. I was trying not to overexplain a mechanic that users aren't likely looking for if they stumble into this page, but I wonder if it needs a massage.
  5. Any other suggestions? (Get in while I still understand how my script works... lol)

--Harmonea (talk) 16:48, 2 December 2023 (UTC)