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|- id="BPT thorax"
 
|- id="BPT thorax"
 
! [[#Thorax|Thorax]]
 
! [[#Thorax|Thorax]]
| {{#expr: {{#var:HealthScale|}}*40}} || 1 || 100% || 2% || ''N/A''<ref>This is the part that everything else connects to to be considered 'connected'.</ref> || {{Cross}} || - || Death<br/>Will never take permanent injury
+
| {{#expr: {{#var:HealthScale|}}*40}} || 1 || 100% || 50% || ''N/A''<ref>This is the part that everything else connects to to be considered 'connected'.</ref> || {{Cross}} || - || Death<br/>Will never take permanent injury
 
|- id="BPT neck"
 
|- id="BPT neck"
 
! [[#Neck|Neck]]
 
! [[#Neck|Neck]]
| {{#expr: {{#var:HealthScale|}}*30}} || 1 || 10% || 2% || [[#BPT thorax|Thorax]] || {{Cross}} || [[Communication]] || Death<br/>Will never take permanent injury
+
| {{#expr: {{#var:HealthScale|}}*30}} || 1 || 10% || 8% || [[#BPT thorax|Thorax]] || {{Cross}} || [[Communication]] || Death<br/>Will never take permanent injury
 
|- id="BPT head"
 
|- id="BPT head"
 
! [[#Head|Head]]
 
! [[#Head|Head]]
| {{#expr: {{#var:HealthScale|}}*30}} || 1 || 80% || 2.7% || [[#BPT neck|Neck]] || {{Cross}} || - || Death<br/>Will never take permanent injury
+
| {{#expr: {{#var:HealthScale|}}*30}} || 1 || 80% || - || [[#BPT neck|Neck]] || {{Cross}} || - || Death<br/>Will never take permanent injury
 
|- id="BPT artificial brain"
 
|- id="BPT artificial brain"
 
! [[#Artificial Brain|Artificial Brain]]
 
! [[#Artificial Brain|Artificial Brain]]
| {{#expr: {{#var:HealthScale|}}*10}} || 1 || 10% || 0.8% || [[#BPT head|Head]] || {{Check}} || [[Data Processing]] || Death<br/>Will never take permanent injury
+
| {{#expr: {{#var:HealthScale|}}*10}} || 1 || 10% || - || [[#BPT head|Head]] || {{Check}} || [[Data Processing]] || Death<br/>Will never take permanent injury
 
|- id="BPT sight sensor"
 
|- id="BPT sight sensor"
 
! [[#Sensors|Sight Sensor]]
 
! [[#Sensors|Sight Sensor]]
| {{#expr: {{#var:HealthScale|}}*10}} || 2 || 13% || 1% || [[#BPT head|Head]] || {{Cross}} || [[Sight]] || {{--|25%}} Sight. {{--|100%}} if both lost.<br/>Will never take permanent injury
+
| {{#expr: {{#var:HealthScale|}}*10}} || 2 || 13% || - || [[#BPT head|Head]] || {{Cross}} || [[Sight]] || {{--|25%}} Sight. {{--|100%}} if both lost.<br/>Will never take permanent injury
 
|- id="BPT hearing sensor"
 
|- id="BPT hearing sensor"
 
! [[#Sensors|Hearing Sensor]]
 
! [[#Sensors|Hearing Sensor]]
| {{#expr: {{#var:HealthScale|}}*10}} || 2 || 10% || 0.8% || [[#BPT head|Head]] || {{Cross}} || [[Hearing]] || {{--|25%}} Hearing. {{--|100%}} if both lost.<br/>Will never take permanent injury
+
| {{#expr: {{#var:HealthScale|}}*10}} || 2 || 10% || - || [[#BPT head|Head]] || {{Cross}} || [[Hearing]] || {{--|25%}} Hearing. {{--|100%}} if both lost.<br/>Will never take permanent injury
 
|- id="BPT chemical analyzer"
 
|- id="BPT chemical analyzer"
 
! [[#Sensors|Chemical Analyzer]]
 
! [[#Sensors|Chemical Analyzer]]
| {{#expr: {{#var:HealthScale|}}*10}}  || 1 || 10% || 0.8% || [[#BPT head|Head]] || {{Cross}} || - || Will never take permanent injury
+
| {{#expr: {{#var:HealthScale|}}*10}}  || 1 || 10% || - || [[#BPT head|Head]] || {{Cross}} || - || Will never take permanent injury
 
|- id="BPT mechanical shoulder"
 
|- id="BPT mechanical shoulder"
 
! [[#Mechanical Shoulder|Mechanical Shoulder]]
 
! [[#Mechanical Shoulder|Mechanical Shoulder]]
| {{#expr: {{#var:HealthScale|}}*25}} || 2 || 17% || 2.5% || [[#BPT thorax|Thorax]] || {{Cross}} || [[Manipulation]] || {{--|50%}} Manipulation.<br/>Will never take permanent injury
+
| {{#expr: {{#var:HealthScale|}}*25}} || 2 || 17% || - || [[#BPT thorax|Thorax]] || {{Cross}} || [[Manipulation]] || {{--|50%}} Manipulation.<br/>Will never take permanent injury
 
|- id="BPT arm"
 
|- id="BPT arm"
 
! [[#Arm|Arm]]
 
! [[#Arm|Arm]]
| {{#expr: {{#var:HealthScale|}}*30}} || 2 || 85% || 12% || [[#BPT mechanical shoulder|Mechanical Shoulder]] || {{Cross}} || [[Manipulation]] || {{--|50%}} Manipulation.<br/>Will never take permanent injury
+
| {{#expr: {{#var:HealthScale|}}*30}} || 2 || 85% || - || [[#BPT mechanical shoulder|Mechanical Shoulder]] || {{Cross}} || [[Manipulation]] || {{--|50%}} Manipulation.<br/>Will never take permanent injury
 
|- id="BPT hand"
 
|- id="BPT hand"
 
! [[#Hand|Hand]]
 
! [[#Hand|Hand]]
| {{#expr: {{#var:HealthScale|}}*20}} || 2 || 20% || 1.2% || [[#BPT arm|Arm]] || {{Cross}} || [[Manipulation]] || {{--|50%}} Manipulation.<br/>Will never take permanent injury
+
| {{#expr: {{#var:HealthScale|}}*20}} || 2 || 20% || - || [[#BPT arm|Arm]] || {{Cross}} || [[Manipulation]] || {{--|50%}} Manipulation.<br/>Will never take permanent injury
 
|- id="BPT finger"
 
|- id="BPT finger"
 
! [[#Finger|Finger]]
 
! [[#Finger|Finger]]
| {{#expr: {{#var:HealthScale|}}*7}} || 8 || 15% || 0.43% || [[#BPT hand|Hand]] || {{Cross}} || [[Manipulation]] || {{--|10%}} Manipulation.<br/>Will never take permanent injury
+
| {{#expr: {{#var:HealthScale|}}*7}} || 8 || 15% || - || [[#BPT hand|Hand]] || {{Cross}} || [[Manipulation]] || {{--|10%}} Manipulation.<br/>Will never take permanent injury
 
|- id="BPT leg"
 
|- id="BPT leg"
 
! [[#Leg|Leg]]
 
! [[#Leg|Leg]]
| {{#expr: {{#var:HealthScale|}}*30}} || 2 || 20% || 20% || [[#BPT thorax|Thorax]] || {{Cross}} || [[Moving]] || {{--|50%}} Moving.<br/>Will never take permanent injury
+
| {{#expr: {{#var:HealthScale|}}*30}} || 2 || 20% || - || [[#BPT thorax|Thorax]] || {{Cross}} || [[Moving]] || {{--|50%}} Moving.<br/>Will never take permanent injury
 
|- id="BPT foot"
 
|- id="BPT foot"
 
! [[#Foot|Foot]]
 
! [[#Foot|Foot]]
| {{#expr: {{#var:HealthScale|}}*20}} || 2 || 20% || 4% || [[#BPT leg|Leg]] || {{Cross}} || [[Moving]] || {{--|50%}} Moving.<br/>Will never take permanent injury
+
| {{#expr: {{#var:HealthScale|}}*20}} || 2 || 20% || - || [[#BPT leg|Leg]] || {{Cross}} || [[Moving]] || {{--|50%}} Moving.<br/>Will never take permanent injury
 
|- id="BPT reactor"
 
|- id="BPT reactor"
 
! [[#Reactor|Reactor]]
 
! [[#Reactor|Reactor]]
| {{#expr: {{#var:HealthScale|}}*20}} || 1 || 6% || 6% || [[#BPT thorax|Thorax]] || {{Check}} || [[Power Generation]] || Death<br/>Will never take permanent injury
+
| {{#expr: {{#var:HealthScale|}}*20}} || 1 || 6% || - || [[#BPT thorax|Thorax]] || {{Check}} || [[Power Generation]] || Death<br/>Will never take permanent injury
 
|- id="BPT fluid reprocessor"
 
|- id="BPT fluid reprocessor"
 
! [[#Fluid Reprocessor|Fluid Reprocessor]]
 
! [[#Fluid Reprocessor|Fluid Reprocessor]]
| {{#expr: {{#var:HealthScale|}}*15}} || 2 || 4% || 4% || [[#BPT thorax|Thorax]] || {{Check}} || [[Fluid Reprocessing]] || Death if both lost<br/>{{--|50%}} Fluid reprocessing<br/>Will never take permanent injury
+
| {{#expr: {{#var:HealthScale|}}*15}} || 2 || 4% || - || [[#BPT thorax|Thorax]] || {{Check}} || [[Fluid Reprocessing]] || Death if both lost<br/>{{--|50%}} Fluid reprocessing<br/>Will never take permanent injury
 
|}</includeonly><noinclude>
 
|}</includeonly><noinclude>
 
{{Documentation|Template:Animal Health Table/doc}}</noinclude>
 
{{Documentation|Template:Animal Health Table/doc}}</noinclude>

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