Editing Template:Animal Health Table/Human
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{| {{STDT| sortable c_08 text-center}} | {| {{STDT| sortable c_08 text-center}} | ||
− | ! Part Name | + | !Part Name!! Health!! Quantity!!Coverage<ref>Coverage determines the chance to hit this body part. It refers to the percentage of the super-part that this part covers, before its own sub-parts claim their own percentage. For example, if the base coverage of the super-part is 100%, and the coverage of the part is 20%, 20% of hits would hit the part, and 80% the super-part. If the part had its own sub-part with 50% coverage, the chances would be 10% sub-part, 10% part, 80% super part.</ref>!!Hit Chance<ref>Hit Chance is the actual chance for each part to be hit when each part's coverage has been taken into account(I.E. Neck covers 7.5% of Torso but Head covers 80% of Neck so it actually has only a 1.5% chance to be hit).</ref>!!Subpart of||Internal!!Group<ref>What apparel coverage covers this body part.</ref>!!Capacity<ref>Note that [[capacities]] can affect other capacities in turn. Only the primary effect is listed. See specific pages for details.</ref>!!Effect if Destroyed/Removed |
− | ! Health | ||
− | ! Quantity | ||
− | ! Coverage<ref>Coverage | ||
− | ! | ||
− | ! Subpart of | ||
− | ! | ||
− | ! Group<ref>What apparel coverage covers this body part.</ref> | ||
− | ! Capacity<ref>Note that [[capacities]] can affect other capacities in turn. Only the primary effect is listed. See specific pages for details.</ref> | ||
− | ! Effect if Destroyed/Removed | ||
|- id="BPT torso" | |- id="BPT torso" | ||
− | ! [[#Torso|Torso]] | + | ![[#Torso|Torso]] |
− | | {{#expr: {{#var:HealthScale|}}*40}} || 1 || | + | |{{#expr: {{#var:HealthScale|}}*40}}||1||100%||15%||''N/A''<ref>This is the part that everything else connects to to be considered 'connected'.</ref>||{{Cross}}||Torso||-||Death |
+ | |||
|- id="BPT neck" | |- id="BPT neck" | ||
− | ! [[#Neck|Neck]] | + | ![[#Neck|Neck]] |
− | | {{#expr: {{#var:HealthScale|}}*25}} || 1 || | + | |{{#expr: {{#var:HealthScale|}}*25}}||1||7.5%||1.5%||[[#BPT torso|Torso]]||{{Cross}}||Neck||[[Breathing]]<br>[[Eating]]<br>[[Talking]] ||Death |
+ | |||
|- id="BPT head" | |- id="BPT head" | ||
− | ! [[#Head|Head]] | + | ![[#Head|Head]] |
− | | {{#expr: {{#var:HealthScale|}}*25}} || 1 || | + | |{{#expr: {{#var:HealthScale|}}*25}}||1||80%||1.7%||[[#BPT neck|Neck]]||{{Cross}}||UpperHead<br>FullHead<br>HeadAttackTool|| - ||Death |
+ | |||
|- id="BPT skull" | |- id="BPT skull" | ||
− | ! [[#Skull|Skull]] | + | ![[#Skull|Skull]] |
− | | {{#expr: {{#var:HealthScale|}}*25}} || 1 || | + | |{{#expr: {{#var:HealthScale|}}*25}}||1||18.0%||0.22%||[[#BPT head|Head]]||{{Check}}||UpperHead<br>Eyes<br>FullHead|| - ||Cannot be destroyed <br> Increasing Pain based on damage. |
+ | |||
|- id="BPT brain" | |- id="BPT brain" | ||
− | ! [[#Brain|Brain]] | + | ![[#Brain|Brain]] |
− | | {{#expr: {{#var:HealthScale|}}*10}} || 1 || | + | |{{#expr: {{#var:HealthScale|}}*10}}||1||80.0%||0.86%||[[#BPT skull|Skull]]||{{Check}}||UpperHead<br>Eyes<br>FullHead||[[Consciousness]]||Death<br>Damage always results in [[Health#Scarring|scarring]]. |
+ | |||
|- id="BPT eye" | |- id="BPT eye" | ||
− | ! [[#Eye|Eye]] | + | ![[#Eye|Eye]] |
− | | {{#expr: {{#var:HealthScale|}}*10}} || 2 || | + | |{{#expr: {{#var:HealthScale|}}*10}}||2||7.0%||0.42%||[[#BPT head|Head]]||{{Cross}}||Eyes<br>FullHead||[[Sight]]||-25% Sight. -100% if both lost.<br>-15 [[Disfigured]] [[Social]] penalty.<br>Damage always results in [[Health#Scarring|scarring]].<br>0% Hit Chance against [[Damage Types#Blunt|Blunt]] damage. |
+ | |||
|- id="BPT ear" | |- id="BPT ear" | ||
− | ! [[#Ear|Ear]] | + | ![[#Ear|Ear]] |
− | | {{#expr: {{#var:HealthScale|}}*12}} || 2 || | + | |{{#expr: {{#var:HealthScale|}}*12}}||2||7.0%||0.42%||[[#BPT head|Head]]||{{Cross}}||UpperHead<br>FullHead||[[Hearing]]||-25% Hearing. -100% if both lost.<br>-15 [[Disfigured]] [[Social]] penalty |
+ | |||
|- id="BPT nose" | |- id="BPT nose" | ||
− | ! [[#Nose|Nose]] | + | ![[#Nose|Nose]] |
− | | {{#expr: {{#var:HealthScale|}}*10}} || 1 || | + | |{{#expr: {{#var:HealthScale|}}*10}}||1||10.0%||0.6%||[[#BPT head|Head]]||{{Cross}}||FullHead||-||-15 [[Disfigured]] [[Social]] penalty |
+ | |||
|- id="BPT jaw" | |- id="BPT jaw" | ||
− | ! [[#Jaw|Jaw]] | + | ![[#Jaw|Jaw]] |
− | | {{#expr: {{#var:HealthScale|}}*20}} || 1 || | + | |{{#expr: {{#var:HealthScale|}}*20}}||1||15.0%||0.9%||[[#BPT head|Head]]||{{Cross}}||Teeth<br>FullHead||[[Eating]]<br>[[Talking]]||-100% Talking and -90% Eating<br>-15 [[Disfigured]] [[Social]] penalty |
+ | |||
|- id="BPT tongue" | |- id="BPT tongue" | ||
− | ! [[#Tongue|Tongue]] | + | ![[#Tongue|Tongue]] |
− | | {{#expr: {{#var:HealthScale|}}*10}}<ref name="No coverage">This part has no coverage and cannot be damaged.</ref> || 1 || | + | |{{#expr: {{#var:HealthScale|}}*10}}<ref name="No coverage">This part has no coverage and cannot be damaged.</ref>||1||0%||0%||[[#BPT jaw|Jaw]]||{{Check}}||FullHead||[[Eating]]<br>[[Talking]]||-100% Talking and -50% Eating<br>-15 [[Disfigured]] [[Social]] penalty |
+ | |||
|- id="BPT waist" | |- id="BPT waist" | ||
− | ! [[#Waist|Waist]] | + | ![[#Waist|Waist]] |
− | | {{#expr: {{#var:HealthScale|}}*10}}<ref name="No coverage"/> || 1 || 0% || 0% || [[#BPT torso|Torso]] || {{Cross}} || Waist || - || N/A | + | |{{#expr: {{#var:HealthScale|}}*10}}<ref name="No coverage"/>||1||0%||0%||[[#BPT torso|Torso]]||{{Cross}}||Waist|| - ||N/A |
+ | |||
|- id="BPT spine" | |- id="BPT spine" | ||
− | ! [[#Spine|Spine]] | + | ![[#Spine|Spine]] |
− | | {{#expr: {{#var:HealthScale|}}*25}} || 1 || | + | |{{#expr: {{#var:HealthScale|}}*25}}||1||2.5%||2.5%||[[#BPT torso|Torso]]||{{Check}}||Torso||[[Moving]]||-100% Moving<ref>If Moving drops below 16% a pawn cannot move. A pawn that cannot move cannot work.</ref> |
+ | |||
|- id="BPT ribcage" | |- id="BPT ribcage" | ||
− | ! [[#Ribcage|Ribcage]] | + | ![[#Ribcage|Ribcage]] |
− | | {{#expr: {{#var:HealthScale|}}*30}} || 1 || | + | |{{#expr: {{#var:HealthScale|}}*30}}||1||3.6%||3.6%||[[#BPT torso|Torso]]||{{Check}}||Torso||[[Breathing]]|| Cannot be destroyed <br> Up to -48% Breathing<Br> Increasing Pain based on damage. |
+ | |||
|- id="BPT sternum" | |- id="BPT sternum" | ||
− | ! [[#Sternum|Sternum]] | + | ![[#Sternum|Sternum]] |
− | | {{#expr: {{#var:HealthScale|}}*20}} || 1 || | + | |{{#expr: {{#var:HealthScale|}}*20}}||1||1.5%||1.5%||[[#BPT torso|Torso]]||{{Check}}||Torso||[[Breathing]]||Cannot be destroyed <br> Up to -48% Breathing <br> Increasing Pain based on damage. |
+ | |||
|- id="BPT heart" | |- id="BPT heart" | ||
− | ! [[#Heart|Heart]] | + | ![[#Heart|Heart]] |
− | | {{#expr: {{#var:HealthScale|}}*15}} || 1 || | + | |{{#expr: {{#var:HealthScale|}}*15}}||1||2%||2%||[[#BPT torso|Torso]]||{{Check}}||Torso||[[Blood Pumping]]||Death |
+ | |||
|- id="BPT lung" | |- id="BPT lung" | ||
− | ! [[#Lung|Lung]] | + | ![[#Lung|Lung]] |
− | | {{#expr: {{#var:HealthScale|}}*15}} || 2 || | + | |{{#expr: {{#var:HealthScale|}}*15}}||2||2.5%||2.5%||[[#BPT torso|Torso]]||{{Check}}||Torso||[[Breathing]]||-50% Breathing. Death if both lost |
+ | |||
|- id="BPT stomach" | |- id="BPT stomach" | ||
− | ! [[#Stomach|Stomach]] | + | ![[#Stomach|Stomach]] |
− | | {{#expr: {{#var:HealthScale|}}*20}} || 1 || | + | |{{#expr: {{#var:HealthScale|}}*20}}||1||2.5%||2.5%||[[#BPT torso|Torso]]||{{Check}}||Torso||[[Metabolism]]||-50% Metabolism |
+ | |||
|- id="BPT liver" | |- id="BPT liver" | ||
− | ! [[#Liver|Liver]] | + | ![[#Liver|Liver]] |
− | | {{#expr: {{#var:HealthScale|}}*20}} || 1 || | + | |{{#expr: {{#var:HealthScale|}}*20}}||1||2.5%||2.5%||[[#BPT torso|Torso]]||{{Check}}||Torso||[[Blood Filtration]]<br>[[Metabolism]]||Death |
+ | |||
|- id="BPT kidney" | |- id="BPT kidney" | ||
− | ! [[#Kidney|Kidney]] | + | ![[#Kidney|Kidney]] |
− | | {{#expr: {{#var:HealthScale|}}*15}} || 2 || | + | |{{#expr: {{#var:HealthScale|}}*15}}||2||1.7%||1.7%||[[#BPT torso|Torso]]||{{Check}}||Torso||[[Blood Filtration]]||-50% Blood Filtration. Death if both lost |
+ | |||
|- id="BPT shoulder" | |- id="BPT shoulder" | ||
− | ! [[#Shoulder|Shoulder]] | + | ![[#Shoulder|Shoulder]] |
− | | {{#expr: {{#var:HealthScale|}}*30}} || 2 || | + | |{{#expr: {{#var:HealthScale|}}*30}}||2||12.0%||1.7%||[[#BPT torso|Torso]]||{{Cross}}||Shoulders||[[Manipulation]]||-50% Manipulation. -100% if both lost |
+ | |||
|- id="BPT arm" | |- id="BPT arm" | ||
− | ! [[#Arm|Arm]] | + | ![[#Arm|Arm]] |
− | | {{#expr: {{#var:HealthScale|}}*30}} || 2 || | + | |{{#expr: {{#var:HealthScale|}}*30}}||2||77.0%||6.1%||[[#BPT shoulder|Shoulder]]||{{Cross}}||Arms||[[Manipulation]]||-50% Manipulation. -100% if both lost |
+ | |||
|- id="BPT clavicle" | |- id="BPT clavicle" | ||
− | ! [[#Clavicle|Clavicle]] | + | ![[#Clavicle|Clavicle]] |
− | | {{#expr: {{#var:HealthScale|}}*25}} || 2 || | + | |{{#expr: {{#var:HealthScale|}}*25}}||2||9%||1.1%||[[#BPT shoulder|Shoulder]]||{{Check}}||Torso||[[Manipulation]]||Cannot be destroyed <br> Up to -48% Manipulation <br> Increasing Pain based on damage taken. |
+ | |||
|- id="BPT humerus" | |- id="BPT humerus" | ||
− | ! [[#Humerus|Humerus]] | + | ![[#Humerus|Humerus]] |
− | | {{#expr: {{#var:HealthScale|}}*25}} || 2 || | + | |{{#expr: {{#var:HealthScale|}}*25}}||2||10.0%||0.92%||[[#BPT arm|Arm]]||{{Check}}||Arms||[[Manipulation]]||-50% Manipulation. -100% if both lost |
+ | |||
|- id="BPT radius" | |- id="BPT radius" | ||
− | ! [[#Radius|Radius]] | + | ![[#Radius|Radius]] |
− | | {{#expr: {{#var:HealthScale|}}*20}} || 2 || | + | |{{#expr: {{#var:HealthScale|}}*20}}||2||10.0%||0.92%||[[#BPT arm|Arm]]||{{Check}}||Arms||[[Manipulation]]||-50% Manipulation. -100% if both lost |
+ | |||
|- id="BPT hand" | |- id="BPT hand" | ||
− | ! [[#Hand|Hand]] | + | ![[#Hand|Hand]] |
− | | {{#expr: {{#var:HealthScale|}}*20}} || 2 || | + | |{{#expr: {{#var:HealthScale|}}*20}}||2||14.0%||0.83%||[[#BPT arm|Arm]]||{{Cross}}||Hands||[[Manipulation]]||-50% Manipulation. -100% if both lost |
+ | |||
|- id="BPT pinky finger" | |- id="BPT pinky finger" | ||
− | ! [[#Pinky Finger|Pinky Finger]] | + | ![[#Pinky Finger|Pinky Finger]] |
− | | {{#expr: {{#var:HealthScale|}}*8}} || 2 || | + | |{{#expr: {{#var:HealthScale|}}*8}}||2||6.0%||0.08%||[[#BPT hand|Hand]]||{{Cross}}||Hands<br>LeftHand<ref name="Mutually Exclusive>Only the relevant choice of LeftHand OR RightHand will apply, not both.</ref><br>RightHand<ref name="Mutually Exclusive/>||[[Manipulation]]||-8% Manipulation. -16% if both lost |
+ | |||
|- id="BPT ring finger" | |- id="BPT ring finger" | ||
− | ! [[#Ring Finger|Ring Finger]] | + | ![[#Ring Finger|Ring Finger]] |
− | | {{#expr: {{#var:HealthScale|}}*8}} || 2 || | + | |{{#expr: {{#var:HealthScale|}}*8}}||2||7.0%||0.09%||[[#BPT hand|Hand]]||{{Cross}}||Hands<br>LeftHand<ref name="Mutually Exclusive/><br>RightHand<ref name="Mutually Exclusive/>||[[Manipulation]]||-8% Manipulation. -16% if both lost |
+ | |||
|- id="BPT middle finger" | |- id="BPT middle finger" | ||
− | ! [[#Middle Finger|Middle Finger]] | + | ![[#Middle Finger|Middle Finger]] |
− | | {{#expr: {{#var:HealthScale|}}*8}} || 2 || | + | |{{#expr: {{#var:HealthScale|}}*8}}||2||8.0%||0.1%||[[#BPT hand|Hand]]||{{Cross}}||Hands<br>LeftHand<ref name="Mutually Exclusive/><br>RightHand<ref name="Mutually Exclusive/><br>MiddleFingers||[[Manipulation]]||-8% Manipulation. -16% if both lost |
+ | |||
|- id="BPT index finger" | |- id="BPT index finger" | ||
− | ! [[#Index Finger|Index Finger]] | + | ![[#Index Finger|Index Finger]] |
− | | {{#expr: {{#var:HealthScale|}}*8}} || 2 || | + | |{{#expr: {{#var:HealthScale|}}*8}}||2||7.0%||0.09%||[[#BPT hand|Hand]]||{{Cross}}||Hands<br>LeftHand<ref name="Mutually Exclusive/><br>RightHand<ref name="Mutually Exclusive/>||[[Manipulation]]||-8% Manipulation. -16% if both lost |
+ | |||
|- id="BPT thumb" | |- id="BPT thumb" | ||
− | ! [[#Thumb|Thumb]] | + | ![[#Thumb|Thumb]] |
− | | {{#expr: {{#var:HealthScale|}}*8}} || 2 || | + | |{{#expr: {{#var:HealthScale|}}*8}}||2||8.0%||0.1%||[[#BPT hand|Hand]]||{{Cross}}||Hands<br>LeftHand<ref name="Mutually Exclusive/><br>RightHand<ref name="Mutually Exclusive/>||[[Manipulation]]||-8% Manipulation. -16% if both lost |
+ | |||
|- id="BPT pelvis" | |- id="BPT pelvis" | ||
− | ! [[#Pelvis|Pelvis]] | + | ![[#Pelvis|Pelvis]] |
− | | {{#expr: {{#var:HealthScale|}}*25}} || 1 || | + | |{{#expr: {{#var:HealthScale|}}*25}}||1||2.5%||2.5%||[[#BPT torso|Torso]]||{{Check}}||Torso||[[Moving]]||Cannot be destroyed <br> Up to -96% Moving. |
+ | |||
|- id="BPT leg" | |- id="BPT leg" | ||
− | ! [[#Leg|Leg]] | + | ![[#Leg|Leg]] |
− | | {{#expr: {{#var:HealthScale|}}*30}} || 2 || | + | |{{#expr: {{#var:HealthScale|}}*30}}||2||14.0%||9.8%||[[#BPT torso|Torso]]||{{Cross}}||Legs||[[Moving]]||-50% Moving. -100% if both lost |
+ | |||
|- id="BPT femur" | |- id="BPT femur" | ||
− | ! [[#Femur|Femur]] | + | ![[#Femur|Femur]] |
− | | {{#expr: {{#var:HealthScale|}}*25}} || 2 || | + | |{{#expr: {{#var:HealthScale|}}*25}}||2||10.0%||1.4%||[[#BPT leg|Leg]]||{{Check}}||Legs||[[Moving]]||-50% Moving. -100% if both lost |
+ | |||
|- id="BPT tibia" | |- id="BPT tibia" | ||
− | ! [[#Tibia|Tibia]] | + | ![[#Tibia|Tibia]] |
− | | {{#expr: {{#var:HealthScale|}}*25}} || 2 || | + | |{{#expr: {{#var:HealthScale|}}*25}}||2||10.0%||1.4%||[[#BPT leg|Leg]]||{{Check}}||Legs||[[Moving]]||-50% Moving. -100% if both lost |
+ | |||
|- id="BPT foot" | |- id="BPT foot" | ||
− | ! [[#Foot|Foot]] | + | ![[#Foot|Foot]] |
− | | {{#expr: {{#var:HealthScale|}}*25}} || 2 || | + | |{{#expr: {{#var:HealthScale|}}*25}}||2||10.0%||0.85%||[[#BPT leg|Leg]]||{{Cross}}||Feet||[[Moving]]||-50% Moving. -100% if both lost |
+ | |||
|- id="BPT little toe" | |- id="BPT little toe" | ||
− | ! [[#Little Toe|Little Toe]] | + | ![[#Little Toe|Little Toe]] |
− | | {{#expr: {{#var:HealthScale|}}*8}} || 2 || | + | |{{#expr: {{#var:HealthScale|}}*8}}||2||6.0%||0.08%||[[#BPT foot|Foot]]||{{Cross}}||Feet||[[Moving]]||-4% Moving. -8% if both lost |
+ | |||
|- id="BPT fourth toe" | |- id="BPT fourth toe" | ||
− | ! [[#Fourth Toe|Fourth Toe]] | + | ![[#Fourth Toe|Fourth Toe]] |
− | | {{#expr: {{#var:HealthScale|}}*8}} || 2 || | + | |{{#expr: {{#var:HealthScale|}}*8}}||2||7.0%||0.10%||[[#BPT foot|Foot]]||{{Cross}}||Feet||[[Moving]]||-4% Moving. -8% if both lost |
+ | |||
|- id="BPT middle toe" | |- id="BPT middle toe" | ||
− | ! [[#Middle Toe|Middle Toe]] | + | ![[#Middle Toe|Middle Toe]] |
− | | {{#expr: {{#var:HealthScale|}}*8}} || 2 || | + | |{{#expr: {{#var:HealthScale|}}*8}}||2||8.0%||0.11%||[[#BPT foot|Foot]]||{{Cross}}||Feet||[[Moving]]||-4% Moving. -8% if both lost |
+ | |||
|- id="BPT second toe" | |- id="BPT second toe" | ||
− | ! [[#Second Toe|Second Toe]] | + | ![[#Second Toe|Second Toe]] |
− | | {{#expr: {{#var:HealthScale|}}*8}} || 2 || | + | |{{#expr: {{#var:HealthScale|}}*8}}||2||9.0%||0.13%||[[#BPT foot|Foot]]||{{Cross}}||Feet||[[Moving]]||-4% Moving. -8% if both lost |
+ | |||
|- id="BPT big toe" | |- id="BPT big toe" | ||
− | ! [[#Big Toe|Big Toe]] | + | ![[#Big Toe|Big Toe]] |
− | | {{#expr: {{#var:HealthScale|}}*8}} || 2 || | + | |{{#expr: {{#var:HealthScale|}}*8}}||2||9.0%||0.13%||[[#BPT foot|Foot]]||{{Cross}}||Feet||[[Moving]]||-4% Moving. -8% if both lost |
− | |} | + | |
− | + | |- | |
+ | |} | ||
+ | |||
+ | <noinclude>[[Category:Customized table templates]]</noinclude> |