Editing Techprint
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Latest revision | Your text | ||
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| flammability = 1 | | flammability = 1 | ||
| stack limit = 10 | | stack limit = 10 | ||
− | | path cost = | + | | path cost = 15 |
| rotatable = false | | rotatable = false | ||
<!-- Technical --> | <!-- Technical --> | ||
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| use hit points = true | | use hit points = true | ||
}} | }} | ||
− | {{Main| | + | {{Main|research}} |
− | '''Techprints''' are | + | '''Techprints''' are an item used in [[research]] to unlock some research projects. |
== Acquisition == | == Acquisition == | ||
− | Techprints | + | Techprints can be bought off Caravans and Trading ships, or obtained as a quest reward. They can also be found inside [[ancient shrine]]s. |
− | == | + | == Usage == |
− | + | Upon use, a researcher will bring the techprint to a research bench of any sort and proceed to consume it, gaining 2000 research XP in the process. This is affected by researcher passion. | |
− | + | Note that applying the techprint does not require that prerequisite research be finished, or even the appropriate stuctures (e.g. hi-tech research bench, multi-analyzer). | |
− | + | == Variations == | |
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These are the different technologies you can obtain techprints for with the [[Royalty DLC]] active: | These are the different technologies you can obtain techprints for with the [[Royalty DLC]] active: | ||
* [[Research#Artificial metabolism|Artificial Metabolism]] | * [[Research#Artificial metabolism|Artificial Metabolism]] | ||
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== Version history == | == Version history == | ||
− | * 1.1 - | + | * 1.1 - added |
− | * [[Version/1.1.2647|1.1.2647]] - | + | * [[Version/1.1.2647|1.1.2647]] - it has been changed to no longer work without the Royalty DLC. Previously mods could add research requiring techprints, even without the DLC. |
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[[Category:Exotic Item]] | [[Category:Exotic Item]] |