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A sun lamp consumes 2900 W of [[power]] from 06:00 to 19:12, the period where plants can grow. While online, it provides 100% [[light]] within a 5-tile radius. This allows [[crop]]s like [[rice|rice plant]] to grow in a [[roof]]ed room. As the natural sun doesn't always provide 100% light at day, a sun lamp causes plants to grow somewhat faster. They also provide at least 30% light in a 13-tile radius, which is enough to prevent penalties for being in darkness. | A sun lamp consumes 2900 W of [[power]] from 06:00 to 19:12, the period where plants can grow. While online, it provides 100% [[light]] within a 5-tile radius. This allows [[crop]]s like [[rice|rice plant]] to grow in a [[roof]]ed room. As the natural sun doesn't always provide 100% light at day, a sun lamp causes plants to grow somewhat faster. They also provide at least 30% light in a 13-tile radius, which is enough to prevent penalties for being in darkness. | ||
− | Due to RimWorld's [[temperature]] mechanics, an enclosed room with a mostly complete [[roof]] is required to actually heat or cool an area. Lamps themselves give a marginal amount of heat, 3 | + | Due to RimWorld's [[temperature]] mechanics, an enclosed room with a mostly complete [[roof]] is required to actually heat or cool an area. Lamps themselves give a marginal amount of heat, {{temperature|3}} per second, spread between tiles. |
[[Rain]] or [[snow]] on a powered sun lamp will cause [[short circuit]]s and [[fire]]s. A roof will prevent this. | [[Rain]] or [[snow]] on a powered sun lamp will cause [[short circuit]]s and [[fire]]s. A roof will prevent this. |