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− | '''Sun blockers''' are [[mechanoid cluster]] and quest [[condition causers]] that block all sunlight | + | '''Sun blockers''' are [[mechanoid cluster]] and quest [[condition causers]] that block all sunlight, preventing natural plant growth. As a world event, it blocks the sun in a 10 world-tile radius. |
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== Analysis == | == Analysis == | ||
− | + | Sun blockers can be very helpful when combined with the ''Combat in Darkness: Prefered'' [[precept]] {{IdeologyIcon}}, providing a massive accuracy boost when outside. However, sun blockers still come with the work and move speed penalties in darkness (negated by ''Lighting: Darklight Prefered''), and prevent regular crop growth (though [[nutrifungus]] can). All three come with penalties or restrictions while the sun still shines, but [[Ideoligion#Fluid ideoligions|Fluid ideoligion]]s can add memes or precepts after a sunblocker lands. | |
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− | Sun blockers can be very | ||
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== Trivia == | == Trivia == | ||
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== Verison history == | == Verison history == | ||
− | * [[Version/1.3.3101|1.3.3101]] - Sun blockers | + | * [[Version/1.3.3101|1.3.3101]] - Sun blockers now avoided if any colonist or prisoner has an [[ideoligion]] with Darkness or Tunneler. |
[[Category:Miscellaneous]] | [[Category:Miscellaneous]] |