Editing Straw matting

Jump to navigation Jump to search

Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit.

Latest revision Your text
Line 1: Line 1:
{{Infobox main|structure
+
{{Stub}}{{infobox main|structure|
 
| name = Straw matting
 
| name = Straw matting
| image = StrawMatting.png
+
| image = StrawMatting.png|Straw matting
 
| description = Rough straw matting for use in animal barns. It is cheap and accepts very little filth.
 
| description = Rough straw matting for use in animal barns. It is cheap and accepts very little filth.
<!-- Base Stats -->
 
 
| type = Floor
 
| type = Floor
| marketvalue = 1.6
+
| type2 =
 +
| placeable = True
 +
| size = 1 ˣ 1
 +
| hp =
 +
| speed = 0.93
 
| beauty = -1
 
| beauty = -1
| hp = 100
 
 
| flammability = 1.5
 
| flammability = 1.5
| path cost = 1
 
<!-- Building -->
 
| size = 1 ˣ 1
 
| placeable = True
 
 
| cleanliness = -0.1
 
| cleanliness = -0.1
| cleaning time factor = 1
 
| filth multiplier = 0.05
 
| speed = 0.93
 
<!-- Creation -->
 
 
| work to make = 120
 
| work to make = 120
 
| resource 1 = Hay
 
| resource 1 = Hay
 
| resource 1 amount = 2
 
| resource 1 amount = 2
| deconstructable = true
+
| marketvalue =  
<!-- Wiki -->
 
 
| page verified for version = 1.3.3101
 
| page verified for version = 1.3.3101
 
}}
 
}}
'''Straw matting''' is a type of [[floor]] that prevents the creation of 95% of most types of [[filth]] that would otherwise be created on it.
+
'''Straw matting''' is a type of [[floor]] that eliminates most of the [[filth]] that is created on it.
  
== Acquisition ==
+
==Acquisition==
Each tile of straw matting constructed requires {{Required Resources}} and {{Ticks|{{P|Work To Make}} }} of work.
+
Each tile of straw matting constructed requires {{Required Resources}} and {{ticks|{{P|Work To Make}}}} of work.
  
== Summary ==
+
==Summary==
Straw matting is one of a few floors that slows down pawns to {{Bad|{{%|{{P|Move Speed Factor}} }} }} of their [[move speed]]. It is also ''very'' flammable. It is not just by far the most flammable flooring, but one of the most flammable structures in general. Precautions should be taken in case of [[fire]] in areas where this is a risk, but it can also be exploited by making intentional fire traps. When it burns it leaves [[burned straw matting]] behind.
+
Straw matting reduces the amount of [[filth]] created by any [[pawn]], [[animal]] or [[human]], walking or being on it by 95%.*
  
Straw matting has a [[cleanliness]] of {{Bad|{{P|Cleanliness}} }}, which means a room entirely filled with straw matting will have a cleanliness of the same value. Cleaning [[filth]] from straw matting takes the normal amount of work.
+
It is also ''very'' flammable. It not just by far the most flammable flooring, but one of the most flammable structures in general. Precautions should be taken in case of [[fire]] in areas where this is a risk, but it can also be exploited by making intentional fire traps.
  
=== Filth multiplier ===
+
: (* Note: An in-game tip (from the loading screen) states "''Straw matting eliminates filth...''"; this is only 95% accurate.)
{{Quote|''"How susceptible this surface is to filth. If this is less than 100%, some of the filth deposited here will disappear on contact."''|Filth multiplier description}}
 
  
Straw matting is the only floor with a filth multiplier. For straw matting the amount of [[filth]] deposited on it is reduced to only {{Good|{{%|{{P|Filth Multiplier}} }} }}, meaning {{%|1-{{P|Filth Multiplier}} }} of filth that would be deposited is not.
+
==Analysis==
 +
This type of floor should be placed in any enclosed area that animals, especially farm animals, are allowed to enter. Care should be taken however - while it may be tempting to give any hauling animals paths to the warehouse where they will create minimal filth, it also essentially provides a wick directly to the same warehouse full of valuable items in the event of a fire.
  
'''Note:''' Even though the description states the filth is deposited and then disappears, this is not the case. Filth sticking to the feet of pawns will instead be deposited elsewhere, meaning using straw matting as a "dormat" is counter productive. <abbr title="Version/1.4.3901">At the time of writing</abbr> it is unknown if this is a bug.
+
A compromise would be to use matting with "fire breaks", areas (at least) 3-tiles wide made of non-flammable floor/wall material, to minimize the spread of any fire.
  
The filth multiplier is especially important for filth like [[Filth#Animal filth|animal filth]], [[Filth#Dirt|dirt]], [[Filth#Sand|sand]] and [[Filth#Trash|trash]]. Some types of filth are excluded from this, however, and will be deposited at the usual rate. These include notably: [[Filth#Blood|blood]], [[Filth#Corpse bile|corpse bile]], [[Filth#Firefoam|firefoam]] and [[Filth#Vomit|vomit]].
+
===Kitchens===
 
+
{{Stub|section=1|reason=Time to overwhelm steel/sterile tile or other cleanliness positive flooring vs straw matting needs to be tested as well}}<!--Note for editors looking to destub this section: Regular floor vs straw matting was tested, but cleanliness positive floors were not. Also keep in mind the last paragraph - in testing the fact that they can be combined should be accounted for-->
{{For|a full list|Filth#Summary table{{!}}filth}}
+
Kitchens may seem an odd use for straw matting given the inherent [[cleanliness]] penalty that it provides, however, unlike [[research]], [[doctoring]], or [[biosculpter pod|biosculpting]]{{IdeologyIcon}}, [[food poisoning]] is not directly proportionally scaled to cleanliness. Instead, the chance of food poisoning for a given cook only starts to increase once the room's cleanliness drops below -2.0.  
 
 
== Analysis ==
 
{{Rewrite|section=1|reason=Account for new cleaning time factor of other floors}}
 
This type of floor should be placed in any enclosed area that animals, especially farm animals, are allowed to enter. Care should be taken however - while it may be tempting to give any hauling animals paths to the warehouse where they will create minimal filth, it also essentially provides a wick directly to the same warehouse full of valuable items in the event of a fire.
 
  
A compromise would be to use matting with "fire breaks", either non-flammable walls and doors or areas of at least 3-tiles wide of non-flammable flooring at least 3 tiles wide, to minimize the spread of any fire.
+
Straw matting's {{P|Cleanliness}} cleanliness rating is significantly above this threshold. Thus, while straw matting requires less filth present than a cleanliness neutral floor to cause food poisoning, only 1/20th of the filth being created in the first place means that it still takes significantly more time for this threshold to be met. It also means that less work total is required to maintain the room than regular floors.
  
=== Kitchens ===
+
This makes straw matting a very work efficient, if exceedingly flammable, method of reducing food poisoning.  
{{Stub|section=1|reason=Time to overwhelm steel/sterile tile or other cleanliness positive flooring vs straw matting needs to be tested, including for non-kitchens}}<!--Note for editors looking to destub this section: Regular floor vs straw matting was tested, but cleanliness positive floors were not. Also keep in mind the last paragraph - in testing the fact that they can be combined should be accounted for-->
 
For the purposes of [[cooking]], as long as a room's cleanliness is above -2.0, then the chance of [[food poisoning]] will not increase. Straw matting's {{P|Cleanliness}} is significantly above this threshold. As straw matting only creates 5% of walking filth, it is a very work efficient way to creating "clean enough" kitchens. It takes much longer to reach -2.0 cleanliness with straw than with regular floor.
 
  
You can even pair this floor with [[steel tile|steel]] or [[sterile tile]]s in areas where filth does not or cannot accumulate, such as under stoves or chairs. This increases the overall base cleanliness of the room, while retaining the filth repellent nature of the straw matting in traffic areas.
+
This can even be paired with placing [[steel tile|steel]] or [[sterile tile]]s in areas where filth does not or cannot accumulate, such as under stoves or chairs. This increases the overall base cleanliness of the room, while retaining the filth repellent nature of the straw matting in traffic areas.
  
== Version history ==
+
==Version history==
 
* [[Version/1.3.3066|1.3.3066]] - Added
 
* [[Version/1.3.3066|1.3.3066]] - Added
* [[Version/1.4.3523|1.4.3523]] - Cleaning time factor added.
 
  
{{Nav|floor|wide}}
+
{{nav|floor|wide}}
 
[[Category:Floor]]
 
[[Category:Floor]]

Please note that all contributions to RimWorld Wiki are considered to be released under the CC BY-SA 3.0 (see RimWorld Wiki:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 hidden category: