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{{Infobox main|structure
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{{infobox main|structure
 
| name = Straw matting
 
| name = Straw matting
 
| image = StrawMatting.png
 
| image = StrawMatting.png
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| imagesize = 250px
 
| description = Rough straw matting for use in animal barns. It is cheap and accepts very little filth.
 
| description = Rough straw matting for use in animal barns. It is cheap and accepts very little filth.
<!-- Base Stats -->
 
 
| type = Floor
 
| type = Floor
| marketvalue = 1.6
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| type2 =  
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| placeable = True
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| deconstructable = true
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| size = 1 ˣ 1
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| hp =
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| speed = 0.93
 
| beauty = -1
 
| beauty = -1
| hp = 100
 
 
| flammability = 1.5
 
| flammability = 1.5
| path cost = 1
 
<!-- Building -->
 
| size = 1 ˣ 1
 
| placeable = True
 
 
| cleanliness = -0.1
 
| cleanliness = -0.1
| cleaning time factor = 1
 
| filth multiplier = 0.05
 
| speed = 0.93
 
<!-- Creation -->
 
 
| work to make = 120
 
| work to make = 120
 
| resource 1 = Hay
 
| resource 1 = Hay
 
| resource 1 amount = 2
 
| resource 1 amount = 2
| deconstructable = true
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| marketvalue = 1.6
<!-- Wiki -->
 
 
| page verified for version = 1.3.3101
 
| page verified for version = 1.3.3101
 
}}
 
}}
'''Straw matting''' is a type of [[floor]] that prevents the creation of 95% of most types of [[filth]] that would otherwise be created on it.
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'''Straw matting''' is a type of [[floor]] that prevents the creation of 95% of the [[filth]] that would otherwise be created on it. It has a cleaning time of 100%.
  
 
== Acquisition ==
 
== Acquisition ==
Each tile of straw matting constructed requires {{Required Resources}} and {{Ticks|{{P|Work To Make}} }} of work.
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Each tile of straw matting constructed requires {{Required Resources}} and {{ticks|{{P|Work To Make}}}} of work.
  
 
== Summary ==
 
== Summary ==
Straw matting is one of a few floors that slows down pawns to {{Bad|{{%|{{P|Move Speed Factor}} }} }} of their [[move speed]]. It is also ''very'' flammable. It is not just by far the most flammable flooring, but one of the most flammable structures in general. Precautions should be taken in case of [[fire]] in areas where this is a risk, but it can also be exploited by making intentional fire traps. When it burns it leaves [[burned straw matting]] behind.
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Straw matting reduces the amount of [[filth]] from any [[pawn]], [[animal]] or [[human]] simply walking or being on it by 95%. It does not prevent [[firefoam]], blood, or other "created" filth. It has a -0.1 [[Cleanliness]] multiplier.
 
 
Straw matting has a [[cleanliness]] of {{Bad|{{P|Cleanliness}} }}, which means a room entirely filled with straw matting will have a cleanliness of the same value. Cleaning [[filth]] from straw matting takes the normal amount of work.
 
 
 
=== Filth multiplier ===
 
{{Quote|''"How susceptible this surface is to filth. If this is less than 100%, some of the filth deposited here will disappear on contact."''|Filth multiplier description}}
 
 
 
Straw matting is the only floor with a filth multiplier. For straw matting the amount of [[filth]] deposited on it is reduced to only {{Good|{{%|{{P|Filth Multiplier}} }} }}, meaning {{%|1-{{P|Filth Multiplier}} }} of filth that would be deposited is not.
 
 
 
'''Note:''' Even though the description states the filth is deposited and then disappears, this is not the case. Filth sticking to the feet of pawns will instead be deposited elsewhere, meaning using straw matting as a "dormat" is counter productive. <abbr title="Version/1.4.3901">At the time of writing</abbr> it is unknown if this is a bug.
 
 
 
The filth multiplier is especially important for filth like [[Filth#Animal filth|animal filth]], [[Filth#Dirt|dirt]], [[Filth#Sand|sand]] and [[Filth#Trash|trash]]. Some types of filth are excluded from this, however, and will be deposited at the usual rate. These include notably: [[Filth#Blood|blood]], [[Filth#Corpse bile|corpse bile]], [[Filth#Firefoam|firefoam]] and [[Filth#Vomit|vomit]].
 
  
{{For|a full list|Filth#Summary table{{!}}filth}}
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It is also ''very'' flammable. It not just by far the most flammable flooring, but one of the most flammable structures in general. Precautions should be taken in case of [[fire]] in areas where this is a risk, but it can also be exploited by making intentional fire traps.
  
 
== Analysis ==
 
== Analysis ==
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{{Stub|section=1|reason=Time to overwhelm steel/sterile tile or other cleanliness positive flooring vs straw matting needs to be tested, including for non-kitchens}}<!--Note for editors looking to destub this section: Regular floor vs straw matting was tested, but cleanliness positive floors were not. Also keep in mind the last paragraph - in testing the fact that they can be combined should be accounted for-->  
 
{{Stub|section=1|reason=Time to overwhelm steel/sterile tile or other cleanliness positive flooring vs straw matting needs to be tested, including for non-kitchens}}<!--Note for editors looking to destub this section: Regular floor vs straw matting was tested, but cleanliness positive floors were not. Also keep in mind the last paragraph - in testing the fact that they can be combined should be accounted for-->  
 
For the purposes of [[cooking]], as long as a room's cleanliness is above -2.0, then the chance of [[food poisoning]] will not increase. Straw matting's {{P|Cleanliness}} is significantly above this threshold. As straw matting only creates 5% of walking filth, it is a very work efficient way to creating "clean enough" kitchens. It takes much longer to reach -2.0 cleanliness with straw than with regular floor.
 
For the purposes of [[cooking]], as long as a room's cleanliness is above -2.0, then the chance of [[food poisoning]] will not increase. Straw matting's {{P|Cleanliness}} is significantly above this threshold. As straw matting only creates 5% of walking filth, it is a very work efficient way to creating "clean enough" kitchens. It takes much longer to reach -2.0 cleanliness with straw than with regular floor.
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Dirt floor has a cleanliness of -1.0, prevents ''100%'' of filth from standing/walking, and is non-flammable, so is superior when making earlygame kitchens. However, colonists create filth any time they step from dirt to constructed floor, making the rest of your base dirtier. This is not a problem if your entire base has dirt or rough floor, though dirt in general is unimpressive and slows [[movement speed]]. Straw matting does not require much cleaning time in the first place. So once you have constructed flooring on common walkways and throughout your base, straw saves on overall time.
  
 
You can even pair this floor with [[steel tile|steel]] or [[sterile tile]]s in areas where filth does not or cannot accumulate, such as under stoves or chairs. This increases the overall base cleanliness of the room, while retaining the filth repellent nature of the straw matting in traffic areas.
 
You can even pair this floor with [[steel tile|steel]] or [[sterile tile]]s in areas where filth does not or cannot accumulate, such as under stoves or chairs. This increases the overall base cleanliness of the room, while retaining the filth repellent nature of the straw matting in traffic areas.
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* [[Version/1.4.3523|1.4.3523]] - Cleaning time factor added.
 
* [[Version/1.4.3523|1.4.3523]] - Cleaning time factor added.
  
{{Nav|floor|wide}}
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{{nav|floor|wide}}
 
[[Category:Floor]]
 
[[Category:Floor]]

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