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{{infobox main|animal|
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<onlyinclude>
|page verified for version = A14D
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{{{{TNTN|infobox main}}|animal|
|name = Squirrel
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|name = <!--T:2-->
|image = Squirrel.png|Squirrel
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Squirrel</translate>
|description = One of the many hardy rodent species that follows humankind everywhere it spreads. Squirrels are distinguished by their bushy tails, which they use as umbrellas in bad weather.
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|image = Animal Squirrel side.png|<!--T:3-->
|type = Animal
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Squirrel</translate>
|movespeed = 5.1
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|info = <!--T:4-->
|min comfortable temperature = -35
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&ldquo;Om-nom-nom, I'm eaten up all yours food&rdquo;</translate>
|max comfortable temperature = 40
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|type = Animals{{!}}<!--T:5-->
|flammability = 0.7
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Animals</translate>
|marketvalue = 35
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|type2 = Wild{{!}}<!--T:6-->
| combatPower = 33
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Wild</translate>
|bodysize = 0.2
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|placeable =  
|healthscale = 0.25
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|hp = 30
|hungerrate = 0.1
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}}</onlyinclude><!--T:7-->
|diet = herbivorous
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The smallest and most harmless animal of the game.</translate>
|leathername = lightleather
 
|wildness = 0.75
 
|manhuntertame = 0
 
|manhunter = 0
 
|trainable = none
 
|gestation = 5.661
 
|offspring = 1-2
 
|avg offspring = 1.444
 
|mateMtb = 12
 
|lifespan = 8
 
|juvenileage = 0.11
 
|maturityage = 0.2222
 
|tradeTags = AnimalCommon
 
|attack1dmg = 4
 
|attack1type = Scratch
 
|attack1cool = 2
 
|attack1part = front left paw
 
|attack2dmg = 4
 
|attack2type = Scratch
 
|attack2cool = 2
 
|attack2part = front right paw
 
|attack3dmg = 5
 
|attack3type = Bite
 
|attack3cool = 2
 
|attack3part = teeth
 
|attack3chancefactor = 0.7
 
|attack4dmg = 2
 
|attack4type = Blunt
 
|attack4cool = 2
 
|attack4part = head
 
|attack4chancefactor = 0.2
 
|livesin_temperateforest = 1
 
|livesin_temperateswamp = 1
 
|livesin_borealforest = 1
 
|livesin_coldbog = 1
 
}}
 
{{Info|'''Squirrels''' are one of the smallest and generally mostly harmless animals on rimworlds. Storytellers often make this the target of your first maddened animal encounter, sending it to attack your colonists.}}
 
  
Squirrels can be found in {{Habitats}}.
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{{v|{{:Version}}}} '''<!--T:8-->
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Code Specifics</translate>:'''
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baseMaxHealth = 30
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walkSpeed = 1.5
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meleeDamage = 3
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hungerThreshold = .8
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targetHitEase = .6
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thinkConfig = Herbivore
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herdMentality = false
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ecoSystemWeight = .2
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spawnWild = true
  
==Analysis==
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{{{{TNTN|nav}}|animal}}
With very low health and a low melee damage, one might think this critter to be harmless. But due to its fast speed and very fast attack rate, your colonists may suffer many bleeding wounds very quickly, adding up to a potentially lethal threat. Their small size makes them hard to shoot, and a large group of squirrels turned [[Mental break#Manhunter|manhunter]] can be especially dangerous.
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[[Category:<!--T:11-->
 
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Animals</translate>]]
Otherwise, squirrels offer a tiny amount of food when hunted, equal to that of the [[rat]]. They have no particular use as tamed animals, not valuable for meat. Even as "bait" animals, rats and [[hare]]s are better at the task. Hares are faster and just as difficult to tame, while rats are omnivores and easier to tame. Both can be found in all biomes that squirrels reside in.
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[[Category:<!--T:12-->
 
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Wild</translate>]]
==Training==
 
{{TrainingTable}}
 
 
 
==Health==
 
{{Animal Health Table|<!--QuadrupedAnimalWithPawsAndTail-->}}
 
 
 
== Gallery ==
 
{{Image wanted|section=1|reason=Colored version of north and south}}
 
<gallery>
 
Squirrel.png|Squirrel facing east
 
Squirrel north.png|Squirrel facing north
 
Squirrel south.png|Squirrel facing south
 
Dessicated squirrel east.png|Squirrel decaying
 
</gallery>
 
 
 
== Version history ==
 
* [[Version/0.12.906|0.12.906]] - Sprite changed
 
 
 
<gallery>
 
Animal Squirrel side.png|Original <s>ant</s> squirrel sprite.
 
</gallery>
 
 
 
{{nav|animal}}
 
[[Category:Animals]]
 
[[Category:Wild animal]]
 

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