User contributions
Jump to navigation
Jump to search
- 01:55, 18 April 2022 diff hist +53 N File:Crashd ship part fire.png Fighting a fire without waking up mechs
- 22:57, 17 April 2022 diff hist -2 m Scyther "spike" trap
- 22:51, 17 April 2022 diff hist +8 m Scyther "poison ship" -> Defoliator ship; fix links
- 22:41, 17 April 2022 (diff | hist) . . +246 . . Renaming article on Talk:Money making guide (Hide)
- 22:20, 17 April 2022 diff hist +651 m Infestation →Spawning: Raid Points seem to = expansion of infestation start area
- 09:10, 17 April 2022 diff hist -72 m Infection →Progression: Infections start at/near 0.00%
- 09:07, 17 April 2022 diff hist +516 m Infection →Progression: practical benchmark
- 08:20, 17 April 2022 diff hist +714 m Prisoner →Care: prostheses increase slave value
- 07:55, 17 April 2022 diff hist -12 m Money making guide better phrasing
- 05:18, 17 April 2022 diff hist 0 m Money making guide →Sculpture Production: typro
- 05:17, 17 April 2022 diff hist +1 m Money making guide create/crate, so very similar
- 05:17, 17 April 2022 diff hist +731 m Money making guide group under "bulk goods" (like the trader type); force ToC up higher
- 05:04, 17 April 2022 diff hist +412 m Money making guide →Sculpture Production: break into par's
- 04:21, 17 April 2022 diff hist +267 m Malnutrition →Stages: warning
- 03:25, 17 April 2022 diff hist -24 m Infection correction
- 02:31, 17 April 2022 diff hist +9 m Doctoring →Hospital design: emphasis
- 02:08, 17 April 2022 diff hist +102 m Doctoring →Hospital design: one thumb is not a "gallery"
- 01:07, 17 April 2022 diff hist +9 m Mood →Intensities: rule of thumb
- 01:07, 17 April 2022 diff hist +47 m Mood →Intensities: x
- 01:04, 17 April 2022 diff hist +79 m Mood →Intensities: barracks = bedroom -5