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{{Rewrite|reason=Needs integration with rest of wiki, and potentially to be entire subsumed by [[Terrain]] or [[Environment]] and replaced with a redirect to there}}
 
{{Rewrite|reason=Needs integration with rest of wiki, and potentially to be entire subsumed by [[Terrain]] or [[Environment]] and replaced with a redirect to there}}
 
{{Merge|destination=Terrain|destination2=Environment|reason=Integrate as above}}
 
{{Merge|destination=Terrain|destination2=Environment|reason=Integrate as above}}
{{For|weather events|Environment#Weather{{!}}Weather}}
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{{for|weather events|Environment#Weather{{!}}Weather}}
 
'''Snow''' refers to two intrinsically linked mechanics - weather of that name and the terrain covering that it creates. Snow on the ground is created on [[roof|unroofed]] areas during snowy weather, i.e. "rain" when the [[temperature]] is freezing. It will cover solid [[terrain]] but will not cover water of any type, including marsh.
 
'''Snow''' refers to two intrinsically linked mechanics - weather of that name and the terrain covering that it creates. Snow on the ground is created on [[roof|unroofed]] areas during snowy weather, i.e. "rain" when the [[temperature]] is freezing. It will cover solid [[terrain]] but will not cover water of any type, including marsh.
  
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== Weather ==
 
== Weather ==
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There are two types of snowy [[weather]]: gentle snow and hard snow. These can occur at temperatures of {{Temperature|-0.5}} and below.
 
There are two types of snowy [[weather]]: gentle snow and hard snow. These can occur at temperatures of {{Temperature|-0.5}} and below.
  
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== Melting ==
 
== Melting ==
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The melting rate of snow from ambient temperature is found using the following table:
 
The melting rate of snow from ambient temperature is found using the following table:
  
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File:Desertcolwinter.jpg|... the same colony in winter. Not all [[biome]]s will have snow.
 
File:Desertcolwinter.jpg|... the same colony in winter. Not all [[biome]]s will have snow.
 
</gallery>
 
</gallery>
 
[[Category:Game mechanics]]
 

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