Editing Smokeleaf joint
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== Analysis == | == Analysis == | ||
− | Smokeleaf joints are a relatively safe drug that's easy to acquire. Adult humans can safely take smokeleaf once every 2 days without getting addicted | + | Smokeleaf joints are a relatively safe drug that's easy to acquire. Adult humans can safely take smokeleaf once every 2 days without getting addicted. |
However, smokeleaf comes with ''significant'' penalties to [[Consciousness]] and [[Moving]]. The Consciousness penalty will make pawns slower at nearly every task in the game, and lowers their effectiveness in combat. This makes smokeleaf poor as a "general" mood-boosting drug - you don't want your soldiers stoned just before a battle. It is best used when you don't care about productivity. [[Prisoner]]s and [[noble|noble guests]]{{RoyaltyIcon}} don't work, for example. It can also be great for mood emergencies. | However, smokeleaf comes with ''significant'' penalties to [[Consciousness]] and [[Moving]]. The Consciousness penalty will make pawns slower at nearly every task in the game, and lowers their effectiveness in combat. This makes smokeleaf poor as a "general" mood-boosting drug - you don't want your soldiers stoned just before a battle. It is best used when you don't care about productivity. [[Prisoner]]s and [[noble|noble guests]]{{RoyaltyIcon}} don't work, for example. It can also be great for mood emergencies. |