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{{Infobox main|furniture
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<onlyinclude>{{infobox main|furniture|
| name = Sleeping spot
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|name = Sleeping spot
| image = Sleeping spot.png
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|image = Sleeping spot.png|Sleeping spot
| description = Designates a spot on the ground where people should sleep. Not comfortable.
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|description = Designates a spot on the ground where people should sleep. Not comfortable.
| type = Building
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|type = Building
| type2 = Furniture
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|type2 = Furniture
| placeable = true
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|placeable = true
| passability = standable
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|passability = standable
| minifiable = false
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|minifiable = false
| size = 1 ˣ 2
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|size = 1 ˣ 2
| surgery success chance factor = 0.7
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|surgery success chance factor = 0.7
| immunity gain speed factor = 1
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|comfort = 0.4
| comfort = 0.4
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|terrain affordance = light
| terrain affordance = light
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|work to make = 0
| work to make = 0
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|rest effectiveness = 0.8
| rest effectiveness = 0.8
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}}</onlyinclude>{{Info|'''Sleeping spots''' are used to designate a particular patch of ground for your pawns to sleep on. Although technically [[furniture]], they require no [[materials]] to build, and take no time to construct or destroy.}}
| has quality = false
 
}}
 
{{Info|'''Sleeping spots''' are used to designate a particular patch of ground for your pawns to sleep on. Although technically [[furniture]], they require no [[materials]] to build, and take no time to construct or destroy.}}
 
  
 
== Acquisition ==
 
== Acquisition ==
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== Summary ==
 
== Summary ==
{{For|a description of mechanics shared by all sleep furniture|Sleep furniture#Mechanics{{!}}Sleep furniture mechanics}}
 
{{PAGENAME}}s are a form of [[sleep furniture]]. One pawn can sleep on one at a time.
 
 
 
Sleeping spots can direct pawns to sleep where you want them to. They provide a little more comfort than simply sleeping on the ground. However, sleeping spots do not increase [[Rest Effectiveness]] and pawns will still gain a {{--|4}} ''Slept on the ground'' [[mood]]let for sleeping on a spot. Spots do not benefit from [[end table]]s or [[dresser]]s.  
 
Sleeping spots can direct pawns to sleep where you want them to. They provide a little more comfort than simply sleeping on the ground. However, sleeping spots do not increase [[Rest Effectiveness]] and pawns will still gain a {{--|4}} ''Slept on the ground'' [[mood]]let for sleeping on a spot. Spots do not benefit from [[end table]]s or [[dresser]]s.  
  
 
=== Rest Effectiveness ===
 
=== Rest Effectiveness ===
[[Rest Effectiveness]] is a measure how fast a pawn will regain [[rest]]. A pawn sleeping in a bed with 80% rest effectiveness would regain rest 80% as fast, and thus require 125% time to sleep.
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[[Rest Effectiveness]] is a measure how fast a pawn will regain [[rest]]. A pawn sleeping in a bed with 80% rest effectiveness would regain rest 80% as fast, and thus require 125% time to sleep
 
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<div><li style="display: inline-table;">
{{Rest Effectiveness Quality Table}}
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{{#vardefine:baseresteffectiveness| {{formatnum:{{Q|{{PAGENAME}}|Rest Effectiveness}}|R}}}}
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{| {{STDT| sortable c_08 text-center}}
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|-
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! [[Rest Effectiveness]]
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|-
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| {{#expr:{{formatnum:{{Q|{{PAGENAME}}|Rest Effectiveness}}|R}}*100 round 0}}%
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|}
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</li><div>
  
 
=== Comfort ===
 
=== Comfort ===
 
[[Comfort]] is a measure of how high a pawn can refill their comfort meter while using the piece of furniture. A pawn sleeping in a bed with a higher comfort value can achieve a higher level. It does not affect the rate at which comfort increases only the maximum level. Comfort levels over 100% have no additional effect.
 
[[Comfort]] is a measure of how high a pawn can refill their comfort meter while using the piece of furniture. A pawn sleeping in a bed with a higher comfort value can achieve a higher level. It does not affect the rate at which comfort increases only the maximum level. Comfort levels over 100% have no additional effect.
 
Sleeping spots do not benefit from [[end table]]s or [[dresser]]s.
 
Sleeping spots do not benefit from [[end table]]s or [[dresser]]s.
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<div><li style="display: inline-table;">
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{| {{STDT| sortable c_15 text-center}}
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|-
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! [[Comfort]]
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|-
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| {{#expr:{{formatnum:{{Q|{{PAGENAME}}|Comfort Base}}|R}}*100 round 0}}%
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|}
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</li><div>
  
{{Comfort Quality Table}}
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=== Surgery Success Chance Factor===
 
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The [[Surgery Success Chance Factor]] is exactly what it sounds like - a multiplier on the chance for a successful surgerym assuming it is performed in this bed. Most beds and bedrolls have a base value of 100%, which is multiplied by [[quality]]. Construction material does not matter. Sleeping spots have no quality, and are always considered to have a ×100% multiplier to their base value.
=== Surgery Success Chance Factor ===
 
The [[Surgery Success Chance Factor]] is exactly what it sounds like - a multiplier on the chance for a successful surgery assuming it is performed in this bed. Most beds and bedrolls have a base value of 100%, which is multiplied by [[quality]]. Construction material does not matter. Sleeping spots have no quality, and are always considered to have a ×100% multiplier to their base value.
 
 
 
{{Surgery Success Chance Factor Quality Table}}
 
  
=== Healing ===
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<div><li style="display: inline-table;">
A pawn resting in a {{lc:{{PAGENAME}}}} will have their [[Immunity Gain Speed]] multiplied by {{Good|x{{P|Immunity Gain Speed Factor}}}} and heal an additional {{+|4}} HP from [[injury|injuries]] per day.
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{| {{STDT| sortable c_10 text-center}}
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|-
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! Surgery Success Chance Factor
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|-
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| 70%
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|}
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</li><div>
  
 
== Analysis ==
 
== Analysis ==
Sleeping spots are helpful for [[New Tribe]] scenarios. [[Bedroll]]s require fabric or leather, which often isn't feasible to obtain when first creating a colony. [[Bed]]s require [[Research#Complex Furniture|Complex Furniture]], which New Tribes do not start with. Colonists will still gain a {{--|4}} ''Slept on the ground'' [[mood]]let for sleeping on a spot, but placing spots inside an enclosed [[room]] will at least prevent the ''Slept outside'' moodlet.
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Sleeping spots are helpful for [[New Tribe]] scenarios. [[Bedroll]]s require fabric or leather, which isn't feasible to obtain when first creating a colony. [[Bed]]s require [[Research#Complex Furniture|Complex Furniture]], which New Tribes do not start with. Colonists will still gain a {{--|4}} ''Slept on the ground'' [[mood]]let for sleeping on a spot, but placing spots inside an enclosed [[room]] will at least prevent the ''Slept outside'' moodlet.
  
 
As temporary beds, sleeping spots have many uses. They can instantly make a room into a [[prison]], or increase capacity of a prison, allowing you to capture [[raider]]s. They can be used when a colony is out on a [[caravan]]. Sleeping spots can also be used to tend right after battle. Note that a [[draft]]ed colonist can tend to others anywhere, without them needing to lay down.
 
As temporary beds, sleeping spots have many uses. They can instantly make a room into a [[prison]], or increase capacity of a prison, allowing you to capture [[raider]]s. They can be used when a colony is out on a [[caravan]]. Sleeping spots can also be used to tend right after battle. Note that a [[draft]]ed colonist can tend to others anywhere, without them needing to lay down.
  
Sleeping spots also have a niche for prisons as [[prisoner]] mood matters less, and it reduces the risk of damage during [[mental breaks|mental]] and [[prison break]]s. With [[Ideology]] enabled, low mood can even trigger a [[crisis of belief]] {{IdeologyIcon}} that may be beneficial to conversion attempts.
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Sleeping spots also have a niche for prisons, in general, as prisoner mood matters less. With [[Ideology]] enabled, low mood can even trigger a [[crisis of belief]]{{IdeologyIcon}} that may be beneficial to conversion attempts.
  
 
=== Sleep comparison ===
 
=== Sleep comparison ===
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Otherwise, it's best for your colonists to upgrade quickly. For many players, avoiding the -4 mood penalty for sleeping on the ground is already worth it.
 
Otherwise, it's best for your colonists to upgrade quickly. For many players, avoiding the -4 mood penalty for sleeping on the ground is already worth it.
  
{{Nav|furniture|wide}}
 
  
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<noinclude>
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{{nav|furniture|wide}}
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</noinclude>
 
[[Category:Furniture]]
 
[[Category:Furniture]]
[[Category:Sleep furniture]]
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[[Category:Bed]]

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